Player Matchup

Fenrir
Fenrir
Ferhu-Wolf
Fenrir
Level 14
God Stats
21W - 20L
1,400 SR
Queue Stats
78W - 122L
1,300 Elo+
Party 2
Bellona
Bellona
Kesegsa_24
Bellona
Level 33
God Stats
93W - 90L
1,521 SR
Queue Stats
240W - 259L
1,411 Elo+
Party 4
Hel
Hel
TacosDeSuadero_8
Hel
Level 63
God Stats
21W - 33L
1,283 SR
Queue Stats
706W - 795L
1,292 Elo+
Party 2
Ares
Ares
godoyb2005
Ares
Level 14
God Stats
6W - 4L
1,531 SR
Queue Stats
12W - 21L
1,332 Elo+
Party 4
Medusa
Medusa
noammii
Medusa
Level 86
God Stats
35W - 23L
1,538 SR
Queue Stats
571W - 562L
1,347 Elo+
Party 4
Team Averages
Level 42
1,454 SR
1,336 Elo+

VS

Team Averages
Level 58
1,519 SR
1,395 Elo+
Hades
Hades
 
Hades
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
EJGScouser98
Cabrakan
Level 18
God Stats
0W - 1L
1,629 SR
Queue Stats
3W - 2L
1,247 Elo+
Party 1
Thanatos
Thanatos
GardenSumo6
Thanatos
Level 64
God Stats
6W - 10L
1,377 SR
Queue Stats
142W - 184L
1,430 Elo+
Party 3
Osiris
Osiris
ZE TWIINKEE
Osiris
Level 145
God Stats
1W - 1L
1,587 SR
Queue Stats
8W - 12L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
sardonic-today
Danzaburou
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ferhu-Wolf
Fenrir
12
1 / 6 / 3
7,775
432
2,130
14,019
4,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Kesegsa_24
Bellona
15
11 / 2 / 6
10,573
587
13,796
12,369
10,378
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
3 / 3 / 3
9,322
518
9,286
13,773
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 14
8,202
456
4,715
13,484
12,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
noammii
Medusa
16
8 / 2 / 7
10,047
558
14,937
10,870
4,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
8 / 3 / 4
9,858
548
19,078
15,237
10,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
EJGScouser98
Cabrakan
11
2 / 7 / 5
8,045
447
4,319
14,011
11,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
GardenSumo6
Thanatos
11
3 / 5 / 4
7,866
437
5,462
13,634
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
15
3 / 2 / 6
9,577
532
11,832
13,975
13,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
sardonic-today
Danzaburou
12
0 / 6 / 9
7,429
413
2,743
11,397
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
23
Kills
16
16
Deaths
23
33
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
8
3
4
3.33
L
Cabrakan
EJGScouser98
Cabrakan
2
7
5
0.64
W
Fenrir
Ferhu-Wolf
Fenrir
1
6
3
0.42
L
Thanatos
GardenSumo6
Thanatos
3
5
4
1
W
Bellona
Kesegsa_24
Bellona
11
2
6
7
W
3
3
3
1.5
L
Osiris
3
2
6
3
W
0
3
14
2.33
W
Medusa
noammii
Medusa
8
2
7
5.75
L
Danzaburou
sardonic-today
Danzaburou
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,864
Damage
43,434
64,515
Taken
68,254
38,194
Mitigated
44,955
20,892
Healing
19,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
19,078
1,722
592
6,774
15,237
10,462
1,826
4,861
10,376
58,007
0
L
Cabrakan
EJGScouser98
Cabrakan
4,319
300
0
598
14,011
11,944
597
2,507
11,504
21,036
0
W
Fenrir
Ferhu-Wolf
Fenrir
2,130
843
0
3,526
14,019
4,624
234
3,444
10,575
0
38,879
L
Thanatos
GardenSumo6
Thanatos
5,462
1,075
0
6,017
13,634
4,946
0
1,161
12,473
0
43,419
W
Bellona
Kesegsa_24
Bellona
13,796
3,695
163
3,466
12,369
10,378
1,378
4,933
7,436
0
43,635
W
9,286
599
2,201
6,933
13,773
5,885
609
6,943
6,830
52,782
0
L
Osiris
11,832
1,463
0
2,845
13,975
13,614
710
2,848
11,127
12,078
44,698
W
4,715
362
0
1,260
13,484
12,513
0
6,831
6,598
15,332
0
W
Medusa
noammii
Medusa
14,937
5,478
0
3,343
10,870
4,794
774
4,189
6,681
0
82,634
L
Danzaburou
sardonic-today
Danzaburou
2,743
734
92
2,103
11,397
3,989
424
2,624
8,773
0
30,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,919
Gold Earned
42,775
387
Minions Killed
366
0
Camps Cleared
0
1,701,013
Distance Traveled
1,614,987
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,858
548
98
5
0
321,399
7
L
Cabrakan
8,045
447
37
2
0
300,942
0
W
Fenrir
7,775
432
66
4
0
351,015
1
L
Thanatos
7,866
437
67
4
0
343,472
4
W
Bellona
10,573
587
85
5
0
356,656
5
W
Hel
9,322
518
89
5
0
330,749
4
L
Osiris
9,577
532
108
6
0
329,681
1
W
Ares
8,202
456
26
1
0
353,151
0
W
Medusa
10,047
558
121
7
0
309,442
3
L
Danzaburou
7,429
413
56
3
0
319,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role