Player Matchup

Yemoja
Yemoja
AusmPott123
Yemoja
Level 16
God Stats
2W - 1L
1,379 SR
Queue Stats
52W - 61L
1,502 Elo+
Solo
Anubis
Anubis
batataoz-_-1
Anubis
Level 5
God Stats
6W - 14L
1,500 SR
Queue Stats
78W - 111L
1,789 Elo+
Party 1
Da Ji
Da Ji
brakito47
Da Ji
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 35L
1,431 Elo+
Solo
Scylla
Scylla
corre_joaozinho
Scylla
Level 65
God Stats
1W - 2L
1,207 SR
Queue Stats
141W - 176L
1,337 Elo+
Party 1
Artemis
Artemis
irishcremer
Artemis
Level 11
God Stats
12W - 2L
1,627 SR
Queue Stats
157W - 156L
1,489 Elo+
Solo
Team Averages
Level 22
1,443 SR
1,510 Elo+

VS

Team Averages
Level 14
1,473 SR
1,506 Elo+
Cu Chulainn
Cu Chulainn
BNDC Panda
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 3
Yemoja
Yemoja
EbertchJ
Yemoja
Level 22
God Stats
85W - 93L
1,521 SR
Queue Stats
89W - 106L
1,376 Elo+
Solo
Merlin
Merlin
Kirt Fenix
Merlin
Level 8
God Stats
1W - 2L
1,724 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 3
Loki
Loki
Weather0308
Loki
Level 18
God Stats
3W - 4L
1,196 SR
Queue Stats
170W - 163L
1,496 Elo+
Party 2
Poseidon
Poseidon
ZaFlyinDutchman
Poseidon
Level 18
God Stats
21W - 23L
1,425 SR
Queue Stats
190W - 199L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
2 / 2 / 6
9,654
460
3,258
9,000
5,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
14
3 / 5 / 2
9,559
455
4,634
11,622
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
brakito47
Da Ji
16
9 / 5 / 7
11,063
527
11,850
14,308
6,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 1 / 6
11,801
562
6,936
7,146
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
irishcremer
Artemis
20
11 / 1 / 7
12,619
601
17,368
11,588
5,182
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BNDC Panda
Cu Chulainn
11
2 / 14 / 3
8,202
391
8,216
19,755
12,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
EbertchJ
Yemoja
11
0 / 5 / 0
7,972
380
1,415
14,146
7,993
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Kirt Fenix
Merlin
11
1 / 8 / 2
7,816
372
3,779
9,139
2,736
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 1 / 2
11,727
558
8,656
12,546
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
17
2 / 6 / 6
10,578
504
8,290
10,093
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
33
Kills
14
14
Deaths
34
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
2
6
2.5
L
Cu Chulainn
BNDC Panda
Cu Chulainn
2
14
3
0.25
L
Yemoja
EbertchJ
Yemoja
0
5
0
0
L
Merlin
Kirt Fenix
Merlin
1
8
2
0.25
L
9
1
2
10
L
Poseidon
2
6
6
0.83
W
Anubis
3
5
2
0.8
W
Da Ji
brakito47
Da Ji
9
5
7
2.5
W
8
1
6
11
W
Artemis
irishcremer
Artemis
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,046
Damage
30,356
53,664
Taken
65,679
23,066
Mitigated
30,682
13,769
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,258
997
1,571
898
9,000
5,074
372
2,696
6,224
28,811
0
L
Cu Chulainn
BNDC Panda
Cu Chulainn
8,216
2,767
0
250
19,755
12,459
0
5,516
14,081
6,758
22,231
L
Yemoja
EbertchJ
Yemoja
1,415
153
176
730
14,146
7,993
506
0
14,146
34,168
0
L
Merlin
Kirt Fenix
Merlin
3,779
0
0
501
9,139
2,736
459
2,740
6,315
28,661
0
L
8,656
2,674
0
4,360
12,546
4,381
344
2,975
9,462
0
74,350
L
Poseidon
8,290
532
0
250
10,093
3,113
1,112
3,397
6,478
66,564
0
W
Anubis
4,634
227
0
2,789
11,622
4,267
471
4,166
7,340
51,145
0
W
Da Ji
brakito47
Da Ji
11,850
3,875
0
501
14,308
6,196
894
3,031
11,112
0
56,375
W
6,936
506
0
2,893
7,146
2,347
1,208
2,266
4,692
56,651
0
W
Artemis
irishcremer
Artemis
17,368
8,656
0
5,117
11,588
5,182
7,102
2,669
8,919
0
108,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,696
Gold Earned
46,295
502
Minions Killed
416
0
Camps Cleared
0
1,737,786
Distance Traveled
1,569,732
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,654
460
51
2
0
343,903
3
L
Cu Chulainn
8,202
391
36
2
0
333,046
1
L
Yemoja
7,972
380
62
3
0
213,272
1
L
Merlin
7,816
372
52
2
0
278,531
2
L
Loki
11,727
558
130
6
0
402,746
0
L
Poseidon
10,578
504
136
6
0
342,137
0
W
Anubis
9,559
455
91
4
0
276,636
1
W
Da Ji
11,063
527
74
4
0
391,787
4
W
Scylla
11,801
562
111
5
0
345,639
1
W
Artemis
12,619
601
175
8
0
379,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role