Player Matchup

Sylvanus
Sylvanus
BONEDRAGON2197
Sylvanus
Level 108
God Stats
40W - 26L
1,789 SR
Queue Stats
280W - 278L
1,631 Elo+
Party 2
Thanatos
Thanatos
MountainRAM
Thanatos
Level 127
God Stats
4W - 3L
1,925 SR
Queue Stats
141W - 117L
1,618 Elo+
Party 2
Apollo
Apollo
The Swiftcalf
Apollo
Level 100
God Stats
16W - 21L
1,540 SR
Queue Stats
174W - 175L
1,490 Elo+
Party 2
Nox
Nox
TheeBlackPope
Nox
Level 86
God Stats
12W - 14L
1,399 SR
Queue Stats
628W - 587L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
YeahIDoDis
Gilgamesh
Level 104
God Stats
28W - 15L
1,762 SR
Queue Stats
242W - 239L
1,630 Elo+
Party 2
Team Averages
Level 105
1,683 SR
1,585 Elo+

VS

Team Averages
Level 137
1,570 SR
1,638 Elo+
Ah Puch
Ah Puch
Abyss Linxs
Ah Puch
Level 138
God Stats
2W - 2L
1,449 SR
Queue Stats
271W - 194L
1,653 Elo+
Party 1
Serqet
Serqet
KingsOfDispair
Serqet
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
238W - 173L
1,653 Elo+
Party 1
Cerberus
Cerberus
MrAllStar JR
Cerberus
Level 127
God Stats
16W - 17L
1,493 SR
Queue Stats
697W - 664L
1,601 Elo+
Solo
Danzaburou
Danzaburou
T3PP3N
Danzaburou
Level 123
God Stats
60W - 39L
1,731 SR
Queue Stats
448W - 444L
1,629 Elo+
Solo
Vamana
Vamana
aXis Deception
Vamana
Level 149
God Stats
4W - 1L
1,678 SR
Queue Stats
281W - 207L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
7
0 / 2 / 1
4,844
484
3,165
8,412
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
MountainRAM
Thanatos
7
1 / 6 / 0
4,826
483
4,124
7,521
2,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 0
4,621
462
1,471
6,162
1,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 0 / 0
5,850
585
1,260
2,830
721
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
YeahIDoDis
Gilgamesh
9
0 / 4 / 0
5,169
517
3,470
7,333
3,520
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Abyss Linxs
Ah Puch
11
2 / 0 / 2
6,397
640
2,038
2,439
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 6
6,347
635
3,768
5,608
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MrAllStar JR
Cerberus
8
2 / 0 / 4
5,420
542
5,948
6,740
4,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
T3PP3N
Danzaburou
10
5 / 1 / 2
6,451
645
6,393
4,866
1,235
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 0 / 3
6,416
642
4,288
6,031
3,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Abyss Linxs
Ah Puch
2
0
2
3
L
Sylvanus
0
2
1
0.25
W
4
0
6
7
L
Thanatos
MountainRAM
Thanatos
1
6
0
0.17
W
Cerberus
MrAllStar JR
Cerberus
2
0
4
4
W
Danzaburou
T3PP3N
Danzaburou
5
1
2
6
L
0
3
0
0
L
0
0
0
0
L
Gilgamesh
YeahIDoDis
Gilgamesh
0
4
0
0
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,490
Damage
22,435
32,258
Taken
25,684
11,813
Mitigated
11,591
12,005
Healing
9,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Abyss Linxs
Ah Puch
2,038
146
0
791
2,439
758
208
350
2,089
37,053
0
L
Sylvanus
3,165
982
476
3,296
8,412
3,690
0
2,571
5,841
16,317
0
W
3,768
929
0
370
5,608
1,662
503
704
4,904
0
32,223
L
Thanatos
MountainRAM
Thanatos
4,124
1,095
0
4,126
7,521
2,465
0
1,561
5,698
0
25,777
W
Cerberus
MrAllStar JR
Cerberus
5,948
234
0
3,193
6,740
4,705
0
2,164
4,576
14,031
0
W
Danzaburou
T3PP3N
Danzaburou
6,393
2,453
0
1,957
4,866
1,235
0
1,207
3,659
0
33,286
L
1,471
1,272
0
1,777
6,162
1,417
0
2,089
4,073
0
26,564
L
1,260
110
0
0
2,830
721
0
1,481
1,275
40,496
0
L
Gilgamesh
YeahIDoDis
Gilgamesh
3,470
1,547
0
2,330
7,333
3,520
0
68
6,943
0
27,375
W
4,288
1,992
0
3,141
6,031
3,231
285
0
5,982
0
32,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
31,031
282
Minions Killed
327
0
Camps Cleared
0
936,912
Distance Traveled
974,110
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,397
640
95
10
0
170,751
2
L
Sylvanus
4,844
484
25
3
0
184,097
0
W
Serqet
6,347
635
65
7
0
228,958
0
L
Thanatos
4,826
483
48
5
0
204,161
0
W
Cerberus
5,420
542
18
2
0
194,153
2
W
Danzaburou
6,451
645
75
8
0
184,764
5
L
Apollo
4,621
462
49
5
0
171,705
0
L
Nox
5,850
585
95
10
0
188,425
3
L
Gilgamesh
5,169
517
65
7
0
188,524
1
W
Vamana
6,416
642
74
7
0
195,484
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role