Player Matchup

Odin
Odin
 
Odin
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Kengan King
Nemesis
Level 93
God Stats
3W - 2L
1,398 SR
Queue Stats
132W - 147L
1,402 Elo+
Solo
Vulcan
Vulcan
WiZz I BOBBY
Vulcan
Level 99
God Stats
17W - 23L
1,496 SR
Queue Stats
402W - 427L
1,369 Elo+
Solo
Cupid
Cupid
mendoza493
Cupid
Level 85
God Stats
16W - 13L
1,761 SR
Queue Stats
535W - 618L
1,446 Elo+
Party 1
Ymir
Ymir
supersamuel1
Ymir
Level 65
God Stats
2W - 5L
1,415 SR
Queue Stats
163W - 232L
1,350 Elo+
Party 1
Team Averages
Level 88
1,514 SR
1,413 Elo+

VS

Team Averages
Level 65
1,424 SR
1,418 Elo+
Janus
Janus
DONPARKER84
Janus
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 43L
1,400 Elo+
Solo
Arachne
Arachne
DraconicEon
Arachne
Level 66
God Stats
32W - 20L
1,533 SR
Queue Stats
300W - 276L
1,412 Elo+
Solo
Ymir
Ymir
IceErtox14
Ymir
Level 44
God Stats
11W - 10L
1,466 SR
Queue Stats
176W - 168L
1,402 Elo+
Party 2
Medusa
Medusa
dar189
Medusa
Level 66
God Stats
7W - 6L
1,446 SR
Queue Stats
127W - 127L
1,470 Elo+
Solo
Jormungandr
Jormungandr
zSanjiiiz
Jormungandr
Level 80
God Stats
2W - 1L
1,173 SR
Queue Stats
430W - 437L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 3 / 0
8,067
475
7,465
14,898
11,145
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Kengan King
Nemesis
11
1 / 3 / 0
7,296
429
5,674
12,073
6,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
14
3 / 3 / 1
8,325
490
8,438
9,213
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
12
1 / 6 / 3
7,559
445
10,252
11,761
3,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 4
7,264
427
8,427
15,867
12,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 6
9,610
565
10,061
8,121
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DraconicEon
Arachne
18
12 / 0 / 4
11,365
669
12,298
18,809
7,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 2 / 6
8,923
525
5,391
15,884
11,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
dar189
Medusa
14
2 / 2 / 7
8,806
518
8,789
11,177
4,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
zSanjiiiz
Jormungandr
17
1 / 0 / 4
10,252
603
10,785
13,563
11,083
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
21
21
Deaths
7
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
3
0
0.33
W
2
3
6
1.67
W
Arachne
DraconicEon
Arachne
12
0
4
14
W
4
2
6
3.5
L
Nemesis
Kengan King
Nemesis
1
3
0
0.33
L
Vulcan
3
3
1
1.17
W
Medusa
dar189
Medusa
2
2
7
2.75
L
Cupid
1
6
3
0.42
L
1
6
4
0.5
W
Jormungandr
zSanjiiiz
Jormungandr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,256
Damage
47,324
63,812
Taken
67,554
36,218
Mitigated
37,103
15,877
Healing
20,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,465
1,697
0
3,950
14,898
11,145
0
7,559
7,339
3,675
45,427
W
10,061
784
0
1,619
8,121
2,791
30
4,389
3,732
70,861
0
W
Arachne
DraconicEon
Arachne
12,298
9,739
0
8,225
18,809
7,736
0
5,408
13,401
113
86,016
W
5,391
710
0
1,588
15,884
11,334
386
5,079
10,805
25,321
0
L
Nemesis
Kengan King
Nemesis
5,674
1,859
0
4,500
12,073
6,247
0
4,088
7,985
0
48,709
L
Vulcan
8,438
3,202
0
1,655
9,213
3,199
196
4,936
4,277
53,773
0
W
Medusa
dar189
Medusa
8,789
4,235
466
3,699
11,177
4,159
1,870
2,033
9,144
0
63,250
L
Cupid
10,252
5,495
326
3,224
11,761
3,158
0
4,167
7,594
0
48,298
L
8,427
1,071
248
1,974
15,867
12,469
0
5,584
10,283
23,982
0
W
Jormungandr
zSanjiiiz
Jormungandr
10,785
1,509
0
5,266
13,563
11,083
168
749
12,814
70,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,511
Gold Earned
48,956
398
Minions Killed
531
0
Camps Cleared
0
1,619,719
Distance Traveled
1,639,664
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,067
475
86
5
0
339,534
3
W
Janus
9,610
565
128
8
0
334,541
6
W
Arachne
11,365
669
127
7
0
380,206
1
W
Ymir
8,923
525
38
2
0
303,101
1
L
Nemesis
7,296
429
89
5
0
379,721
1
L
Vulcan
8,325
490
106
6
0
326,897
1
W
Medusa
8,806
518
88
5
0
311,388
5
L
Cupid
7,559
445
80
5
0
291,922
4
L
Ymir
7,264
427
37
2
0
281,645
3
W
Jormungandr
10,252
603
150
9
0
310,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role