Player Matchup

Da Ji
Da Ji
B I G MOMA8874
Da Ji
Level 28
God Stats
6W - 9L
1,251 SR
Queue Stats
193W - 235L
1,366 Elo+
Solo
Jormungandr
Jormungandr
DesiredIsos
Jormungandr
Level 4
God Stats
2W - 2L
1,478 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 2
Cerberus
Cerberus
Jessiemessy21
Cerberus
Level 4
God Stats
1W - 4L
1,128 SR
Queue Stats
5W - 9L
973 Elo+
Party 2
Bellona
Bellona
KazukiDariki25
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,285 Elo+
Solo
Apollo
Apollo
MaverickMold1
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,244 Elo+
Party 2
Team Averages
Level 13
1,371 SR
1,241 Elo+

VS

Team Averages
Level 22
1,377 SR
1,307 Elo+
Anubis
Anubis
Anunakene
Anubis
Level 18
God Stats
33W - 36L
1,328 SR
Queue Stats
104W - 134L
1,250 Elo+
Solo
Sun Wukong
Sun Wukong
FaTe Pingu
Sun Wukong
Level 20
God Stats
8W - 8L
1,394 SR
Queue Stats
205W - 225L
1,370 Elo+
Party 1
Cabrakan
Cabrakan
KingWildHeart
Cabrakan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 92L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
Level 18
God Stats
61W - 61L
1,437 SR
Queue Stats
223W - 253L
1,258 Elo+
Party 1
Da Ji
Da Ji
NvM Shin
Da Ji
Level 27
God Stats
1W - 2L
1,224 SR
Queue Stats
91W - 128L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 3 / 0
6,957
302
1,487
3,658
973
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
DesiredIsos
Jormungandr
15
3 / 5 / 3
9,662
420
11,344
16,809
13,656
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cerberus
Jessiemessy21
Cerberus
12
2 / 9 / 1
7,956
346
6,569
18,453
9,423
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 9 / 2
10,002
435
13,955
28,715
23,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 7 / 1
7,680
334
5,371
18,567
5,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anunakene
Anubis
18
3 / 4 / 5
11,836
515
11,777
12,510
7,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
FaTe Pingu
Sun Wukong
17
4 / 2 / 4
11,920
518
9,327
15,752
11,626
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
KingWildHeart
Cabrakan
16
3 / 4 / 10
11,094
482
9,798
19,949
17,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
19
10 / 0 / 12
13,033
567
24,368
13,584
5,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
NvM Shin
Da Ji
19
13 / 2 / 3
12,805
557
14,572
17,840
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
67
11
Kills
33
33
Deaths
12
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anunakene
Anubis
3
4
5
1.38
L
2
3
0
0.67
L
Jormungandr
DesiredIsos
Jormungandr
3
5
3
0.9
W
Sun Wukong
FaTe Pingu
Sun Wukong
4
2
4
3
L
Cerberus
Jessiemessy21
Cerberus
2
9
1
0.28
L
3
9
2
0.44
W
Cabrakan
KingWildHeart
Cabrakan
3
4
10
2
W
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
10
0
12
16
L
1
7
1
0.21
W
Da Ji
NvM Shin
Da Ji
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,726
Damage
69,842
86,202
Taken
79,635
52,870
Mitigated
50,744
9,000
Healing
24,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anunakene
Anubis
11,777
622
0
5,369
12,510
7,806
4,688
2,700
9,718
78,166
0
L
1,487
387
0
1,049
3,658
973
132
806
2,852
0
9,502
L
Jormungandr
DesiredIsos
Jormungandr
11,344
2,315
0
876
16,809
13,656
310
10,747
6,062
45,362
0
W
Sun Wukong
FaTe Pingu
Sun Wukong
9,327
2,132
0
4,706
15,752
11,626
1,250
897
14,809
0
64,806
L
Cerberus
Jessiemessy21
Cerberus
6,569
393
0
1,680
18,453
9,423
210
13,364
5,089
22,191
0
L
13,955
5,494
0
4,885
28,715
23,335
1,006
10,226
18,489
0
57,568
W
Cabrakan
KingWildHeart
Cabrakan
9,798
1,554
460
3,256
19,949
17,327
648
6,757
12,761
34,343
0
W
Morgan Le Fay
Mango_Gamma_VoiD
Morgan Le Fay
24,368
3,089
127
4,951
13,584
5,998
5,628
5,132
8,088
90,815
0
L
5,371
2,748
0
510
18,567
5,483
0
10,800
7,767
0
29,256
W
Da Ji
NvM Shin
Da Ji
14,572
3,018
0
5,948
17,840
7,987
1,752
1,723
16,025
0
90,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,257
Gold Earned
60,688
274
Minions Killed
591
0
Camps Cleared
0
1,543,987
Distance Traveled
1,975,944
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,836
515
135
6
0
308,114
0
L
Da Ji
6,957
302
23
1
0
127,587
1
L
Jormungandr
9,662
420
75
3
0
373,443
0
W
Sun Wukong
11,920
518
122
5
0
432,353
0
L
Cerberus
7,956
346
45
2
0
331,553
1
L
Bellona
10,002
435
81
4
0
352,377
5
W
Cabrakan
11,094
482
56
2
0
351,310
1
W
Morgan Le Fay
13,033
567
144
6
0
426,895
1
L
Apollo
7,680
334
50
2
0
359,027
2
W
Da Ji
12,805
557
134
6
0
457,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role