Player Matchup

Sol
Sol
GOD_OF_THE_DARK_
Sol
Level 125
God Stats
2W - 4L
1,428 SR
Queue Stats
205W - 225L
1,419 Elo+
Solo
Hercules
Hercules
Rayzen yt 56
Hercules
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
282W - 273L
1,368 Elo+
Solo
Olorun
Olorun
XxJames25xX
Olorun
Level 86
God Stats
3W - 2L
1,847 SR
Queue Stats
118W - 128L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
frescopowers
Zhong Kui
Level 126
God Stats
14W - 11L
1,504 SR
Queue Stats
871W - 953L
1,367 Elo+
Solo
Hun Batz
Hun Batz
wondoman
Hun Batz
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 188L
1,405 Elo+
Solo
Team Averages
Level 95
1,556 SR
1,387 Elo+

VS

Team Averages
Level 81
1,602 SR
1,470 Elo+
Persephone
Persephone
 
Persephone
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jayce__420
Heimdallr
Level 102
God Stats
4W - 0L
1,863 SR
Queue Stats
148W - 106L
1,515 Elo+
Party 1
Khepri
Khepri
Large_Adult_Son
Khepri
Level 91
God Stats
8W - 6L
1,552 SR
Queue Stats
521W - 521L
1,442 Elo+
Solo
Amaterasu
Amaterasu
SirFutGukr
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,545 Elo+
Party 1
Zeus
Zeus
almondcake42
Zeus
Level 58
God Stats
11W - 7L
1,595 SR
Queue Stats
440W - 491L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 4
9,890
899
10,425
11,235
3,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Rayzen yt 56
Hercules
15
4 / 8 / 8
8,811
801
9,470
13,920
5,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
13
1 / 8 / 7
7,806
710
5,261
13,960
4,584
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
frescopowers
Zhong Kui
14
2 / 6 / 4
8,529
775
7,621
10,079
4,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
wondoman
Hun Batz
11
2 / 5 / 7
7,476
680
5,157
8,443
3,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 4 / 13
9,988
908
7,713
6,826
2,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Jayce__420
Heimdallr
19
17 / 3 / 12
11,734
1,067
18,138
12,524
5,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 27
9,870
897
3,350
13,277
13,837
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
SirFutGukr
Amaterasu
15
5 / 5 / 11
9,149
832
9,118
12,839
9,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
5 / 2 / 20
9,322
847
13,323
8,431
3,051
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
117
15
Kills
34
34
Deaths
17
30
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
4
13
2.88
L
6
7
4
1.14
W
Heimdallr
Jayce__420
Heimdallr
17
3
12
7.67
W
2
3
27
5.17
L
Hercules
Rayzen yt 56
Hercules
4
8
8
1
W
Amaterasu
SirFutGukr
Amaterasu
5
5
11
2.1
L
Olorun
1
8
7
0.56
W
5
2
20
7.5
L
Zhong Kui
frescopowers
Zhong Kui
2
6
4
0.67
L
Hun Batz
wondoman
Hun Batz
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,934
Damage
51,642
57,637
Taken
53,897
22,260
Mitigated
34,833
10,507
Healing
18,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,713
336
899
638
6,826
2,507
864
2,821
4,001
19,937
0
L
10,425
2,416
524
1,732
11,235
3,817
1,141
4,128
7,107
22,151
0
W
Heimdallr
Jayce__420
Heimdallr
18,138
9,082
1,066
4,951
12,524
5,942
741
5,400
6,216
0
31,986
W
3,350
678
484
1,586
13,277
13,837
534
4,537
8,740
9,096
0
L
Hercules
Rayzen yt 56
Hercules
9,470
4,365
0
1,530
13,920
5,815
245
7,766
6,154
0
17,537
W
Amaterasu
SirFutGukr
Amaterasu
9,118
5,691
1,346
3,215
12,839
9,496
1,529
6,465
6,374
0
11,913
L
Olorun
5,261
2,381
774
2,749
13,960
4,584
0
5,610
8,347
15,856
0
W
13,323
1,508
1,412
2,718
8,431
3,051
1,356
4,083
4,348
32,853
0
L
Zhong Kui
frescopowers
Zhong Kui
7,621
476
46
1,215
10,079
4,938
252
3,105
6,974
15,542
0
L
Hun Batz
wondoman
Hun Batz
5,157
239
290
1,647
8,443
3,106
0
3,777
4,666
0
9,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,512
Gold Earned
50,063
82
Minions Killed
103
0
Camps Cleared
0
872,593
Distance Traveled
1,041,774
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
9,988
908
15
1
0
217,517
0
L
Sol
9,890
899
25
2
0
135,986
2
W
Heimdallr
11,734
1,067
28
3
0
223,545
0
W
Khepri
9,870
897
11
1
0
214,069
0
L
Hercules
8,811
801
12
1
0
189,684
0
W
Amaterasu
9,149
832
9
1
0
206,897
0
L
Olorun
7,806
710
17
2
0
185,146
1
W
Zeus
9,322
847
40
4
0
179,746
0
L
Zhong Kui
8,529
775
22
2
0
181,521
2
L
Hun Batz
7,476
680
6
1
0
180,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role