Player Matchup

Olorun
Olorun
Silver III
Pãozinho
Olorun
Silver III
Level 125
God Stats
3W - 2L
1,631 SR
Queue Stats
33W - 52L
1,097 MMR
Solo
Mulan
Mulan
Silver IV
WildCat2609
Mulan
Silver IV
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 24L
1,101 MMR
Solo
Chiron
Chiron
Silver II
hexproofop
Chiron
Silver II
Level 139
God Stats
21W - 19L
1,566 SR
Queue Stats
216W - 228L
1,039 MMR
Solo
Cerberus
Cerberus
Bronze I
rydberg136
Cerberus
Bronze I
Level 102
God Stats
2W - 4L
1,450 SR
Queue Stats
15W - 43L
498 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
vjade
Tsukuyomi
Bronze III
Level 127
God Stats
0W - 1L
1,522 SR
Queue Stats
5W - 16L
972 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,534 SR
941 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,538 SR
1,139 MMR
Fenrir
Fenrir
Silver IV
 
Fenrir
Silver IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver II
 
Chernobog
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver IV
MxWillay
Sylvanus
Silver IV
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
222W - 230L
637 MMR
Solo
Hercules
Hercules
Silver III
NyxKill
Hercules
Silver III
Level 145
God Stats
7W - 4L
1,634 SR
Queue Stats
171W - 182L
926 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
djmehrer
Zhong Kui
Gold IV
Level 160
God Stats
24W - 15L
1,558 SR
Queue Stats
736W - 756L
1,132 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Pãozinho
Olorun
9
0 / 2 / 0
4,901
446
1,792
5,704
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 4 / 0
5,179
471
2,968
8,110
4,204
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
hexproofop
Chiron
9
2 / 6 / 1
5,605
510
3,898
8,356
2,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
rydberg136
Cerberus
8
1 / 2 / 1
5,324
484
2,703
9,642
4,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
vjade
Tsukuyomi
10
0 / 4 / 1
5,482
498
2,331
7,036
2,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Morgan Le FaySetGilgameshTiamatSol

VS

Bans
AthenaSobekKaliYmirFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
7 / 1 / 6
7,272
661
6,090
6,831
2,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
 
Chernobog
10
1 / 0 / 5
6,214
565
4,572
3,917
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MxWillay
Sylvanus
9
0 / 1 / 6
5,900
536
3,058
8,060
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
NyxKill
Hercules
12
6 / 0 / 2
7,401
673
7,849
5,560
4,328
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
djmehrer
Zhong Kui
12
4 / 1 / 4
7,028
639
4,182
4,576
3,067
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
18
18
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
6
10
W
Chernobog
 
Chernobog
1
0
5
3.5
W
Sylvanus
MxWillay
Sylvanus
0
1
6
3
W
Hercules
NyxKill
Hercules
6
0
2
7
L
Olorun
Pãozinho
Olorun
0
2
0
0
L
0
4
0
0
W
Zhong Kui
djmehrer
Zhong Kui
4
1
4
6
L
Chiron
hexproofop
Chiron
2
6
1
0.42
L
Cerberus
rydberg136
Cerberus
1
2
1
0.75
L
Tsukuyomi
vjade
Tsukuyomi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,692
Damage
25,751
38,848
Taken
28,944
14,922
Mitigated
15,889
10,579
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,090
1,203
0
1,201
6,831
2,336
0
572
6,259
0
32,450
W
Chernobog
 
Chernobog
4,572
2,499
0
1,572
3,917
1,276
692
883
3,034
0
39,163
W
Sylvanus
MxWillay
Sylvanus
3,058
903
1,374
3,687
8,060
4,882
230
2,020
6,040
16,612
0
W
Hercules
NyxKill
Hercules
7,849
1,982
0
3,413
5,560
4,328
42
556
5,004
0
41,278
L
Olorun
Pãozinho
Olorun
1,792
754
52
2,648
5,704
1,253
0
485
5,219
27,701
0
L
2,968
567
0
1,996
8,110
4,204
0
0
7,983
2,948
21,446
W
Zhong Kui
djmehrer
Zhong Kui
4,182
310
0
1,452
4,576
3,067
122
614
3,962
36,205
0
L
Chiron
hexproofop
Chiron
3,898
1,962
144
1,453
8,356
2,728
0
3,487
4,742
0
24,077
L
Cerberus
rydberg136
Cerberus
2,703
162
0
2,275
9,642
4,107
0
2,068
7,435
13,718
0
L
Tsukuyomi
vjade
Tsukuyomi
2,331
751
0
2,011
7,036
2,630
0
1,199
5,796
0
32,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
33,815
252
Minions Killed
301
0
Camps Cleared
0
947,748
Distance Traveled
1,054,928
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,272
661
54
5
0
237,865
2
W
Chernobog
6,214
565
72
7
0
186,530
3
W
Sylvanus
5,900
536
18
2
0
184,999
3
W
Hercules
7,401
673
83
8
0
243,957
2
L
Olorun
4,901
446
38
3
0
191,166
3
L
Mulan
5,179
471
56
5
0
197,784
0
W
Zhong Kui
7,028
639
74
7
0
201,577
2
L
Chiron
5,605
510
49
4
0
159,278
2
L
Cerberus
5,324
484
34
3
0
215,292
5
L
Tsukuyomi
5,482
498
75
7
0
184,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role