Player Matchup

Izanami
Izanami
DarkiOtaku
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,461 Elo+
Party 1
Cthulhu
Cthulhu
FetterPandaru
Cthulhu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,507 Elo+
Party 1
Anhur
Anhur
Neczus
Anhur
Level 26
God Stats
31W - 30L
1,581 SR
Queue Stats
96W - 86L
1,434 Elo+
Solo
Anubis
Anubis
Not_lileo
Anubis
Level 9
God Stats
11W - 13L
1,703 SR
Queue Stats
12W - 15L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
Wyn0n4
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 11L
1,681 Elo+
Solo
Team Averages
Level 29
1,557 SR
1,530 Elo+

VS

Team Averages
Level 25
1,637 SR
1,522 Elo+
Sobek
Sobek
AzorAHl
Sobek
Level 20
God Stats
0W - 1L
1,712 SR
Queue Stats
32W - 23L
1,598 Elo+
Party 3
Apollo
Apollo
N1k1f0r0s
Apollo
Level 28
God Stats
1W - 2L
1,460 SR
Queue Stats
79W - 76L
1,497 Elo+
Party 2
Hel
Hel
NVS wraith
Hel
Level 21
God Stats
6W - 2L
1,784 SR
Queue Stats
40W - 36L
1,491 Elo+
Party 2
He Bo
He Bo
TTV-HawkYourDad
He Bo
Level 25
God Stats
1W - 2L
1,593 SR
Queue Stats
43W - 48L
1,464 Elo+
Party 2
Mercury
Mercury
lI-GLORY
Mercury
Level 29
God Stats
24W - 15L
1,638 SR
Queue Stats
69W - 65L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarkiOtaku
Izanami
15
9 / 1 / 9
11,022
525
13,039
8,398
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
9 / 2 / 9
10,755
512
14,533
17,880
18,778
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
Neczus
Anhur
16
1 / 3 / 6
10,523
501
7,566
12,595
4,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Not_lileo
Anubis
15
4 / 3 / 7
10,064
479
7,021
8,015
3,936
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Wyn0n4
Amaterasu
19
4 / 2 / 6
12,350
588
13,571
19,925
15,277
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AzorAHl
Sobek
13
1 / 5 / 6
8,787
418
6,013
22,106
17,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
N1k1f0r0s
Apollo
14
1 / 6 / 4
9,186
437
7,804
15,951
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

14
0 / 5 / 1
8,435
402
7,679
11,870
4,683
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
3 / 7 / 3
8,526
406
3,736
11,447
2,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
lI-GLORY
Mercury
17
5 / 4 / 4
10,942
521
12,252
16,262
5,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
28
27
Kills
10
11
Deaths
27
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sobek
AzorAHl
Sobek
1
5
6
0.8
W
Izanami
DarkiOtaku
Izanami
9
1
9
13.5
W
Cthulhu
9
2
9
6.75
L
Apollo
N1k1f0r0s
Apollo
1
6
4
0.5
L
0
5
1
0.1
W
Anhur
Neczus
Anhur
1
3
6
1.33
W
Anubis
Not_lileo
Anubis
4
3
7
2.5
L
3
7
3
0.64
W
Amaterasu
Wyn0n4
Amaterasu
4
2
6
3.5
L
Mercury
lI-GLORY
Mercury
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,730
Damage
37,484
66,813
Taken
77,636
45,309
Mitigated
34,828
20,264
Healing
13,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AzorAHl
Sobek
6,013
846
0
2,669
22,106
17,400
0
8,284
13,749
25,735
0
W
Izanami
DarkiOtaku
Izanami
13,039
8,410
0
2,614
8,398
2,770
385
4,110
4,288
0
37,048
W
Cthulhu
14,533
1,301
198
5,201
17,880
18,778
160
5,225
12,655
55,432
0
L
Apollo
N1k1f0r0s
Apollo
7,804
3,632
0
4,552
15,951
4,997
714
6,773
9,178
0
58,841
L
7,679
804
2,454
2,475
11,870
4,683
0
1,527
10,343
48,426
0
W
Anhur
Neczus
Anhur
7,566
2,179
0
1,967
12,595
4,548
3,642
632
11,963
0
69,878
W
Anubis
Not_lileo
Anubis
7,021
130
0
1,784
8,015
3,936
357
1,824
6,191
44,478
0
L
3,736
0
0
474
11,447
2,557
433
2,549
8,898
27,811
0
W
Amaterasu
Wyn0n4
Amaterasu
13,571
5,601
0
8,500
19,925
15,277
2,236
6,559
13,366
0
89,939
L
Mercury
lI-GLORY
Mercury
12,252
7,103
0
1,152
16,262
5,191
0
2,421
13,841
0
74,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,714
Gold Earned
45,876
517
Minions Killed
383
0
Camps Cleared
0
2,015,308
Distance Traveled
1,845,122
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,787
418
28
1
0
401,370
0
W
Izanami
11,022
525
58
3
0
404,096
0
W
Cthulhu
10,755
512
79
4
0
428,847
1
L
Apollo
9,186
437
116
6
0
363,234
0
L
Hel
8,435
402
83
4
0
337,008
4
W
Anhur
10,523
501
114
5
0
374,794
2
W
Anubis
10,064
479
76
4
0
386,450
0
L
He Bo
8,526
406
36
2
0
308,746
1
W
Amaterasu
12,350
588
190
9
0
421,121
5
L
Mercury
10,942
521
120
6
0
434,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role