Player Matchup

Fenrir
Fenrir
BigPapaSkrimp
Fenrir
Level 24
God Stats
2W - 7L
1,212 SR
Queue Stats
51W - 65L
1,368 Elo+
Solo
Izanami
Izanami
Cadyn75043
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 1
Bellona
Bellona
ElizabethKrueger
Bellona
Level 6
God Stats
0W - 2L
1,239 SR
Queue Stats
4W - 8L
1,455 Elo+
Solo
Aphrodite
Aphrodite
daddysins420
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,300 Elo+
Party 1
Anubis
Anubis
juliocorrea2005
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,332 Elo+
Solo
Team Averages
Level 9
1,390 SR
1,351 Elo+

VS

Team Averages
Level 19
1,379 SR
1,461 Elo+
Hel
Hel
Queen_Kayla_122
Hel
Level 20
God Stats
6W - 4L
1,522 SR
Queue Stats
36W - 43L
1,378 Elo+
Solo
Yemoja
Yemoja
SeeYayEm
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 21L
1,418 Elo+
Solo
Artemis
Artemis
deadparty6116
Artemis
Level 19
God Stats
8W - 7L
1,154 SR
Queue Stats
29W - 23L
1,432 Elo+
Solo
Zeus
Zeus
hobbitbolado_
Zeus
Level 28
God Stats
14W - 37L
1,221 SR
Queue Stats
182W - 200L
1,418 Elo+
Solo
Olorun
Olorun
merbivore
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 16
14,838
1,237
28,474
23,676
14,808
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Cadyn75043
Izanami
20
7 / 13 / 16
14,126
1,177
29,398
22,692
9,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 4 / 9
12,996
1,083
18,815
27,142
26,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
daddysins420
Aphrodite
19
2 / 12 / 12
11,646
971
5,810
19,044
16,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 14 / 13
14,027
1,169
21,084
26,934
13,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 25
15,728
1,311
28,543
24,032
18,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
SeeYayEm
Yemoja
20
1 / 5 / 31
12,994
1,083
11,044
23,711
26,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
20
28 / 5 / 12
18,269
1,522
42,449
21,022
9,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 10 / 24
13,723
1,144
25,621
18,520
7,216
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
merbivore
Olorun
20
2 / 8 / 21
11,872
989
3,143
22,457
9,651

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
165
32
Kills
52
53
Deaths
32
66
Assists
113
Player
Kills
Deaths
Assists
KDA
L
12
10
16
2
L
Izanami
Cadyn75043
Izanami
7
13
16
1.15
L
7
4
9
2.88
W
13
4
25
6.38
W
Yemoja
SeeYayEm
Yemoja
1
5
31
3.3
L
Aphrodite
daddysins420
Aphrodite
2
12
12
0.67
W
Artemis
28
5
12
6.8
W
8
10
24
2
L
4
14
13
0.75
W
Olorun
merbivore
Olorun
2
8
21
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,581
Damage
110,800
119,488
Taken
109,742
80,929
Mitigated
72,357
24,166
Healing
29,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,474
13,743
16
4,104
23,676
14,808
0
12,794
9,739
0
37,104
L
Izanami
Cadyn75043
Izanami
29,398
17,124
0
1,422
22,692
9,777
0
12,281
10,411
0
54,517
L
18,815
9,232
0
3,443
27,142
26,391
0
18,267
8,875
0
47,691
W
28,543
3,814
9,548
7,121
24,032
18,731
0
6,665
16,895
52,870
0
W
Yemoja
SeeYayEm
Yemoja
11,044
2,308
2,112
594
23,711
26,840
0
5,485
17,940
40,316
0
L
Aphrodite
daddysins420
Aphrodite
5,810
1,526
3,371
3,276
19,044
16,179
0
9,249
9,795
10,552
0
W
Artemis
42,449
33,647
0
6,180
21,022
9,919
0
4,082
16,679
0
67,947
W
25,621
7,394
0
393
18,520
7,216
0
3,830
14,500
41,359
0
L
21,084
1,360
0
8,534
26,934
13,774
0
15,760
11,174
64,076
0
W
Olorun
merbivore
Olorun
3,143
942
1,470
2,172
22,457
9,651
0
6,832
15,444
6,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,633
Gold Earned
72,586
216
Minions Killed
194
2
Camps Cleared
9
1,068,046
Distance Traveled
1,018,721
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,838
1,237
9
1
0
243,148
0
L
Izanami
14,126
1,177
40
3
0
212,023
0
L
Bellona
12,996
1,083
54
5
2
258,412
3
W
Hel
15,728
1,311
62
5
0
243,456
0
W
Yemoja
12,994
1,083
48
4
1
202,739
0
L
Aphrodite
11,646
971
9
1
0
180,033
1
W
Artemis
18,269
1,522
45
4
8
191,865
1
W
Zeus
13,723
1,144
36
3
0
161,280
1
L
Anubis
14,027
1,169
104
9
0
174,430
0
W
Olorun
11,872
989
3
0
0
219,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role