Player Matchup

Ymir
Ymir
DenaryBead63718
Ymir
Level 49
God Stats
18W - 15L
1,516 SR
Queue Stats
130W - 131L
1,499 Elo+
Party 3
Tyr
Tyr
Ismael__dr__
Tyr
Level 88
God Stats
20W - 26L
1,479 SR
Queue Stats
120W - 113L
1,452 Elo+
Party 4
Pele
Pele
eloratp04
Pele
Level 49
God Stats
23W - 28L
1,448 SR
Queue Stats
103W - 126L
1,424 Elo+
Party 4
Scylla
Scylla
xX KING STE Xx
Scylla
Level 59
God Stats
45W - 42L
1,738 SR
Queue Stats
81W - 91L
1,518 Elo+
Party 3
Hachiman
Hachiman
xX King Spud Xx
Hachiman
Level 75
God Stats
9W - 4L
1,784 SR
Queue Stats
124W - 119L
1,513 Elo+
Party 3
Team Averages
Level 64
1,593 SR
1,481 Elo+

VS

Team Averages
Level 38
1,351 SR
1,364 Elo+
Loki
Loki
Erranx
Loki
Level 48
God Stats
1W - 3L
1,371 SR
Queue Stats
53W - 58L
1,397 Elo+
Party 2
Artemis
Artemis
Justin_HSV_2000
Artemis
Level 15
God Stats
3W - 8L
1,222 SR
Queue Stats
7W - 14L
1,377 Elo+
Party 1
Olorun
Olorun
Sergio108_
Olorun
Level 20
God Stats
1W - 3L
1,205 SR
Queue Stats
22W - 27L
1,394 Elo+
Party 2
Cabrakan
Cabrakan
lengueta-simple
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 37L
1,249 Elo+
Party 2
Hun Batz
Hun Batz
xTheRealCrytex
Hun Batz
Level 83
God Stats
1W - 3L
1,457 SR
Queue Stats
31W - 44L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 10
8,336
595
6,415
8,354
6,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 1 / 0
9,493
678
5,622
9,471
9,360
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
13
4 / 0 / 1
7,966
569
3,624
8,107
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
9 / 1 / 3
8,681
620
11,125
5,986
2,500
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
15
8 / 1 / 6
9,072
648
9,707
7,300
2,377
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Erranx
Loki
14
1 / 3 / 0
7,763
555
5,991
9,336
3,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 8 / 0
6,218
444
3,037
9,409
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Sergio108_
Olorun
9
0 / 9 / 0
5,966
426
1,233
9,426
2,351
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cabrakan
7
0 / 8 / 0
5,400
386
1,624
13,149
7,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
14
2 / 2 / 1
8,482
606
6,096
10,794
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
30
Kills
3
3
Deaths
30
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
L
Loki
Erranx
Loki
1
3
0
0.33
W
3
1
0
3
L
0
8
0
0
L
Olorun
Sergio108_
Olorun
0
9
0
0
W
Pele
4
0
1
4.5
L
Cabrakan
0
8
0
0
L
Hun Batz
2
2
1
1.25
W
9
1
3
10.5
W
Hachiman
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,493
Damage
17,981
39,218
Taken
52,114
23,243
Mitigated
19,281
16,516
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,415
2,259
0
2,128
8,354
6,464
388
1,334
7,020
27,440
0
L
Loki
Erranx
Loki
5,991
1,537
0
2,196
9,336
3,190
0
0
9,336
0
50,027
W
5,622
1,684
0
4,294
9,471
9,360
0
0
9,471
0
62,388
L
3,037
1,664
0
608
9,409
2,872
1,280
2,967
6,442
0
29,292
L
Olorun
Sergio108_
Olorun
1,233
616
0
146
9,426
2,351
1,130
7,263
2,163
19,292
0
W
Pele
3,624
1,345
0
4,592
8,107
2,542
0
230
7,877
0
50,086
L
Cabrakan
1,624
227
0
890
13,149
7,010
0
3,889
9,260
9,977
0
L
Hun Batz
6,096
2,542
0
220
10,794
3,858
0
3,421
7,373
0
58,827
W
11,125
1,007
0
2,460
5,986
2,500
576
971
5,015
44,241
0
W
Hachiman
9,707
5,934
0
3,042
7,300
2,377
2,027
388
6,912
0
59,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,548
Gold Earned
33,829
473
Minions Killed
322
0
Camps Cleared
0
1,358,920
Distance Traveled
1,140,948
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,336
595
46
3
0
246,391
4
L
Loki
7,763
555
102
7
0
267,669
0
W
Tyr
9,493
678
152
11
0
279,883
4
L
Artemis
6,218
444
60
4
0
199,069
0
L
Olorun
5,966
426
46
3
0
187,569
0
W
Pele
7,966
569
90
6
0
315,504
5
L
Cabrakan
5,400
386
8
1
0
203,324
0
L
Hun Batz
8,482
606
106
8
0
283,317
0
W
Scylla
8,681
620
86
6
0
247,876
4
W
Hachiman
9,072
648
99
7
0
269,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role