Player Matchup

Tyr
Tyr
Fangarus
Tyr
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 60L
1,566 Elo+
Party 1
Heimdallr
Heimdallr
GERkiller127
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,370 Elo+
Party 1
Janus
Janus
noobnaut
Janus
Level 18
God Stats
3W - 4L
1,475 SR
Queue Stats
8W - 8L
1,463 Elo+
Party 1
Team Averages
Level 56
1,492 SR
1,466 Elo+

VS

Team Averages
Level 96
1,485 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BIueZenith
Hun Batz
Level 107
God Stats
0W - 5L
1,455 SR
Queue Stats
110W - 109L
1,550 Elo+
Party 2
Sylvanus
Sylvanus
silviu1505
Sylvanus
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
14,076
612
19,181
27,836
37,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
GERkiller127
Heimdallr
20
10 / 6 / 7
17,077
742
23,544
21,605
7,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
noobnaut
Janus
17
4 / 9 / 10
14,411
627
11,438
17,242
9,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 4 / 8
14,661
637
13,362
16,262
5,239
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
BIueZenith
Hun Batz
20
5 / 4 / 9
14,694
639
19,103
24,910
25,705
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
silviu1505
Sylvanus
19
7 / 9 / 8
15,522
675
20,846
25,539
14,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
17
Kills
18
18
Deaths
17
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
6
4
8
2.5
L
Hun Batz
BIueZenith
Hun Batz
5
4
9
2.38
W
3
3
11
2.83
W
Heimdallr
GERkiller127
Heimdallr
10
6
7
2.25
W
Janus
noobnaut
Janus
4
9
10
1
L
Sylvanus
silviu1505
Sylvanus
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,163
Damage
53,311
66,683
Taken
66,711
54,137
Mitigated
45,166
14,351
Healing
12,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,362
536
963
1,977
16,262
5,239
0
3,357
12,905
69,183
0
L
Hun Batz
BIueZenith
Hun Batz
19,103
5,765
0
891
24,910
25,705
1,863
3,797
21,106
14,237
62,205
W
19,181
2,191
0
5,079
27,836
37,294
60
13,053
14,783
0
44,356
W
Heimdallr
GERkiller127
Heimdallr
23,544
10,911
0
6,862
21,605
7,656
3,124
11,823
9,782
0
105,359
W
Janus
noobnaut
Janus
11,438
915
0
2,410
17,242
9,187
308
9,866
7,376
39,612
0
L
Sylvanus
silviu1505
Sylvanus
20,846
8,478
2,434
6,020
25,539
14,222
1,438
4,284
21,252
46,565
6,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,564
Gold Earned
44,877
251
Minions Killed
238
0
Camps Cleared
0
1,183,533
Distance Traveled
1,305,513
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,661
637
87
4
0
386,209
2
L
Hun Batz
14,694
639
85
4
0
546,245
4
W
Tyr
14,076
612
50
2
0
441,862
4
W
Heimdallr
17,077
742
155
7
0
383,677
1
W
Janus
14,411
627
46
2
0
357,994
0
L
Sylvanus
15,522
675
66
3
0
373,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role