Player Matchup

Kukulkan
Kukulkan
CusterIsGay
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
HDHSbugra
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,304 Elo+
Solo
Cabrakan
Cabrakan
LordOfFork
Cabrakan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
LordOfSpork
Cthulhu
Level 5
God Stats
2W - 2L
1,421 SR
Queue Stats
19W - 26L
1,499 Elo+
Party 2
Tiamat
Tiamat
heuney
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,734 Elo+
Party 4
Team Averages
Level 12
1,484 SR
1,516 Elo+

VS

Team Averages
Level 28
1,537 SR
1,469 Elo+
Gilgamesh
Gilgamesh
An1PocketRocket
Gilgamesh
Level 11
God Stats
3W - 1L
1,547 SR
Queue Stats
29W - 17L
1,468 Elo+
Party 3
Thor
Thor
JayToThe3rdPower
Thor
Level 17
God Stats
4W - 2L
1,310 SR
Queue Stats
71W - 70L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
OG Bumpin
Nu Wa
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 73L
1,557 Elo+
Party 3
Hachiman
Hachiman
Sondire
Hachiman
Level 14
God Stats
11W - 6L
1,552 SR
Queue Stats
79W - 78L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
VampireTuba
Sun Wukong
Level 22
God Stats
3W - 1L
1,773 SR
Queue Stats
7W - 14L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CusterIsGay
Kukulkan
18
5 / 3 / 0
12,395
1,033
25,021
11,895
4,300
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
HDHSbugra
Hou Yi
17
0 / 12 / 3
10,228
852
6,918
19,835
8,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
LordOfFork
Cabrakan
17
0 / 11 / 3
10,190
849
4,417
20,820
24,928
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
LordOfSpork
Cthulhu
17
2 / 4 / 3
11,429
952
9,736
22,076
19,624
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
heuney
Tiamat
18
0 / 12 / 7
11,170
931
10,823
19,889
14,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
An1PocketRocket
Gilgamesh
20
5 / 4 / 20
11,720
977
14,362
15,629
8,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
10 / 2 / 15
12,380
1,032
11,034
13,133
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
OG Bumpin
Nu Wa
20
9 / 0 / 29
13,449
1,121
28,885
8,279
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Sondire
Hachiman
20
11 / 1 / 19
13,519
1,127
19,719
9,967
3,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
VampireTuba
Sun Wukong
20
7 / 0 / 21
12,744
1,062
14,882
15,548
14,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
146
7
Kills
42
42
Deaths
7
16
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
An1PocketRocket
Gilgamesh
5
4
20
3.75
L
Kukulkan
CusterIsGay
Kukulkan
5
3
0
1.67
L
Hou Yi
HDHSbugra
Hou Yi
0
12
3
0.13
W
10
2
15
8.75
L
Cabrakan
LordOfFork
Cabrakan
0
11
3
0.14
L
Cthulhu
LordOfSpork
Cthulhu
2
4
3
0.88
W
Nu Wa
OG Bumpin
Nu Wa
9
0
29
23.5
W
Hachiman
Sondire
Hachiman
11
1
19
20.5
W
Sun Wukong
VampireTuba
Sun Wukong
7
0
21
17.5
L
Tiamat
heuney
Tiamat
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,915
Damage
88,882
94,515
Taken
62,556
71,811
Mitigated
35,216
3,963
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
An1PocketRocket
Gilgamesh
14,362
3,456
0
846
15,629
8,510
0
12,320
3,309
65
23,482
L
Kukulkan
CusterIsGay
Kukulkan
25,021
1,060
0
0
11,895
4,300
0
5,327
6,483
72,446
0
L
Hou Yi
HDHSbugra
Hou Yi
6,918
3,213
0
1,495
19,835
8,881
0
4,230
15,285
0
26,391
W
11,034
2,843
0
368
13,133
5,431
0
11,304
1,829
0
27,340
L
Cabrakan
LordOfFork
Cabrakan
4,417
576
0
414
20,820
24,928
0
6,870
13,765
13,614
0
L
Cthulhu
LordOfSpork
Cthulhu
9,736
1,261
0
0
22,076
19,624
0
8,717
13,175
42,128
0
W
Nu Wa
OG Bumpin
Nu Wa
28,885
7,689
0
1,367
8,279
3,402
0
6,579
1,700
60,260
0
W
Hachiman
Sondire
Hachiman
19,719
12,213
0
3,962
9,967
3,825
0
7,171
2,796
0
48,257
W
Sun Wukong
VampireTuba
Sun Wukong
14,882
4,333
0
1,270
15,548
14,048
0
12,623
2,925
0
33,883
L
Tiamat
heuney
Tiamat
10,823
974
0
2,054
19,889
14,078
0
3,806
15,928
38,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,412
Gold Earned
63,812
267
Minions Killed
268
3
Camps Cleared
10
912,516
Distance Traveled
1,150,326
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,720
977
23
2
1
215,859
1
L
Kukulkan
12,395
1,033
110
9
0
205,156
0
L
Hou Yi
10,228
852
44
4
0
143,208
1
W
Thor
12,380
1,032
43
4
2
219,137
0
L
Cabrakan
10,190
849
16
1
1
148,753
0
L
Cthulhu
11,429
952
48
4
1
207,727
1
W
Nu Wa
13,449
1,121
91
8
3
243,857
0
W
Hachiman
13,519
1,127
61
5
2
225,114
1
W
Sun Wukong
12,744
1,062
50
4
2
246,359
0
L
Tiamat
11,170
931
49
4
1
207,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role