Player Matchup

Athena
Athena
D34MON5 PR1D3
Athena
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 20L
1,531 Elo+
Party 3
Da Ji
Da Ji
Horizon33329
Da Ji
Level 142
God Stats
1W - 0L
1,562 SR
Queue Stats
25W - 19L
1,465 Elo+
Party 3
Mulan
Mulan
Minihaloe
Mulan
Level 44
God Stats
29W - 11L
1,667 SR
Queue Stats
73W - 57L
1,610 Elo+
Party 2
Chernobog
Chernobog
Svecilicmage
Chernobog
Level 118
God Stats
8W - 1L
1,487 SR
Queue Stats
25W - 19L
1,465 Elo+
Party 3
Ra
Ra
wacks619
Ra
Level 68
God Stats
43W - 33L
1,610 SR
Queue Stats
43W - 33L
1,528 Elo+
Party 2
Team Averages
Level 99
1,565 SR
1,520 Elo+

VS

Team Averages
Level 86
1,514 SR
1,522 Elo+
Thanatos
Thanatos
CybrPhx
Thanatos
Level 156
God Stats
0W - 2L
1,150 SR
Queue Stats
17W - 12L
1,565 Elo+
Party 1
Cabrakan
Cabrakan
Dreamjack44
Cabrakan
Level 45
God Stats
0W - 3L
1,286 SR
Queue Stats
296W - 293L
1,469 Elo+
Solo
Artemis
Artemis
Esmaie
Artemis
Level 28
God Stats
11W - 10L
1,736 SR
Queue Stats
17W - 12L
1,565 Elo+
Party 1
Ymir
Ymir
SeaKitten
Ymir
Level 155
God Stats
2W - 3L
1,680 SR
Queue Stats
47W - 35L
1,566 Elo+
Party 1
The Morrigan
The Morrigan
Shoryukan
The Morrigan
Level 48
God Stats
2W - 2L
1,717 SR
Queue Stats
115W - 119L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 14
14,028
585
10,233
22,459
26,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 3 / 7
13,776
574
13,731
19,195
10,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Minihaloe
Mulan
20
5 / 2 / 4
14,614
609
14,464
18,216
16,399
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Svecilicmage
Chernobog
17
2 / 6 / 7
12,045
502
8,157
14,651
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 3 / 5
13,957
582
12,693
15,384
8,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CybrPhx
Thanatos
16
4 / 9 / 6
10,630
443
12,446
19,907
7,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cabrakan
Dreamjack44
Cabrakan
18
2 / 7 / 4
11,842
493
10,887
18,644
26,519
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Esmaie
Artemis
19
6 / 5 / 2
12,538
522
19,140
16,145
7,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
17
2 / 6 / 10
11,529
480
10,751
24,041
31,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
Shoryukan
The Morrigan
9
2 / 1 / 2
7,903
329
2,231
2,988
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
28
Kills
16
16
Deaths
28
37
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CybrPhx
Thanatos
4
9
6
0.78
W
6
2
14
6.5
L
Cabrakan
Dreamjack44
Cabrakan
2
7
4
0.57
L
Artemis
Esmaie
Artemis
6
5
2
1.4
W
8
3
7
3.83
W
Mulan
Minihaloe
Mulan
5
2
4
3.5
L
Ymir
2
6
10
1.17
L
The Morrigan
Shoryukan
The Morrigan
2
1
2
3
W
Chernobog
Svecilicmage
Chernobog
2
6
7
0.92
W
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,278
Damage
55,455
89,905
Taken
81,725
67,486
Mitigated
74,010
32,353
Healing
25,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CybrPhx
Thanatos
12,446
4,725
0
13,235
19,907
7,942
0
3,712
16,195
0
64,798
W
10,233
2,383
439
3,788
22,459
26,901
732
4,881
17,578
38,734
0
L
Cabrakan
Dreamjack44
Cabrakan
10,887
2,264
0
3,091
18,644
26,519
0
4,466
14,178
69,094
0
L
Artemis
Esmaie
Artemis
19,140
9,600
0
6,630
16,145
7,383
1,000
3,208
12,937
0
80,057
W
13,731
5,072
0
5,304
19,195
10,085
1,925
2,749
16,446
0
100,365
W
Mulan
Minihaloe
Mulan
14,464
3,362
423
5,301
18,216
16,399
4,652
6,810
11,406
0
93,290
L
Ymir
10,751
1,839
0
1,985
24,041
31,282
0
10,648
13,393
45,437
0
L
The Morrigan
Shoryukan
The Morrigan
2,231
448
0
727
2,988
884
0
892
2,096
25,826
1,027
W
Chernobog
Svecilicmage
Chernobog
8,157
5,052
0
3,633
14,651
5,153
2,975
4,378
10,273
0
63,948
W
12,693
1,218
5,531
7,934
15,384
8,948
2,666
5,169
10,215
112,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,420
Gold Earned
54,442
593
Minions Killed
471
0
Camps Cleared
0
2,197,350
Distance Traveled
1,733,578
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,630
443
100
4
0
408,643
1
W
Athena
14,028
585
47
2
0
471,786
2
L
Cabrakan
11,842
493
131
5
0
358,298
2
L
Artemis
12,538
522
123
5
0
392,571
9
W
Da Ji
13,776
574
123
5
0
462,617
0
W
Mulan
14,614
609
176
7
0
395,031
9
L
Ymir
11,529
480
67
3
0
425,933
14
L
The Morrigan
7,903
329
50
2
0
148,133
1
W
Chernobog
12,045
502
100
4
0
429,714
5
W
Ra
13,957
582
147
6
0
438,202
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role