Player Matchup

Cernunnos
Cernunnos
JohnieUtd
Cernunnos
Level 125
God Stats
4W - 2L
1,672 SR
Queue Stats
167W - 162L
1,465 Elo+
Solo
Chang'e
Chang'e
Reevrom
Chang'e
Level 77
God Stats
4W - 1L
1,590 SR
Queue Stats
118W - 118L
1,487 Elo+
Solo
Raijin
Raijin
TamvirA
Raijin
Level 139
God Stats
1W - 0L
1,692 SR
Queue Stats
57W - 59L
1,425 Elo+
Solo
Vamana
Vamana
YOU-SAUSTRICH
Vamana
Level 119
God Stats
4W - 6L
1,410 SR
Queue Stats
42W - 52L
1,480 Elo+
Party 2
Sobek
Sobek
seviper105
Sobek
Level 138
God Stats
7W - 3L
1,619 SR
Queue Stats
96W - 88L
1,537 Elo+
Party 2
Team Averages
Level 120
1,596 SR
1,479 Elo+

VS

Team Averages
Level 101
1,537 SR
1,406 Elo+
Tiamat
Tiamat
CrimsonFox42
Tiamat
Level 139
God Stats
4W - 5L
1,594 SR
Queue Stats
70W - 78L
1,527 Elo+
Party 1
Chang'e
Chang'e
ForestWitch6115
Chang'e
Level 86
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 9L
1,147 Elo+
Solo
Ymir
Ymir
Yo_Boy_Pedro_777
Ymir
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 122L
1,527 Elo+
Party 1
Cupid
Cupid
fmflucia
Cupid
Level 27
God Stats
1W - 7L
1,499 SR
Queue Stats
16W - 35L
1,313 Elo+
Party 1
Cabrakan
Cabrakan
sprinkls
Cabrakan
Level 118
God Stats
0W - 1L
1,713 SR
Queue Stats
109W - 125L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JohnieUtd
Cernunnos
19
9 / 1 / 11
12,273
818
15,974
10,211
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Reevrom
Chang'e
19
5 / 0 / 12
12,219
815
17,329
9,658
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
TamvirA
Raijin
17
1 / 3 / 5
10,004
667
4,550
12,823
4,818
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
7 / 0 / 14
12,248
817
10,113
11,220
14,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
18
4 / 0 / 19
12,179
812
14,085
17,295
24,189
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
1 / 4 / 2
9,724
648
11,910
10,887
8,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 5 / 1
8,032
535
7,388
17,920
8,260
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
1 / 8 / 1
9,052
603
6,937
18,069
10,509
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
fmflucia
Cupid
15
0 / 4 / 0
8,073
538
5,901
10,362
4,456
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
sprinkls
Cabrakan
16
2 / 5 / 2
9,471
631
10,745
15,606
16,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
10
26
Kills
4
4
Deaths
26
61
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
4
2
0.5
L
0
5
1
0.1
W
Cernunnos
JohnieUtd
Cernunnos
9
1
11
14.5
W
Chang'e
Reevrom
Chang'e
5
0
12
11
W
Raijin
TamvirA
Raijin
1
3
5
1.17
W
7
0
14
14
L
1
8
1
0.19
L
Cupid
fmflucia
Cupid
0
4
0
0
W
Sobek
4
0
19
13.5
L
Cabrakan
sprinkls
Cabrakan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,051
Damage
42,881
61,207
Taken
72,844
51,876
Mitigated
48,593
26,316
Healing
10,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
11,910
1,069
0
1,201
10,887
8,722
0
7,311
3,576
47,972
0
L
7,388
492
1,169
3,992
17,920
8,260
315
10,084
7,836
23,744
0
W
Cernunnos
JohnieUtd
Cernunnos
15,974
7,087
0
3,984
10,211
4,508
1,581
6,542
3,589
0
50,815
W
Chang'e
Reevrom
Chang'e
17,329
757
3,186
7,343
9,658
4,203
1,056
6,760
2,744
60,384
0
W
Raijin
TamvirA
Raijin
4,550
300
0
1,680
12,823
4,818
388
11,028
1,639
40,285
0
W
10,113
4,559
0
5,174
11,220
14,158
204
6,896
4,168
312
31,937
L
6,937
1,518
0
1,939
18,069
10,509
0
8,455
9,614
32,243
0
L
Cupid
fmflucia
Cupid
5,901
2,142
203
746
10,362
4,456
0
4,795
5,567
0
26,636
W
Sobek
14,085
1,593
0
4,949
17,295
24,189
540
5,703
11,378
26,311
0
L
Cabrakan
sprinkls
Cabrakan
10,745
1,014
0
1,346
15,606
16,646
0
6,104
9,502
20,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,923
Gold Earned
44,352
351
Minions Killed
294
9
Camps Cleared
6
1,524,854
Distance Traveled
1,304,347
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,724
648
106
7
2
279,127
1
L
Chang'e
8,032
535
30
2
2
252,275
0
W
Cernunnos
12,273
818
81
5
1
283,810
5
W
Chang'e
12,219
815
107
7
4
319,915
0
W
Raijin
10,004
667
98
7
1
275,151
0
W
Vamana
12,248
817
45
3
2
331,517
0
L
Ymir
9,052
603
67
4
1
249,919
0
L
Cupid
8,073
538
54
4
0
262,064
0
W
Sobek
12,179
812
20
1
1
314,461
6
L
Cabrakan
9,471
631
37
2
1
260,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role