Player Matchup

Fenrir
Fenrir
MisSaitama_
Fenrir
Level 8
God Stats
6W - 6L
1,529 SR
Queue Stats
9W - 10L
1,425 Elo+
Party 1
Sun Wukong
Sun Wukong
MissvSxonar
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 60L
1,453 Elo+
Solo
Olorun
Olorun
MonsTeR_DisTurB
Olorun
Level 7
God Stats
8W - 2L
1,875 SR
Queue Stats
259W - 150L
1,667 Elo+
Party 1
Artemis
Artemis
Mortal08
Artemis
Level 17
God Stats
12W - 12L
1,639 SR
Queue Stats
63W - 86L
1,597 Elo+
Solo
Odin
Odin
beudybeud
Odin
Level 16
God Stats
4W - 2L
1,483 SR
Queue Stats
5W - 4L
1,436 Elo+
Party 1
Team Averages
Level 15
1,605 SR
1,515 Elo+

VS

Team Averages
Level 13
1,579 SR
1,431 Elo+
Sol
Sol
I SnowZy I
Sol
Level 8
God Stats
5W - 9L
1,493 SR
Queue Stats
6W - 13L
1,369 Elo+
Party 2
Cthulhu
Cthulhu
Nath_Poilane
Cthulhu
Level 16
God Stats
8W - 5L
1,785 SR
Queue Stats
21W - 21L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
TxC FoXx
Gilgamesh
Level 18
God Stats
12W - 10L
1,596 SR
Queue Stats
18W - 21L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yo0zzii
Cu Chulainn
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,567 Elo+
Party 2
Anhur
Anhur
l Pedro Salsa l
Anhur
Level 17
God Stats
9W - 10L
1,523 SR
Queue Stats
23W - 28L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 0 / 2
5,524
552
2,234
5,169
1,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MissvSxonar
Sun Wukong
11
5 / 1 / 0
6,914
691
4,450
4,594
2,111
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 1 / 0
7,420
742
5,765
5,937
2,416
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
Mortal08
Artemis
9
2 / 1 / 3
5,607
561
6,201
6,014
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
9
4 / 0 / 4
6,102
610
3,462
9,251
2,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 0
4,672
467
3,265
6,366
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Nath_Poilane
Cthulhu
5
1 / 4 / 0
4,219
422
2,183
6,817
3,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
TxC FoXx
Gilgamesh
8
0 / 1 / 2
5,087
509
1,729
5,347
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Yo0zzii
Cu Chulainn
8
1 / 4 / 0
4,970
497
1,862
6,834
3,413
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 1
4,340
434
4,717
6,485
1,328
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
18
Kills
3
3
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Fenrir
1
0
2
2
W
Sun Wukong
MissvSxonar
Sun Wukong
5
1
0
5
W
6
1
0
6
W
Artemis
Mortal08
Artemis
2
1
3
3.5
L
Cthulhu
Nath_Poilane
Cthulhu
1
4
0
0.25
L
Gilgamesh
TxC FoXx
Gilgamesh
0
1
2
1
L
Cu Chulainn
Yo0zzii
Cu Chulainn
1
4
0
0.25
W
Odin
4
0
4
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,112
Damage
13,756
30,965
Taken
31,849
10,117
Mitigated
12,130
10,658
Healing
7,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,265
684
0
1,565
6,366
1,833
0
4,218
2,148
13,899
0
W
Fenrir
2,234
403
0
1,336
5,169
1,592
7
883
4,154
0
24,177
W
Sun Wukong
MissvSxonar
Sun Wukong
4,450
1,639
0
1,606
4,594
2,111
825
238
4,356
0
33,398
W
5,765
2,627
169
2,378
5,937
2,416
2,358
1,590
4,063
43,428
0
W
Artemis
Mortal08
Artemis
6,201
3,315
0
1,581
6,014
1,471
188
1,084
4,866
0
25,679
L
Cthulhu
Nath_Poilane
Cthulhu
2,183
443
55
1,126
6,817
3,825
0
259
6,558
7,942
0
L
Gilgamesh
TxC FoXx
Gilgamesh
1,729
624
0
2,350
5,347
1,731
0
817
4,530
0
21,203
L
Cu Chulainn
Yo0zzii
Cu Chulainn
1,862
315
0
1,110
6,834
3,413
52
321
6,513
1,193
11,718
W
Odin
3,462
958
157
3,431
9,251
2,527
506
1,411
7,840
0
15,625
L
4,717
2,323
0
1,717
6,485
1,328
17
150
6,335
0
19,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,567
Gold Earned
23,288
298
Minions Killed
141
0
Camps Cleared
0
992,676
Distance Traveled
917,391
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,672
467
20
2
0
180,395
0
W
Fenrir
5,524
552
46
5
0
227,611
0
W
Sun Wukong
6,914
691
86
9
0
194,838
0
W
Olorun
7,420
742
89
9
0
188,656
3
W
Artemis
5,607
561
38
4
0
179,041
1
L
Cthulhu
4,219
422
12
1
0
169,795
1
L
Gilgamesh
5,087
509
49
5
0
203,946
0
L
Cu Chulainn
4,970
497
30
3
0
188,779
1
W
Odin
6,102
610
39
4
0
202,530
0
L
Anhur
4,340
434
30
3
0
174,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role