Player Matchup

Poseidon
Poseidon
BABY-ZESS-868
Poseidon
Level 15
God Stats
10W - 4L
1,588 SR
Queue Stats
17W - 20L
1,338 Elo+
Solo
Loki
Loki
GUL MaxUwU
Loki
Level 5
God Stats
1W - 1L
1,230 SR
Queue Stats
1W - 1L
1,140 Elo+
Solo
Chang'e
Chang'e
Laurix2390
Chang'e
Level 8
God Stats
7W - 21L
1,344 SR
Queue Stats
20W - 39L
1,337 Elo+
Solo
Xbalanque
Xbalanque
LewisAKM
Xbalanque
Level 7
God Stats
2W - 2L
1,479 SR
Queue Stats
28W - 20L
1,490 Elo+
Solo
Ganesha
Ganesha
MaDxzxMaXx
Ganesha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,288 Elo+
Solo
Team Averages
Level 8
1,428 SR
1,319 Elo+

VS

Team Averages
Level 10
1,505 SR
1,490 Elo+
Scylla
Scylla
BlueHiraeth
Scylla
Level 12
God Stats
1W - 1L
1,690 SR
Queue Stats
8W - 4L
1,718 Elo+
Solo
Ymir
Ymir
CiprianParnica
Ymir
Level 18
God Stats
0W - 5L
1,182 SR
Queue Stats
64W - 90L
1,267 Elo+
Solo
Bellona
Bellona
Cybertech105
Bellona
Level 6
God Stats
2W - 2L
1,519 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 1
Tiamat
Tiamat
Jonno123428
Tiamat
Level 7
God Stats
1W - 3L
1,446 SR
Queue Stats
1W - 4L
1,301 Elo+
Party 1
Neith
Neith
Taco_Goose
Neith
Level 5
God Stats
1W - 3L
1,687 SR
Queue Stats
1W - 3L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BABY-ZESS-868
Poseidon
18
3 / 2 / 10
11,090
1,008
8,924
6,794
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
3 / 3 / 15
11,080
1,007
9,889
12,864
5,818
Heavy Mace

Heavy Mace

+30
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Laurix2390
Chang'e
18
5 / 6 / 16
11,785
1,071
11,131
16,533
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
LewisAKM
Xbalanque
20
28 / 4 / 6
16,320
1,484
46,120
15,270
6,138
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MaDxzxMaXx
Ganesha
20
1 / 2 / 30
13,510
1,228
15,296
15,100
19,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
2 / 8 / 10
11,341
1,031
15,993
20,213
6,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 9 / 5
9,629
875
3,577
22,458
17,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
Cybertech105
Bellona
17
10 / 9 / 3
12,654
1,150
18,841
23,439
15,130
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
17
4 / 5 / 8
11,510
1,046
13,369
16,638
6,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
17
1 / 9 / 10
10,822
984
8,918
16,744
6,952
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
40
Kills
17
17
Deaths
40
77
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BABY-ZESS-868
Poseidon
3
2
10
4
L
Scylla
2
8
10
0.88
L
0
9
5
0.28
L
Bellona
Cybertech105
Bellona
10
9
3
1.28
W
3
3
15
3.5
L
Tiamat
4
5
8
1.6
W
Chang'e
Laurix2390
Chang'e
5
6
16
2.17
W
Xbalanque
LewisAKM
Xbalanque
28
4
6
7.75
W
Ganesha
MaDxzxMaXx
Ganesha
1
2
30
8
L
Neith
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,360
Damage
60,698
66,561
Taken
99,492
40,351
Mitigated
52,635
7,090
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BABY-ZESS-868
Poseidon
8,924
1,714
0
0
6,794
2,374
0
4,245
2,492
33,578
0
L
Scylla
15,993
2,597
0
266
20,213
6,811
0
8,323
11,704
30,443
0
L
3,577
694
0
955
22,458
17,435
0
5,563
16,697
13,222
0
L
Bellona
Cybertech105
Bellona
18,841
5,766
0
548
23,439
15,130
0
10,108
13,071
964
39,223
W
9,889
4,124
0
0
12,864
5,818
0
5,887
6,750
0
21,831
L
Tiamat
13,369
1,294
470
2,877
16,638
6,307
0
4,636
11,908
23,472
0
W
Chang'e
Laurix2390
Chang'e
11,131
802
2,078
3,038
16,533
6,228
0
8,558
7,677
24,414
0
W
Xbalanque
LewisAKM
Xbalanque
46,120
30,688
0
250
15,270
6,138
0
8,123
6,892
0
69,596
W
Ganesha
MaDxzxMaXx
Ganesha
15,296
617
0
1,724
15,100
19,793
0
5,973
8,882
23,688
0
L
Neith
8,918
2,706
0
1,945
16,744
6,952
0
5,865
10,761
0
31,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,785
Gold Earned
55,956
193
Minions Killed
166
3
Camps Cleared
3
979,360
Distance Traveled
937,874
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,090
1,008
85
8
0
172,415
0
L
Scylla
11,341
1,031
35
3
1
216,381
2
L
Ymir
9,629
875
21
2
0
159,396
0
L
Bellona
12,654
1,150
41
4
0
227,181
1
W
Loki
11,080
1,007
19
2
0
230,915
2
L
Tiamat
11,510
1,046
35
3
1
183,023
0
W
Chang'e
11,785
1,071
26
2
0
181,204
0
W
Xbalanque
16,320
1,484
60
5
3
179,427
0
W
Ganesha
13,510
1,228
3
0
0
215,399
0
L
Neith
10,822
984
34
3
1
151,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role