Player Matchup

Medusa
Medusa
AcridSolution1
Medusa
Level 29
God Stats
2W - 1L
1,410 SR
Queue Stats
16W - 14L
1,289 Elo+
Party 2
Ah Puch
Ah Puch
Onii Sama AI
Ah Puch
Level 106
God Stats
1W - 0L
1,211 SR
Queue Stats
133W - 179L
1,304 Elo+
Party 2
Merlin
Merlin
SupremeCream61
Merlin
Level 33
God Stats
6W - 2L
1,322 SR
Queue Stats
14W - 13L
1,364 Elo+
Party 2
Team Averages
Level 56
1,315 SR
1,319 Elo+

VS

Team Averages
Level 11
1,327 SR
1,313 Elo+
Chaac
Chaac
FatRat3168
Chaac
Level 14
God Stats
2W - 2L
1,254 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 1
Thor
Thor
JoshHR20
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
MUNNNYB
Bakasura
Level 11
God Stats
1W - 2L
1,226 SR
Queue Stats
1W - 3L
1,183 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 3
6,002
1,000
5,028
3,719
1,186
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
Onii Sama AI
Ah Puch
9
4 / 2 / 4
6,034
1,006
5,287
5,313
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 8
5,537
923
3,385
1,683
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 3 / 2
5,308
885
4,969
6,791
3,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
5
0 / 2 / 1
4,288
715
205
4,335
1,186
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
MUNNNYB
Bakasura
8
2 / 4 / 0
5,080
847
1,877
5,755
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
9
Kills
3
3
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Chaac
1
3
2
0.67
L
Thor
0
2
1
0.25
L
Bakasura
MUNNNYB
Bakasura
2
4
0
0.5
W
Ah Puch
Onii Sama AI
Ah Puch
4
2
4
3
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,700
Damage
7,051
10,715
Taken
16,881
3,148
Mitigated
6,767
1,182
Healing
2,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,028
2,206
0
534
3,719
1,186
699
0
3,560
0
13,472
L
Chaac
4,969
721
0
1,939
6,791
3,699
0
2,786
4,005
0
15,126
L
Thor
205
0
0
0
4,335
1,186
0
2,943
1,392
0
2,359
L
Bakasura
MUNNNYB
Bakasura
1,877
1,852
0
266
5,755
1,882
0
2,943
2,812
0
5,790
W
Ah Puch
Onii Sama AI
Ah Puch
5,287
388
0
648
5,313
1,492
252
0
5,008
23,132
0
W
3,385
534
0
0
1,683
470
250
0
1,599
6,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,573
Gold Earned
14,676
65
Minions Killed
55
0
Camps Cleared
0
383,658
Distance Traveled
362,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,002
1,000
17
3
0
128,343
0
L
Chaac
5,308
885
22
4
0
135,010
0
L
Thor
4,288
715
5
1
0
99,826
0
L
Bakasura
5,080
847
28
5
0
127,471
0
W
Ah Puch
6,034
1,006
40
7
0
123,900
0
W
Merlin
5,537
923
8
1
0
131,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role