Player Matchup

Morgan Le Fay
Morgan Le Fay
GoodGuyBraig
Morgan Le Fay
Level 16
God Stats
3W - 0L
1,889 SR
Queue Stats
16W - 13L
1,605 Elo+
Party 3
Cabrakan
Cabrakan
HladnaFant
Cabrakan
Level 18
God Stats
1W - 0L
1,730 SR
Queue Stats
4W - 0L
1,892 Elo+
Party 2
Neith
Neith
HladnoFant
Neith
Level 149
God Stats
4W - 0L
2,146 SR
Queue Stats
149W - 63L
1,720 Elo+
Party 2
Tyr
Tyr
KneeCars
Tyr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 1L
1,892 Elo+
Party 2
Gilgamesh
Gilgamesh
missingmywaifu
Gilgamesh
Level 35
God Stats
6W - 6L
1,479 SR
Queue Stats
46W - 41L
1,572 Elo+
Party 3
Team Averages
Level 44
1,749 SR
1,736 Elo+

VS

Team Averages
Level 24
1,603 SR
1,652 Elo+
Tyr
Tyr
Darktale27
Tyr
Level 30
God Stats
41W - 31L
1,617 SR
Queue Stats
148W - 131L
1,593 Elo+
Solo
The Morrigan
The Morrigan
pvtkarl
The Morrigan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,720 Elo+
Party 1
Hun Batz
Hun Batz
waistingtime
Hun Batz
Level 26
God Stats
4W - 7L
1,617 SR
Queue Stats
190W - 166L
1,651 Elo+
Solo
Ares
Ares
wemissyoux
Ares
Level 45
God Stats
2W - 2L
1,682 SR
Queue Stats
23W - 11L
1,737 Elo+
Party 1
Artemis
Artemis
yourmomismylover
Artemis
Level 18
God Stats
10W - 14L
1,599 SR
Queue Stats
108W - 101L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GoodGuyBraig
Morgan Le Fay
16
2 / 1 / 6
9,968
554
4,913
7,508
3,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
HladnaFant
Cabrakan
15
2 / 2 / 8
9,674
537
4,323
10,821
11,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
19
11 / 1 / 4
12,044
669
13,530
12,784
6,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 0 / 1
12,102
672
14,196
15,268
15,252
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
missingmywaifu
Gilgamesh
15
5 / 4 / 7
10,254
570
4,823
16,724
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
9,490
527
8,893
16,158
14,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
pvtkarl
The Morrigan
16
2 / 4 / 1
9,558
531
7,795
9,745
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
waistingtime
Hun Batz
14
2 / 7 / 2
8,780
488
4,595
12,523
5,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 4 / 1
7,139
397
3,046
9,705
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 7 / 0
10,206
567
10,398
11,678
4,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
23
Kills
8
8
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Morgan Le Fay
GoodGuyBraig
Morgan Le Fay
2
1
6
5
W
Cabrakan
HladnaFant
Cabrakan
2
2
8
3
W
Neith
11
1
4
13
W
3
0
1
3.5
W
Gilgamesh
missingmywaifu
Gilgamesh
5
4
7
2.13
L
The Morrigan
pvtkarl
The Morrigan
2
4
1
0.63
L
Hun Batz
waistingtime
Hun Batz
2
7
2
0.43
L
0
4
1
0.13
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,785
Damage
34,727
63,105
Taken
59,809
41,794
Mitigated
34,382
18,772
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,893
820
0
10,400
16,158
14,726
515
3,591
12,567
0
66,166
W
Morgan Le Fay
GoodGuyBraig
Morgan Le Fay
4,913
990
0
2,546
7,508
3,400
1,734
2,223
5,178
63,419
0
W
Cabrakan
HladnaFant
Cabrakan
4,323
802
0
2,060
10,821
11,552
248
2,770
7,880
32,823
0
W
Neith
13,530
8,364
0
4,642
12,784
6,286
1,020
1,237
11,527
0
105,346
W
14,196
1,227
0
6,622
15,268
15,252
0
1,103
14,133
24,165
68,017
W
Gilgamesh
missingmywaifu
Gilgamesh
4,823
999
0
2,902
16,724
5,304
1,436
679
15,955
0
66,695
L
The Morrigan
pvtkarl
The Morrigan
7,795
2,281
0
982
9,745
3,794
212
4,405
5,212
74,118
3,033
L
Hun Batz
waistingtime
Hun Batz
4,595
1,050
0
1,726
12,523
5,738
0
1,524
10,999
0
63,421
L
3,046
127
0
1,555
9,705
5,978
0
3,035
6,586
13,737
0
L
10,398
5,408
0
2,368
11,678
4,146
0
634
10,982
0
68,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
45,173
592
Minions Killed
546
0
Camps Cleared
0
1,708,615
Distance Traveled
1,693,452
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,490
527
136
8
0
392,898
1
W
Morgan Le Fay
9,968
554
118
7
0
274,485
1
W
Cabrakan
9,674
537
44
2
0
328,204
7
W
Neith
12,044
669
156
9
0
321,381
4
W
Tyr
12,102
672
192
11
0
416,796
1
W
Gilgamesh
10,254
570
82
5
0
367,749
4
L
The Morrigan
9,558
531
152
8
0
345,714
8
L
Hun Batz
8,780
488
104
6
0
374,161
0
L
Ares
7,139
397
23
1
0
296,740
2
L
Artemis
10,206
567
131
7
0
283,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role