Player Matchup

Loki
Loki
Gold V
 
Loki
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver IV
 
Anhur
Silver IV
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold III
LeonelyWolf
He Bo
Gold III
Level 155
God Stats
7W - 4L
1,706 SR
Queue Stats
212W - 219L
1,496 MMR
Solo
Nike
Nike
Silver II
NoelJC
Nike
Silver II
Level 149
God Stats
41W - 33L
1,719 SR
Queue Stats
242W - 246L
1,033 MMR
Solo
Ymir
Ymir
Silver I
Stkgh0st
Ymir
Silver I
Level 123
God Stats
7W - 8L
1,480 SR
Queue Stats
60W - 69L
1,099 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,581 SR
1,325 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,513 SR
1,285 MMR
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Silver II
 
Geb
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Giih819
Nu Wa
Bronze III
Level 30
God Stats
0W - 3L
1,510 SR
Queue Stats
0W - 4L
1,356 MMR
Solo
Bakasura
Bakasura
Silver V
SrMiyagui
Bakasura
Silver V
Level 137
God Stats
2W - 6L
1,554 SR
Queue Stats
85W - 109L
569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
0 / 1 / 1
3,521
704
603
2,540
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
 
Anhur
5
1 / 0 / 0
3,222
644
466
2,166
321
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 0 / 0
4,044
809
1,632
1,542
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
NoelJC
Nike
7
1 / 0 / 0
3,868
774
2,005
2,164
501
Ymir
5
0 / 0 / 1
3,458
692
366
2,060
810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ApolloGilgameshAthenaSetMorgan Le Fay

VS

Bans
TiamatTyrKaliSun WukongTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
5
0 / 1 / 0
3,139
628
638
2,997
918
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
 
Artemis
5
0 / 1 / 0
3,062
612
1,795
1,277
137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Geb
 
Geb
5
0 / 0 / 0
3,027
605
404
1,953
432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Giih819
Nu Wa
1
0 / 1 / 0
2,509
502
42
516
133
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
SrMiyagui
Bakasura
5
0 / 0 / 1
3,267
653
178
3,859
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
0
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
0
1
1
0.5
W
Anhur
 
Anhur
1
0
0
1
L
Hercules
 
Hercules
0
1
0
0
L
Artemis
 
Artemis
0
1
0
0
L
Geb
 
Geb
0
0
0
0
L
Nu Wa
Giih819
Nu Wa
0
1
0
0
W
1
0
0
1
W
Nike
NoelJC
Nike
1
0
0
1
L
Bakasura
SrMiyagui
Bakasura
0
0
1
0.5
W
Ymir
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,072
Damage
3,057
10,472
Taken
10,602
2,513
Mitigated
2,794
4,958
Healing
3,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
603
55
0
1,208
2,540
564
0
0
2,540
0
13,701
W
Anhur
 
Anhur
466
372
0
1,055
2,166
321
0
208
1,958
0
11,369
L
Hercules
 
Hercules
638
336
0
1,396
2,997
918
0
0
2,997
0
8,398
L
Artemis
 
Artemis
1,795
861
0
0
1,277
137
0
41
1,236
0
11,700
L
Geb
 
Geb
404
30
0
750
1,953
432
0
325
1,628
5,788
0
L
Nu Wa
Giih819
Nu Wa
42
42
0
0
516
133
0
330
186
1,062
0
W
1,632
232
0
657
1,542
317
762
42
1,490
18,121
0
W
Nike
NoelJC
Nike
2,005
41
0
1,068
2,164
501
0
0
2,164
0
14,614
L
Bakasura
SrMiyagui
Bakasura
178
64
0
1,327
3,859
1,174
0
1,302
2,557
0
7,906
W
Ymir
366
67
0
970
2,060
810
0
196
1,864
8,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,113
Gold Earned
15,004
161
Minions Killed
74
0
Camps Cleared
0
470,982
Distance Traveled
407,244
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
3,521
704
38
8
0
98,015
2
W
Anhur
3,222
644
26
5
0
87,536
2
L
Hercules
3,139
628
18
4
0
99,917
2
L
Artemis
3,062
612
16
3
0
85,167
2
L
Geb
3,027
605
11
2
0
87,252
1
L
Nu Wa
2,509
502
3
1
0
26,080
0
W
He Bo
4,044
809
38
8
0
81,950
2
W
Nike
3,868
774
39
8
0
104,343
2
L
Bakasura
3,267
653
26
5
0
108,828
1
W
Ymir
3,458
692
20
4
0
99,138
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role