Player Matchup

Ah Puch
Ah Puch
DovahkiinP98L
Ah Puch
Level 110
God Stats
2W - 2L
1,687 SR
Queue Stats
10W - 7L
1,657 Elo+
Party 2
Tiamat
Tiamat
Ryannurit89
Tiamat
Level 60
God Stats
0W - 2L
1,253 SR
Queue Stats
0W - 2L
1,188 Elo+
Solo
Chiron
Chiron
SirMorris
Chiron
Level 126
God Stats
0W - 1L
1,644 SR
Queue Stats
8W - 5L
1,600 Elo+
Party 2
Cerberus
Cerberus
XMIKOSX
Cerberus
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,810 Elo+
Party 2
Team Averages
Level 97
1,521 SR
1,564 Elo+

VS

Team Averages
Level 61
1,480 SR
1,707 Elo+
Tyr
Tyr
EngageCage
Tyr
Level 101
God Stats
3W - 1L
1,510 SR
Queue Stats
12W - 8L
1,707 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SerFatmanOfMensa
Ah Muzen Cab
Level 84
God Stats
1W - 0L
1,334 SR
Queue Stats
12W - 8L
1,707 Elo+
Party 1
Persephone
Persephone
Tannhandled
Persephone
Level 43
God Stats
1W - 0L
1,564 SR
Queue Stats
8W - 4L
1,707 Elo+
Party 1
Cthulhu
Cthulhu
Vespidcookie184
Cthulhu
Level 15
God Stats
5W - 2L
1,512 SR
Queue Stats
12W - 8L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
4 / 2 / 4
10,568
813
16,193
9,782
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
13
0 / 10 / 2
8,175
629
3,086
13,041
7,049
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
SirMorris
Chiron
15
3 / 6 / 2
9,413
724
9,550
11,878
4,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
XMIKOSX
Cerberus
15
4 / 3 / 5
9,588
738
8,033
13,907
16,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 6
10,537
811
9,341
12,947
11,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
SerFatmanOfMensa
Ah Muzen Cab
19
12 / 3 / 6
12,423
956
17,865
13,023
5,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Tannhandled
Persephone
16
0 / 1 / 5
10,097
777
6,154
6,027
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 3 / 12
11,475
883
9,492
14,739
16,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
11
Kills
21
21
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
4
2
4
3
W
4
4
6
1.75
L
Tiamat
0
10
2
0.1
W
Ah Muzen Cab
SerFatmanOfMensa
Ah Muzen Cab
12
3
6
5
L
Chiron
SirMorris
Chiron
3
6
2
0.67
W
Persephone
Tannhandled
Persephone
0
1
5
2.5
W
5
3
12
3.67
L
Cerberus
XMIKOSX
Cerberus
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,862
Damage
42,852
48,608
Taken
46,736
32,266
Mitigated
35,624
8,798
Healing
13,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
16,193
532
0
3,607
9,782
3,922
226
4,532
4,905
63,564
0
W
9,341
338
0
4,250
12,947
11,671
643
8,856
4,091
0
23,150
L
Tiamat
3,086
939
0
905
13,041
7,049
56
3,323
9,622
17,766
0
W
Ah Muzen Cab
SerFatmanOfMensa
Ah Muzen Cab
17,865
10,220
0
6,103
13,023
5,181
6,162
5,983
7,040
0
64,103
L
Chiron
SirMorris
Chiron
9,550
3,751
396
2,096
11,878
4,829
0
4,246
7,350
0
31,335
W
Persephone
Tannhandled
Persephone
6,154
191
0
2,269
6,027
2,203
621
5,346
680
35,575
0
W
9,492
760
555
500
14,739
16,569
378
7,494
7,245
21,486
0
L
Cerberus
XMIKOSX
Cerberus
8,033
443
0
1,794
13,907
16,466
74
3,494
9,965
17,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,744
Gold Earned
44,532
237
Minions Killed
242
9
Camps Cleared
6
842,826
Distance Traveled
985,165
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,568
813
105
8
3
234,517
5
W
Tyr
10,537
811
47
4
1
267,785
3
L
Tiamat
8,175
629
33
3
0
177,099
0
W
Ah Muzen Cab
12,423
956
90
7
3
238,114
2
L
Chiron
9,413
724
68
5
3
199,573
3
W
Persephone
10,097
777
75
6
1
248,500
1
W
Cthulhu
11,475
883
30
2
1
230,766
1
L
Cerberus
9,588
738
31
2
3
231,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role