Player Matchup

Chronos
Chronos
Love324
Chronos
Level 29
God Stats
3W - 2L
1,557 SR
Queue Stats
64W - 52L
1,542 Elo+
Solo
Mercury
Mercury
MiniMonkey671
Mercury
Level 23
God Stats
10W - 10L
1,590 SR
Queue Stats
150W - 150L
1,571 Elo+
Solo
Anubis
Anubis
Nuergal
Anubis
Level 125
God Stats
20W - 26L
1,558 SR
Queue Stats
96W - 89L
1,555 Elo+
Party 1
Izanami
Izanami
OvMarco
Izanami
Level 6
God Stats
18W - 17L
1,922 SR
Queue Stats
109W - 130L
1,544 Elo+
Party 1
Cerberus
Cerberus
Squanchy80
Cerberus
Level 16
God Stats
2W - 1L
1,600 SR
Queue Stats
22W - 14L
1,596 Elo+
Solo
Team Averages
Level 40
1,645 SR
1,561 Elo+

VS

Team Averages
Level 19
1,550 SR
1,553 Elo+
Horus
Horus
AquaNinja4218
Horus
Level 29
God Stats
3W - 4L
1,542 SR
Queue Stats
84W - 105L
1,463 Elo+
Solo
Kukulkan
Kukulkan
YonatronCarmesi
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 77L
1,655 Elo+
Solo
Cthulhu
Cthulhu
YourAverageSwede
Cthulhu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 68L
1,457 Elo+
Solo
Pele
Pele
lalop0071999
Pele
Level 21
God Stats
2W - 3L
1,527 SR
Queue Stats
5W - 4L
1,714 Elo+
Solo
Jing Wei
Jing Wei
patatouille69
Jing Wei
Level 22
God Stats
1W - 1L
1,680 SR
Queue Stats
78W - 73L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Love324
Chronos
15
7 / 4 / 0
9,855
657
12,444
12,777
5,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
14
4 / 3 / 2
8,735
582
5,448
9,857
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Nuergal
Anubis
15
4 / 1 / 2
9,005
600
8,139
8,899
4,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
OvMarco
Izanami
11
1 / 2 / 0
7,144
476
3,561
6,922
1,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Squanchy80
Cerberus
9
0 / 3 / 1
6,104
407
1,779
7,967
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
5,593
373
2,926
8,111
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
12
0 / 4 / 4
7,437
496
5,346
8,080
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 3
5,997
400
2,965
8,199
4,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
9 / 5 / 2
8,933
596
13,152
15,157
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
patatouille69
Jing Wei
14
2 / 1 / 0
7,832
522
3,136
5,472
1,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
16
Kills
12
13
Deaths
17
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Chronos
Love324
Chronos
7
4
0
1.75
W
Mercury
4
3
2
1.67
W
Anubis
Nuergal
Anubis
4
1
2
5
W
Izanami
OvMarco
Izanami
1
2
0
0.5
W
Cerberus
Squanchy80
Cerberus
0
3
1
0.17
L
Kukulkan
0
4
4
0.5
L
1
3
3
0.83
L
9
5
2
2
L
Jing Wei
patatouille69
Jing Wei
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,371
Damage
27,525
46,422
Taken
45,019
19,230
Mitigated
17,988
14,636
Healing
13,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,926
1,259
198
2,507
8,111
4,373
0
4,342
3,769
0
17,020
W
Chronos
Love324
Chronos
12,444
5,345
0
4,511
12,777
5,063
3,272
1,897
10,560
50,001
5,389
W
Mercury
5,448
2,437
0
750
9,857
2,816
374
1,164
8,612
0
58,513
W
Anubis
Nuergal
Anubis
8,139
854
0
6,676
8,899
4,838
589
2,788
6,111
58,080
0
W
Izanami
OvMarco
Izanami
3,561
2,772
0
1,817
6,922
1,980
885
1,001
5,921
0
38,881
W
Cerberus
Squanchy80
Cerberus
1,779
208
0
882
7,967
4,533
470
1,461
6,506
18,425
0
L
Kukulkan
5,346
786
0
842
8,080
1,787
0
6,012
2,068
44,752
0
L
2,965
899
0
1,008
8,199
4,858
472
2,635
5,564
14,983
0
L
13,152
4,287
0
6,379
15,157
5,360
0
7,478
7,679
0
39,378
L
Jing Wei
patatouille69
Jing Wei
3,136
2,142
0
2,276
5,472
1,610
333
371
5,101
0
54,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
35,792
416
Minions Killed
334
0
Camps Cleared
0
1,338,032
Distance Traveled
1,237,565
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,593
373
39
3
0
211,687
2
W
Chronos
9,855
657
102
7
0
220,569
4
W
Mercury
8,735
582
88
6
0
329,556
5
W
Anubis
9,005
600
114
8
0
274,956
4
W
Izanami
7,144
476
85
6
0
265,352
0
W
Cerberus
6,104
407
27
2
0
247,599
9
L
Kukulkan
7,437
496
93
6
0
257,094
6
L
Cthulhu
5,997
400
17
1
0
238,191
0
L
Pele
8,933
596
67
4
0
285,570
0
L
Jing Wei
7,832
522
118
8
0
245,023
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role