Player Matchup

Horus
Horus
DonHopOnSmite
Horus
Level 15
God Stats
19W - 10L
1,852 SR
Queue Stats
111W - 91L
1,388 Elo+
Party 3
Ares
Ares
Evangelist99
Ares
Level 4
God Stats
2W - 2L
1,280 SR
Queue Stats
2W - 3L
1,191 Elo+
Solo
Medusa
Medusa
IconicEgg
Medusa
Level 15
God Stats
50W - 26L
1,658 SR
Queue Stats
106W - 97L
1,251 Elo+
Party 3
Hades
Hades
LoliFeetLover
Hades
Level 4
God Stats
4W - 1L
1,700 SR
Queue Stats
6W - 1L
1,756 Elo+
Party 1
Gilgamesh
Gilgamesh
Vianite
Gilgamesh
Level 60
God Stats
4W - 1L
1,837 SR
Queue Stats
153W - 155L
1,537 Elo+
Party 1
Team Averages
Level 20
1,665 SR
1,425 Elo+

VS

Team Averages
Level 23
1,583 SR
1,431 Elo+
Hun Batz
Hun Batz
ReryRp
Hun Batz
Level 29
God Stats
2W - 1L
1,497 SR
Queue Stats
73W - 111L
1,262 Elo+
Solo
Izanami
Izanami
WolfSquads
Izanami
Level 24
God Stats
2W - 2L
1,504 SR
Queue Stats
22W - 13L
1,600 Elo+
Party 4
Anubis
Anubis
tinglepringle
Anubis
Level 29
God Stats
8W - 9L
1,507 SR
Queue Stats
97W - 122L
1,356 Elo+
Party 2
Hel
Hel
uncledrew032
Hel
Level 6
God Stats
1W - 2L
1,641 SR
Queue Stats
5W - 14L
1,391 Elo+
Party 2
Pele
Pele
xMitsux
Pele
Level 28
God Stats
5W - 1L
1,767 SR
Queue Stats
25W - 16L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,672
548
4,518
7,029
2,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
0 / 3 / 3
6,546
468
2,464
9,070
4,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
IconicEgg
Medusa
11
3 / 6 / 0
6,748
482
5,493
8,499
2,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
9 / 0 / 3
9,838
703
13,042
11,188
7,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Vianite
Gilgamesh
14
5 / 0 / 2
8,642
617
4,863
8,790
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ReryRp
Hun Batz
9
0 / 3 / 2
6,006
429
2,061
10,456
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
WolfSquads
Izanami
12
9 / 3 / 0
7,444
532
9,932
9,125
3,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 0
5,656
404
3,027
7,721
3,609
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 7
6,264
447
2,958
7,880
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pele
xMitsux
Pele
13
2 / 4 / 0
7,276
520
6,648
10,436
3,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
19
Kills
11
11
Deaths
20
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
W
0
3
3
0.5
W
Medusa
IconicEgg
Medusa
3
6
0
0.5
W
9
0
3
10.5
L
Hun Batz
ReryRp
Hun Batz
0
3
2
0.33
W
Gilgamesh
Vianite
Gilgamesh
5
0
2
6
L
Izanami
WolfSquads
Izanami
9
3
0
3
L
0
6
0
0
L
0
4
7
0.88
L
Pele
xMitsux
Pele
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
24,626
44,576
Taken
45,618
22,497
Mitigated
16,436
14,909
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,518
2,250
0
1,063
7,029
2,932
916
0
7,029
0
33,668
W
2,464
47
0
1,510
9,070
4,007
1,092
1,383
7,687
13,133
0
W
Medusa
IconicEgg
Medusa
5,493
2,010
0
905
8,499
2,231
1,990
825
7,674
0
30,158
W
13,042
2,478
260
8,726
11,188
7,481
829
2,999
8,189
68,767
0
L
Hun Batz
ReryRp
Hun Batz
2,061
418
0
1,196
10,456
3,047
156
2,925
7,531
0
32,085
W
Gilgamesh
Vianite
Gilgamesh
4,863
1,703
0
2,445
8,790
5,846
36
778
8,012
0
63,226
L
Izanami
WolfSquads
Izanami
9,932
8,089
0
2,189
9,125
3,052
1,187
3,123
6,002
0
41,897
L
3,027
171
0
1,532
7,721
3,609
0
5,134
2,587
22,928
0
L
2,958
1,000
469
2,226
7,880
3,427
660
2,704
5,176
15,068
0
L
Pele
xMitsux
Pele
6,648
1,516
0
3,866
10,436
3,301
640
1,620
8,816
0
44,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,446
Gold Earned
32,646
366
Minions Killed
284
0
Camps Cleared
0
1,295,534
Distance Traveled
1,100,796
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,672
548
73
5
0
239,380
0
W
Ares
6,546
468
16
1
0
250,855
0
W
Medusa
6,748
482
49
4
0
252,195
0
W
Hades
9,838
703
120
9
0
275,799
2
L
Hun Batz
6,006
429
65
5
0
286,290
0
W
Gilgamesh
8,642
617
108
8
0
277,305
0
L
Izanami
7,444
532
76
5
0
213,424
2
L
Anubis
5,656
404
49
4
0
176,840
1
L
Hel
6,264
447
18
1
0
201,836
0
L
Pele
7,276
520
76
5
0
222,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role