Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DenaroUnlimited
Zeus
Level 57
God Stats
0W - 1L
1,527 SR
Queue Stats
0W - 3L
1,183 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ruptur3
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,293 Elo+
Party 1
Thanatos
Thanatos
VG Lykos
Thanatos
Level 68
God Stats
4W - 14L
1,323 SR
Queue Stats
29W - 50L
1,366 Elo+
Party 1
Chaac
Chaac
z00b0y223
Chaac
Level 58
God Stats
1W - 1L
1,777 SR
Queue Stats
15W - 18L
1,447 Elo+
Party 1
Team Averages
Level 69
1,525 SR
1,358 Elo+

VS

Team Averages
Level 92
1,492 SR
1,436 Elo+
Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Crush-Cultrue
Artemis
Level 100
God Stats
7W - 7L
1,508 SR
Queue Stats
397W - 394L
1,426 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrCleanMagic
Kumbhakarna
Level 127
God Stats
1W - 0L
1,570 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Solitzz_HD
Fenrir
Level 69
God Stats
17W - 22L
1,416 SR
Queue Stats
484W - 539L
1,425 Elo+
Solo
Merlin
Merlin
kaspur210
Merlin
Level 58
God Stats
5W - 10L
1,467 SR
Queue Stats
77W - 94L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 1
5,597
431
4,572
9,164
4,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 6 / 0
6,244
480
3,015
6,259
1,747
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Ruptur3
Ah Muzen Cab
9
0 / 2 / 2
5,378
414
3,682
4,857
1,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
VG Lykos
Thanatos
9
1 / 5 / 1
5,434
418
3,161
10,758
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
z00b0y223
Chaac
10
0 / 2 / 0
5,406
416
2,181
8,203
9,768
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 0 / 2
7,721
594
6,877
6,916
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
11
2 / 0 / 1
6,712
516
6,953
4,421
1,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
MrCleanMagic
Kumbhakarna
10
0 / 1 / 3
6,345
488
3,727
9,686
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Solitzz_HD
Fenrir
13
5 / 0 / 4
7,804
600
5,984
7,141
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
kaspur210
Merlin
12
6 / 2 / 3
7,776
598
4,078
5,940
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
15
15
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
0
1
1.5
W
Neith
 
Neith
2
0
2
3
W
Artemis
2
0
1
2.5
L
1
6
0
0.17
W
Kumbhakarna
MrCleanMagic
Kumbhakarna
0
1
3
1.5
L
Ah Muzen Cab
Ruptur3
Ah Muzen Cab
0
2
2
0.5
W
Fenrir
Solitzz_HD
Fenrir
5
0
4
7
L
Thanatos
VG Lykos
Thanatos
1
5
1
0.3
W
Merlin
kaspur210
Merlin
6
2
3
3.75
L
Chaac
z00b0y223
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
27,619
39,241
Taken
34,104
19,772
Mitigated
15,699
14,804
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,572
305
171
4,045
9,164
4,297
0
2,881
6,283
17,961
0
W
Neith
 
Neith
6,877
3,277
0
3,092
6,916
3,099
286
0
6,916
0
56,496
W
Artemis
6,953
2,914
0
2,549
4,421
1,591
918
1,312
2,871
0
41,218
L
3,015
63
0
169
6,259
1,747
225
3,137
3,122
26,297
0
W
Kumbhakarna
MrCleanMagic
Kumbhakarna
3,727
288
0
2,874
9,686
6,351
0
2,008
7,061
16,889
0
L
Ah Muzen Cab
Ruptur3
Ah Muzen Cab
3,682
543
69
1,070
4,857
1,110
0
1,159
3,698
0
30,877
W
Fenrir
Solitzz_HD
Fenrir
5,984
643
51
4,338
7,141
2,636
0
1,658
5,440
0
42,902
L
Thanatos
VG Lykos
Thanatos
3,161
411
0
6,494
10,758
2,850
0
484
10,274
0
22,115
W
Merlin
kaspur210
Merlin
4,078
160
0
802
5,940
2,022
662
1,667
4,229
31,451
0
L
Chaac
z00b0y223
Chaac
2,181
447
0
2,786
8,203
9,768
0
144
8,059
0
21,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
36,358
236
Minions Killed
359
0
Camps Cleared
0
1,202,339
Distance Traveled
1,170,233
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,597
431
24
2
0
241,947
5
W
Neith
7,721
594
96
7
0
212,192
1
W
Artemis
6,712
516
94
7
0
219,809
1
L
Zeus
6,244
480
59
5
0
245,800
3
W
Kumbhakarna
6,345
488
26
2
0
242,667
6
L
Ah Muzen Cab
5,378
414
64
5
0
239,132
0
W
Fenrir
7,804
600
75
6
0
277,231
0
L
Thanatos
5,434
418
44
3
0
230,747
3
W
Merlin
7,776
598
68
5
0
218,334
0
L
Chaac
5,406
416
45
3
0
244,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role