Player Matchup

Ares
Ares
AdamBottrill
Ares
Level 65
God Stats
12W - 11L
1,520 SR
Queue Stats
412W - 419L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
GohaNat10
Nu Wa
Level 86
God Stats
2W - 4L
1,400 SR
Queue Stats
223W - 243L
1,375 Elo+
Party 2
Izanami
Izanami
aXow__
Izanami
Level 17
God Stats
22W - 23L
1,496 SR
Queue Stats
65W - 82L
1,381 Elo+
Party 2
Arachne
Arachne
lukeyrom
Arachne
Level 66
God Stats
16W - 4L
1,775 SR
Queue Stats
408W - 369L
1,480 Elo+
Party 1
Bellona
Bellona
wfcmarc
Bellona
Level 24
God Stats
5W - 1L
1,764 SR
Queue Stats
44W - 45L
1,422 Elo+
Party 1
Team Averages
Level 52
1,591 SR
1,418 Elo+

VS

Team Averages
Level 53
1,497 SR
1,498 Elo+
Artemis
Artemis
Babettevd
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Heros-Brine
Kukulkan
Level 8
God Stats
1W - 2L
1,422 SR
Queue Stats
2W - 3L
1,508 Elo+
Party 3
Mercury
Mercury
im-rank21
Mercury
Level 88
God Stats
2W - 4L
1,751 SR
Queue Stats
311W - 311L
1,526 Elo+
Party 3
Mulan
Mulan
ryukenyt
Mulan
Level 55
God Stats
0W - 2L
1,216 SR
Queue Stats
33W - 52L
1,383 Elo+
Party 3
Jormungandr
Jormungandr
z3gr1nd
Jormungandr
Level 109
God Stats
17W - 14L
1,597 SR
Queue Stats
424W - 397L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 9
11,185
559
10,736
16,819
18,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
GohaNat10
Nu Wa
19
8 / 1 / 9
12,297
615
15,932
10,267
5,465
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
aXow__
Izanami
17
4 / 0 / 12
11,148
557
12,315
9,543
3,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
lukeyrom
Arachne
18
10 / 0 / 8
12,072
604
15,348
14,442
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
wfcmarc
Bellona
17
2 / 2 / 3
10,342
517
3,396
14,095
11,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Babettevd
Artemis
11
0 / 10 / 0
7,347
367
5,345
11,527
3,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Heros-Brine
Kukulkan
13
1 / 7 / 1
8,612
431
3,873
8,395
1,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Mercury
im-rank21
Mercury
16
0 / 3 / 1
9,629
481
8,931
17,280
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
ryukenyt
Mulan
14
2 / 7 / 0
8,935
447
9,423
14,761
12,818
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
z3gr1nd
Jormungandr
13
2 / 7 / 1
9,084
454
9,241
25,288
19,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
8
34
Kills
5
5
Deaths
34
41
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
2
9
7.25
L
Artemis
Babettevd
Artemis
0
10
0
0
W
Nu Wa
GohaNat10
Nu Wa
8
1
9
12.5
L
Kukulkan
Heros-Brine
Kukulkan
1
7
1
0.21
W
Izanami
aXow__
Izanami
4
0
12
10
L
Mercury
im-rank21
Mercury
0
3
1
0.17
W
Arachne
lukeyrom
Arachne
10
0
8
14
L
Mulan
ryukenyt
Mulan
2
7
0
0.29
W
Bellona
wfcmarc
Bellona
2
2
3
1.75
L
Jormungandr
z3gr1nd
Jormungandr
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,727
Damage
36,813
65,166
Taken
77,251
48,461
Mitigated
43,850
26,399
Healing
7,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,736
204
0
900
16,819
18,473
251
3,836
12,983
25,301
0
L
Artemis
Babettevd
Artemis
5,345
2,629
0
0
11,527
3,055
0
3,615
7,912
0
31,457
W
Nu Wa
GohaNat10
Nu Wa
15,932
2,917
336
4,608
10,267
5,465
1,086
4,887
5,380
86,590
0
L
Kukulkan
Heros-Brine
Kukulkan
3,873
380
0
98
8,395
1,787
0
6,505
1,890
39,710
0
W
Izanami
aXow__
Izanami
12,315
8,822
0
5,528
9,543
3,795
2,634
2,169
7,374
0
95,062
L
Mercury
im-rank21
Mercury
8,931
3,679
0
5,362
17,280
6,479
0
6,251
11,029
0
81,187
W
Arachne
lukeyrom
Arachne
15,348
9,459
0
8,660
14,442
9,205
861
2,195
12,074
0
95,366
L
Mulan
ryukenyt
Mulan
9,423
1,068
0
1,509
14,761
12,818
198
3,064
11,697
0
45,700
W
Bellona
wfcmarc
Bellona
3,396
935
0
6,367
14,095
11,523
864
27
13,904
0
56,711
L
Jormungandr
z3gr1nd
Jormungandr
9,241
1,897
0
1,000
25,288
19,711
0
7,297
17,991
45,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,044
Gold Earned
43,607
561
Minions Killed
449
0
Camps Cleared
0
2,027,869
Distance Traveled
1,768,343
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,185
559
19
1
0
381,324
4
L
Artemis
7,347
367
52
3
0
323,031
3
W
Nu Wa
12,297
615
147
7
0
374,186
1
L
Kukulkan
8,612
431
79
4
0
331,830
0
W
Izanami
11,148
557
139
7
0
401,668
4
L
Mercury
9,629
481
152
8
0
461,460
3
W
Arachne
12,072
604
155
8
0
475,235
3
L
Mulan
8,935
447
109
5
0
354,256
0
W
Bellona
10,342
517
101
5
0
395,456
1
L
Jormungandr
9,084
454
57
3
0
297,766
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role