Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Frostkrow
Cernunnos
Level 26
God Stats
1W - 1L
1,590 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Olorun
Olorun
TheSuccDragon
Olorun
Level 12
God Stats
8W - 10L
1,541 SR
Queue Stats
39W - 48L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
Tony Gondor
Cthulhu
Level 28
God Stats
4W - 3L
1,693 SR
Queue Stats
105W - 159L
1,355 Elo+
Solo
Da Ji
Da Ji
Vybin1529
Da Ji
Level 29
God Stats
13W - 12L
1,722 SR
Queue Stats
253W - 258L
1,397 Elo+
Party 2
Team Averages
Level 24
1,609 SR
1,447 Elo+

VS

Team Averages
Level 36
1,506 SR
1,492 Elo+
Gilgamesh
Gilgamesh
Alpezr
Gilgamesh
Level 85
God Stats
9W - 4L
1,765 SR
Queue Stats
181W - 199L
1,452 Elo+
Party 1
Loki
Loki
Cloud9Toes
Loki
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
JAKESTIR2AWSOME
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,399 Elo+
Party 1
Medusa
Medusa
Obviously__I
Medusa
Level 7
God Stats
1W - 0L
1,263 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ares
Ares
unstoppableCALL
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
8
1 / 5 / 1
5,490
499
3,316
9,726
3,334
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Frostkrow
Cernunnos
9
3 / 5 / 2
5,547
504
3,900
5,709
1,722
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 5 / 1
5,574
507
3,853
6,452
1,992
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Tony Gondor
Cthulhu
8
2 / 3 / 2
5,445
495
1,703
6,468
3,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Vybin1529
Da Ji
11
3 / 3 / 2
6,792
617
4,410
7,515
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alpezr
Gilgamesh
13
6 / 2 / 0
7,198
654
4,589
7,721
3,526
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
8 / 2 / 4
7,118
647
6,576
6,877
1,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 7
7,140
649
8,717
5,957
1,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
2 / 6 / 1
5,372
488
2,620
5,795
1,200
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
1 / 2 / 2
4,955
450
828
4,588
1,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
10
Kills
21
21
Deaths
12
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
5
1
0.3
W
Gilgamesh
Alpezr
Gilgamesh
6
2
0
3
W
8
2
4
5
L
Cernunnos
Frostkrow
Cernunnos
3
5
2
0.8
W
4
0
7
7.5
W
Medusa
2
6
1
0.42
L
1
5
1
0.3
L
Cthulhu
Tony Gondor
Cthulhu
2
3
2
1
L
Da Ji
Vybin1529
Da Ji
3
3
2
1.33
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,182
Damage
23,330
35,870
Taken
30,938
12,562
Mitigated
9,500
4,747
Healing
6,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,316
1,261
0
1,911
9,726
3,334
604
4,440
4,928
25,801
1,140
W
Gilgamesh
Alpezr
Gilgamesh
4,589
1,054
0
2,074
7,721
3,526
1,117
3,853
3,868
0
37,261
W
6,576
2,144
0
2,264
6,877
1,689
0
1,284
5,593
0
28,927
L
Cernunnos
Frostkrow
Cernunnos
3,900
1,421
0
7
5,709
1,722
956
1,039
4,550
0
20,962
W
8,717
2,268
0
1,740
5,957
1,780
874
1,970
3,987
43,189
0
W
Medusa
2,620
1,276
0
285
5,795
1,200
0
1,070
4,725
0
15,356
L
3,853
2,104
0
1,248
6,452
1,992
372
376
6,022
20,048
0
L
Cthulhu
Tony Gondor
Cthulhu
1,703
168
0
831
6,468
3,014
627
1,726
4,640
17,129
0
L
Da Ji
Vybin1529
Da Ji
4,410
1,767
0
750
7,515
2,500
0
1,222
6,185
0
42,102
W
828
155
0
462
4,588
1,305
0
452
4,136
9,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,848
Gold Earned
31,783
225
Minions Killed
246
0
Camps Cleared
0
902,422
Distance Traveled
955,579
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,490
499
49
4
0
168,245
1
W
Gilgamesh
7,198
654
77
7
0
204,580
3
W
Loki
7,118
647
51
5
0
213,571
0
L
Cernunnos
5,547
504
37
3
0
189,943
0
W
Nu Wa
7,140
649
77
7
0
212,599
4
W
Medusa
5,372
488
25
2
0
169,706
1
L
Olorun
5,574
507
37
3
0
149,917
0
L
Cthulhu
5,445
495
28
3
0
189,987
5
L
Da Ji
6,792
617
74
7
0
204,330
3
W
Ares
4,955
450
16
1
0
155,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role