Player Matchup

Chang'e
Chang'e
PapitoElChulito
Chang'e
Level 126
God Stats
1W - 2L
1,704 SR
Queue Stats
4W - 4L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
SuccMahNutt
Baron Samedi
Level 89
God Stats
3W - 11L
1,440 SR
Queue Stats
23W - 50L
1,071 Elo+
Party 1
Cupid
Cupid
XblossombewwyX
Cupid
Level 62
God Stats
3W - 10L
1,297 SR
Queue Stats
34W - 65L
1,071 Elo+
Party 1
Neith
Neith
doron531
Neith
Level 28
God Stats
3W - 4L
1,581 SR
Queue Stats
3W - 4L
1,436 Elo+
Party 2
Team Averages
Level 76
1,506 SR
1,279 Elo+

VS

Team Averages
Level 65
1,532 SR
1,321 Elo+
Cerberus
Cerberus
Frank1519
Cerberus
Level 143
God Stats
3W - 2L
1,564 SR
Queue Stats
179W - 190L
1,531 Elo+
Solo
King Arthur
King Arthur
OleDirtDawg
King Arthur
Level 18
God Stats
1W - 0L
1,543 SR
Queue Stats
2W - 3L
1,305 Elo+
Solo
Janus
Janus
seabreeze46
Janus
Level 71
God Stats
90W - 158L
1,488 SR
Queue Stats
189W - 317L
1,317 Elo+
Solo
Danzaburou
Danzaburou
ureckmazzino
Danzaburou
Level 27
God Stats
2W - 5L
1,532 SR
Queue Stats
2W - 8L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 0
12,097
806
11,267
14,446
7,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
SuccMahNutt
Baron Samedi
19
4 / 6 / 2
12,486
832
13,275
17,399
6,741
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 4 / 2
10,891
726
4,408
12,671
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
doron531
Neith
17
1 / 5 / 5
11,443
763
9,005
14,735
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Frank1519
Cerberus
19
7 / 1 / 10
12,736
849
16,379
17,668
15,170
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
OleDirtDawg
King Arthur
17
3 / 3 / 6
11,513
768
8,171
14,387
11,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 4 / 5
12,192
813
11,520
12,623
4,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ureckmazzino
Danzaburou
18
6 / 3 / 7
12,999
867
11,960
13,840
6,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
10
Kills
22
22
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Frank1519
Cerberus
7
1
10
12
W
King Arthur
OleDirtDawg
King Arthur
3
3
6
2
L
4
7
0
0.57
L
Baron Samedi
SuccMahNutt
Baron Samedi
4
6
2
0.83
L
1
4
2
0.5
L
Neith
doron531
Neith
1
5
5
0.7
W
6
4
5
2.13
W
Danzaburou
ureckmazzino
Danzaburou
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,955
Damage
48,030
59,251
Taken
58,518
24,524
Mitigated
38,507
19,202
Healing
12,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Frank1519
Cerberus
16,379
580
0
4,792
17,668
15,170
649
7,018
10,650
48,478
0
W
King Arthur
OleDirtDawg
King Arthur
8,171
1,122
217
3,712
14,387
11,940
648
6,856
7,531
0
32,409
L
11,267
784
741
4,183
14,446
7,710
259
7,312
6,837
41,265
0
L
Baron Samedi
SuccMahNutt
Baron Samedi
13,275
1,202
613
6,413
17,399
6,741
1,534
9,080
8,064
61,153
0
L
4,408
1,578
1,451
3,456
12,671
4,658
1,519
5,398
7,134
0
47,635
L
Neith
doron531
Neith
9,005
4,470
0
2,345
14,735
5,415
1,171
6,685
7,894
0
39,636
W
11,520
443
0
1,343
12,623
4,729
1,493
7,561
5,062
37,297
0
W
Danzaburou
ureckmazzino
Danzaburou
11,960
3,913
0
2,612
13,840
6,668
4,374
3,915
9,925
0
49,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,917
Gold Earned
49,440
278
Minions Killed
264
11
Camps Cleared
13
957,538
Distance Traveled
1,191,667
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,736
849
81
5
2
328,008
2
W
King Arthur
11,513
768
49
3
1
301,703
1
L
Chang'e
12,097
806
74
5
3
220,925
5
L
Baron Samedi
12,486
832
78
5
1
230,258
0
L
Cupid
10,891
726
70
5
5
249,077
2
L
Neith
11,443
763
56
4
2
257,278
0
W
Janus
12,192
813
56
4
4
238,087
2
W
Danzaburou
12,999
867
78
5
6
323,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role