Player Matchup

Ganesha
Ganesha
ChiefsKingdom-73
Ganesha
Level 102
God Stats
29W - 12L
1,615 SR
Queue Stats
642W - 402L
1,670 Elo+
Party 2
Odin
Odin
Hotsauce543
Odin
Level 129
God Stats
47W - 21L
1,611 SR
Queue Stats
1,168W - 658L
1,633 Elo+
Party 2
Zeus
Zeus
VxzzioN-
Zeus
Level 123
God Stats
8W - 2L
1,763 SR
Queue Stats
1,397W - 826L
1,651 Elo+
Party 2
Bakasura
Bakasura
XDFatalTideDx
Bakasura
Level 99
God Stats
4W - 1L
1,658 SR
Queue Stats
232W - 152L
1,685 Elo+
Party 2
Artemis
Artemis
irish wannabe
Artemis
Level 138
God Stats
277W - 187L
1,652 SR
Queue Stats
493W - 505L
1,603 Elo+
Solo
Team Averages
Level 118
1,659 SR
1,649 Elo+

VS

Team Averages
Level 138
1,625 SR
1,639 Elo+
Mulan
Mulan
Cresix
Mulan
Level 148
God Stats
6W - 4L
1,666 SR
Queue Stats
87W - 51L
1,696 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Noxious Narhwal
Tsukuyomi
Level 159
God Stats
4W - 5L
1,634 SR
Queue Stats
211W - 148L
1,691 Elo+
Party 1
Zeus
Zeus
SmithJ 13
Zeus
Level 123
God Stats
140W - 105L
1,626 SR
Queue Stats
629W - 629L
1,523 Elo+
Party 3
Artemis
Artemis
SunriseSamuraii
Artemis
Level 160
God Stats
13W - 8L
1,701 SR
Queue Stats
137W - 75L
1,759 Elo+
Party 1
Cerberus
Cerberus
kpshowinit11
Cerberus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
622W - 632L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 21
10,673
1,067
5,521
9,023
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
5 / 1 / 17
10,233
1,023
10,724
8,757
9,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
17
10 / 0 / 10
11,419
1,142
23,580
9,564
4,901
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
XDFatalTideDx
Bakasura
16
5 / 2 / 8
9,825
983
6,230
9,163
3,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
16
3 / 2 / 12
9,736
974
12,937
8,198
4,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

272

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cresix
Mulan
16
2 / 4 / 4
9,772
977
8,079
17,506
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Noxious Narhwal
Tsukuyomi
16
0 / 6 / 4
8,897
890
10,340
12,832
7,326
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
15
2 / 5 / 2
9,004
900
8,538
7,504
1,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
2 / 1 / 2
9,467
947
11,784
9,998
3,003
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
kpshowinit11
Cerberus
15
1 / 7 / 1
9,298
930
2,976
14,469
12,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
20
23
Kills
7
7
Deaths
23
68
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
2
21
5.25
L
Mulan
Cresix
Mulan
2
4
4
1
W
5
1
17
13.5
L
Tsukuyomi
Noxious Narhwal
Tsukuyomi
0
6
4
0.33
L
Zeus
2
5
2
0.6
L
2
1
2
3
W
Zeus
10
0
10
15
W
Bakasura
XDFatalTideDx
Bakasura
5
2
8
4.5
W
Artemis
3
2
12
4.5
L
Cerberus
kpshowinit11
Cerberus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,992
Damage
41,717
44,705
Taken
62,309
34,986
Mitigated
38,628
6,226
Healing
2,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,521
110
0
1,508
9,023
12,581
0
2,361
6,662
17,273
0
L
Mulan
Cresix
Mulan
8,079
1,157
0
1,069
17,506
13,665
0
9,476
7,201
0
21,072
W
10,724
724
0
776
8,757
9,409
0
1,616
6,965
5,788
11,751
L
Tsukuyomi
Noxious Narhwal
Tsukuyomi
10,340
1,543
0
157
12,832
7,326
0
5,511
6,888
0
21,923
L
Zeus
8,538
989
0
107
7,504
1,939
0
2,764
4,349
27,221
0
L
11,784
4,653
0
0
9,998
3,003
0
6,079
3,658
0
46,674
W
Zeus
23,580
1,504
272
1,731
9,564
4,901
0
1,763
7,616
42,911
0
W
Bakasura
XDFatalTideDx
Bakasura
6,230
4,166
0
1,939
9,163
3,915
0
2,708
6,246
0
14,982
W
Artemis
12,937
4,924
0
0
8,198
4,180
0
3,066
4,940
0
32,317
L
Cerberus
kpshowinit11
Cerberus
2,976
127
0
1,348
14,469
12,695
0
8,173
5,804
8,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,886
Gold Earned
46,438
171
Minions Killed
176
7
Camps Cleared
8
958,873
Distance Traveled
852,479
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,673
1,067
0
0
0
176,285
0
L
Mulan
9,772
977
27
3
1
195,706
0
W
Odin
10,233
1,023
21
2
1
196,262
0
L
Tsukuyomi
8,897
890
18
2
2
202,103
0
L
Zeus
9,004
900
35
4
2
140,741
0
L
Artemis
9,467
947
82
8
2
173,220
0
W
Zeus
11,419
1,142
50
5
2
184,300
0
W
Bakasura
9,825
983
46
5
4
219,027
0
W
Artemis
9,736
974
54
5
0
182,999
3
L
Cerberus
9,298
930
14
1
1
140,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role