Player Matchup

Geb
Geb
CptKaos
Geb
Level 27
God Stats
4W - 3L
1,857 SR
Queue Stats
82W - 103L
1,301 Elo+
Party 4
Izanami
Izanami
Deestïny
Izanami
Level 15
God Stats
8W - 6L
1,292 SR
Queue Stats
27W - 26L
1,236 Elo+
Party 1
Serqet
Serqet
Ketsugen
Serqet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 62L
1,301 Elo+
Party 4
Chaac
Chaac
SmiteIsASummoner
Chaac
Level 41
God Stats
2W - 1L
1,718 SR
Queue Stats
81W - 110L
1,295 Elo+
Party 4
Nu Wa
Nu Wa
Sombizz
Nu Wa
Level 16
God Stats
6W - 2L
1,496 SR
Queue Stats
30W - 27L
1,246 Elo+
Party 1
Team Averages
Level 23
1,573 SR
1,276 Elo+

VS

Team Averages
Level 12
1,380 SR
1,175 Elo+
Thor
Thor
JedenZDwuch
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,092 Elo+
Party 3
Persephone
Persephone
Julia20003
Persephone
Level 10
God Stats
0W - 3L
1,079 SR
Queue Stats
0W - 4L
1,088 Elo+
Party 3
Anhur
Anhur
Schnanonano
Anhur
Level 19
God Stats
0W - 2L
1,319 SR
Queue Stats
27W - 25L
1,326 Elo+
Party 2
Khepri
Khepri
Vulkaynos
Khepri
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 22L
1,340 Elo+
Party 2
Bellona
Bellona
meowmeowdamn
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,030 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
3 / 3 / 17
9,085
505
4,739
11,272
8,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Deestïny
Izanami
15
10 / 4 / 11
10,006
556
14,733
12,375
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
Ketsugen
Serqet
13
2 / 2 / 9
8,780
488
2,797
12,115
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
9 / 1 / 7
9,901
550
9,449
11,936
7,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Sombizz
Nu Wa
16
17 / 3 / 9
11,271
626
18,399
8,571
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 12 / 1
6,933
385
4,433
16,053
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
Julia20003
Persephone
9
0 / 12 / 0
6,442
358
1,018
12,184
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 3 / 2
11,960
664
15,403
14,666
5,334
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
Vulkaynos
Khepri
13
3 / 3 / 8
9,794
544
4,385
8,925
9,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bellona
meowmeowdamn
Bellona
10
0 / 11 / 1
6,749
375
2,937
16,868
11,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
41
Kills
12
13
Deaths
41
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
3
3
17
3.83
W
Izanami
Deestïny
Izanami
10
4
11
3.88
L
0
12
1
0.04
L
Persephone
Julia20003
Persephone
0
12
0
0
W
Serqet
Ketsugen
Serqet
2
2
9
3.25
L
9
3
2
3.33
W
9
1
7
12.5
W
Nu Wa
Sombizz
Nu Wa
17
3
9
7.17
L
Khepri
Vulkaynos
Khepri
3
3
8
2.33
L
Bellona
meowmeowdamn
Bellona
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,117
Damage
28,176
56,269
Taken
68,696
26,832
Mitigated
35,287
12,427
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
4,739
862
0
490
11,272
8,935
194
2,113
8,908
16,426
0
W
Izanami
Deestïny
Izanami
14,733
10,394
0
3,959
12,375
3,734
2,228
1,596
10,674
0
58,159
L
4,433
2,129
0
1,408
16,053
5,130
0
5,268
10,629
0
30,078
L
Persephone
Julia20003
Persephone
1,018
582
0
295
12,184
3,859
138
5,640
6,532
17,968
0
W
Serqet
Ketsugen
Serqet
2,797
498
0
4,429
12,115
4,085
188
496
11,606
0
43,340
L
15,403
10,383
0
3,756
14,666
5,334
2,271
4,918
9,204
0
93,705
W
9,449
2,468
0
1,795
11,936
7,030
2,386
661
11,275
0
50,664
W
Nu Wa
Sombizz
Nu Wa
18,399
5,487
0
1,754
8,571
3,048
2,547
537
8,008
70,010
0
L
Khepri
Vulkaynos
Khepri
4,385
883
0
535
8,925
9,690
305
3,142
5,783
11,717
0
L
Bellona
meowmeowdamn
Bellona
2,937
237
0
742
16,868
11,274
0
4,230
12,638
0
26,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,043
Gold Earned
41,878
412
Minions Killed
277
0
Camps Cleared
0
1,552,532
Distance Traveled
1,359,600
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,085
505
25
1
0
293,802
5
W
Izanami
10,006
556
97
5
0
296,545
0
L
Thor
6,933
385
59
3
0
289,651
0
L
Persephone
6,442
358
27
2
0
192,981
0
W
Serqet
8,780
488
82
5
0
330,391
1
L
Anhur
11,960
664
147
8
0
276,681
0
W
Chaac
9,901
550
104
6
0
329,559
3
W
Nu Wa
11,271
626
104
6
0
302,235
3
L
Khepri
9,794
544
6
0
0
312,793
0
L
Bellona
6,749
375
38
2
0
287,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role