Player Matchup

Mercury
Mercury
N3eXX
Mercury
Level 15
God Stats
5W - 4L
1,726 SR
Queue Stats
57W - 33L
1,585 Elo+
Party 1
Ra
Ra
PanBobert
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 5L
1,763 Elo+
Solo
Merlin
Merlin
Qincer
Merlin
Level 27
God Stats
17W - 11L
1,986 SR
Queue Stats
88W - 48L
1,585 Elo+
Party 1
Da Ji
Da Ji
Wucherpfennig
Da Ji
Level 127
God Stats
5W - 4L
2,069 SR
Queue Stats
109W - 65L
1,585 Elo+
Party 1
Chaac
Chaac
leggies
Chaac
Level 28
God Stats
7W - 6L
1,670 SR
Queue Stats
69W - 81L
1,559 Elo+
Solo
Team Averages
Level 42
1,790 SR
1,615 Elo+

VS

Team Averages
Level 25
1,590 SR
1,603 Elo+
Achilles
Achilles
BrokenPatch
Achilles
Level 29
God Stats
9W - 5L
1,585 SR
Queue Stats
190W - 203L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
Frankie11
Ao Kuang
Level 29
God Stats
5W - 6L
1,572 SR
Queue Stats
163W - 159L
1,651 Elo+
Party 2
Jing Wei
Jing Wei
Khepr1Sun
Jing Wei
Level 16
God Stats
4W - 0L
1,630 SR
Queue Stats
19W - 10L
1,651 Elo+
Party 2
Ra
Ra
RaulAnta
Ra
Level 24
God Stats
2W - 8L
1,360 SR
Queue Stats
98W - 87L
1,459 Elo+
Party 2
Hades
Hades
Svegin1
Hades
Level 28
God Stats
32W - 22L
1,805 SR
Queue Stats
39W - 26L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
N3eXX
Mercury
3
0 / 1 / 0
2,869
574
316
3,426
708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 2 / 0
3,284
657
951
2,687
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Merlin
Qincer
Merlin
5
1 / 1 / 1
3,339
668
1,370
2,422
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

4
1 / 1 / 1
3,140
628
2,525
2,884
496
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
leggies
Chaac
2
0 / 1 / 0
2,694
539
508
1,008
411
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BrokenPatch
Achilles
4
0 / 1 / 2
3,273
655
1,363
2,865
1,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Frankie11
Ao Kuang
5
1 / 0 / 3
3,569
714
2,015
2,393
533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Khepr1Sun
Jing Wei
6
2 / 1 / 1
3,779
756
2,024
3,576
792
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 0 / 1
3,914
783
800
1,699
436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
Svegin1
Hades
7
1 / 0 / 1
3,978
796
1,453
2,686
1,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
BrokenPatch
Achilles
0
1
2
1
W
Ao Kuang
Frankie11
Ao Kuang
1
0
3
2.5
W
Jing Wei
Khepr1Sun
Jing Wei
2
1
1
2.5
L
Mercury
N3eXX
Mercury
0
1
0
0
L
0
2
0
0
L
Merlin
Qincer
Merlin
1
1
1
1.5
W
2
0
1
2.5
W
Hades
Svegin1
Hades
1
0
1
1.5
L
1
1
1
1.5
L
Chaac
leggies
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,670
Damage
7,655
12,427
Taken
13,219
2,935
Mitigated
4,108
2,857
Healing
5,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BrokenPatch
Achilles
1,363
608
0
130
2,865
1,135
0
955
1,874
0
4,885
W
Ao Kuang
Frankie11
Ao Kuang
2,015
514
0
632
2,393
533
0
499
1,816
12,263
0
W
Jing Wei
Khepr1Sun
Jing Wei
2,024
1,883
0
1,476
3,576
792
0
382
3,194
0
13,374
L
Mercury
N3eXX
Mercury
316
198
0
629
3,426
708
0
983
2,443
0
5,542
L
951
195
0
745
2,687
861
0
2,042
645
14,195
0
L
Merlin
Qincer
Merlin
1,370
366
0
500
2,422
459
0
546
1,876
9,306
0
W
800
370
89
711
1,699
436
0
313
1,328
19,754
0
W
Hades
Svegin1
Hades
1,453
435
30
1,987
2,686
1,212
0
0
2,686
16,783
0
L
2,525
899
0
803
2,884
496
0
0
2,884
0
8,213
L
Chaac
leggies
Chaac
508
201
0
180
1,008
411
0
697
311
0
3,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,326
Gold Earned
18,513
86
Minions Killed
135
0
Camps Cleared
0
405,649
Distance Traveled
513,596
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,273
655
5
1
0
92,409
1
W
Ao Kuang
3,569
714
27
5
0
109,990
0
W
Jing Wei
3,779
756
25
5
0
100,365
1
L
Mercury
2,869
574
18
4
0
79,204
0
L
Ra
3,284
657
27
5
0
101,076
1
L
Merlin
3,339
668
18
4
0
89,104
1
W
Ra
3,914
783
34
7
0
111,377
1
W
Hades
3,978
796
44
9
0
99,455
1
L
Da Ji
3,140
628
13
3
0
101,302
1
L
Chaac
2,694
539
10
2
0
34,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role