Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
ExodionX
Sylvanus
Level 145
God Stats
7W - 1L
1,900 SR
Queue Stats
104W - 78L
1,805 Elo+
Party 1
Chaac
Chaac
Morikan
Chaac
Level 157
God Stats
6W - 1L
1,630 SR
Queue Stats
71W - 60L
1,618 Elo+
Party 1
Team Averages
Level 139
1,677 SR
1,641 Elo+

VS

Team Averages
Level 28
1,556 SR
1,555 Elo+
Raijin
Raijin
JustQuack
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
Viparin
Danzaburou
Level 33
God Stats
1W - 1L
1,667 SR
Queue Stats
3W - 3L
1,502 Elo+
Party 2
Chaac
Chaac
morconbanana
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
7 / 1 / 9
8,798
880
6,795
9,140
5,872
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ExodionX
Sylvanus
12
5 / 2 / 12
8,771
877
9,270
10,516
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Morikan
Chaac
12
9 / 2 / 11
9,089
909
9,263
13,510
14,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JustQuack
Raijin
9
0 / 7 / 1
6,201
620
4,525
8,081
2,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Viparin
Danzaburou
10
2 / 9 / 0
6,908
691
5,986
9,973
3,448
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 5 / 2
7,829
783
8,633
11,827
8,379
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
21
Kills
5
5
Deaths
21
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
9
11.5
W
Sylvanus
ExodionX
Sylvanus
5
2
12
5.5
L
Raijin
JustQuack
Raijin
0
7
1
0.07
W
Chaac
Morikan
Chaac
9
2
11
7.25
L
Danzaburou
Viparin
Danzaburou
2
9
0
0.22
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,328
Damage
19,144
33,166
Taken
29,881
26,938
Mitigated
14,373
11,707
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,795
1,184
0
598
9,140
5,872
881
1,293
7,847
21,155
0
W
Sylvanus
ExodionX
Sylvanus
9,270
3,410
2,616
4,697
10,516
6,815
1,410
548
9,968
28,578
6,906
L
Raijin
JustQuack
Raijin
4,525
886
0
453
8,081
2,546
0
3,345
4,736
16,714
0
W
Chaac
Morikan
Chaac
9,263
2,045
225
3,571
13,510
14,251
180
2,684
10,826
0
19,772
L
Danzaburou
Viparin
Danzaburou
5,986
2,558
0
680
9,973
3,448
50
4,702
5,271
0
18,032
L
8,633
2,107
0
2,726
11,827
8,379
0
7,350
4,477
0
17,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,658
Gold Earned
20,938
105
Minions Killed
74
0
Camps Cleared
0
573,376
Distance Traveled
455,420
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,798
880
32
3
0
206,529
0
W
Sylvanus
8,771
877
59
6
0
160,431
1
L
Raijin
6,201
620
31
3
0
120,534
0
W
Chaac
9,089
909
14
1
0
206,416
1
L
Danzaburou
6,908
691
23
2
0
143,818
0
L
Chaac
7,829
783
20
2
0
191,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role