Player Matchup

Nike
Nike
CuriousMitten70
Nike
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 107L
1,291 Elo+
Solo
Bacchus
Bacchus
Fist4nippls
Bacchus
Level 12
God Stats
0W - 4L
1,256 SR
Queue Stats
13W - 34L
1,391 Elo+
Party 1
Thanatos
Thanatos
bad_doodoo_brown
Thanatos
Level 46
God Stats
10W - 24L
1,294 SR
Queue Stats
84W - 132L
1,338 Elo+
Party 1
Izanami
Izanami
larrydeanowens25
Izanami
Level 17
God Stats
0W - 1L
1,186 SR
Queue Stats
0W - 3L
1,090 Elo+
Solo
Scylla
Scylla
weezvy
Scylla
Level 28
God Stats
20W - 16L
1,530 SR
Queue Stats
133W - 133L
1,299 Elo+
Party 1
Team Averages
Level 26
1,353 SR
1,282 Elo+

VS

Team Averages
Level 20
1,425 SR
1,299 Elo+
Cupid
Cupid
FreyStroud
Cupid
Level 5
God Stats
1W - 0L
1,218 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Osiris
Osiris
KILLASQUAD11
Osiris
Level 24
God Stats
1W - 0L
1,732 SR
Queue Stats
15W - 21L
1,271 Elo+
Solo
Thanatos
Thanatos
Send_It_3000
Thanatos
Level 24
God Stats
1W - 1L
1,234 SR
Queue Stats
7W - 5L
1,171 Elo+
Solo
Ymir
Ymir
TruthNotAFable
Ymir
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 12L
1,319 Elo+
Solo
Discordia
Discordia
mystical_Patato
Discordia
Level 29
God Stats
2W - 0L
1,443 SR
Queue Stats
4W - 2L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,531
353
0
0
0
Bacchus
Fist4nippls
Bacchus
7
1 / 4 / 0
4,883
488
1,438
7,285
3,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
5 / 3 / 4
6,055
606
5,453
7,835
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 5 / 2
5,320
532
3,866
7,118
2,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
weezvy
Scylla
9
5 / 3 / 2
5,826
583
5,186
5,603
1,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
5 / 0 / 0
6,649
665
2,075
7,094
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
11
3 / 1 / 2
6,308
631
3,196
5,285
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Send_It_3000
Thanatos
8
2 / 4 / 5
5,301
530
2,326
6,540
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 1 / 5
5,644
564
4,664
6,161
4,470
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
mystical_Patato
Discordia
8
3 / 7 / 2
5,446
545
5,258
6,275
1,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
13
Kills
15
15
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Bacchus
Fist4nippls
Bacchus
1
4
0
0.25
W
Cupid
5
0
0
5
W
Osiris
3
1
2
4
W
Thanatos
Send_It_3000
Thanatos
2
4
5
1.13
W
2
1
5
4.5
L
5
3
4
2.33
L
2
5
2
0.6
W
Discordia
mystical_Patato
Discordia
3
7
2
0.57
L
Scylla
weezvy
Scylla
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,943
Damage
17,519
27,841
Taken
31,355
9,622
Mitigated
13,916
7,237
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Bacchus
Fist4nippls
Bacchus
1,438
518
0
0
7,285
3,713
0
2,329
4,956
10,760
0
W
Cupid
2,075
1,109
27
3,754
7,094
2,410
1,218
440
6,654
0
39,535
W
Osiris
3,196
1,699
0
837
5,285
3,807
1,335
1,337
3,831
0
30,209
W
Thanatos
Send_It_3000
Thanatos
2,326
704
139
2,588
6,540
1,556
353
1,105
5,275
0
8,516
W
4,664
1,517
60
60
6,161
4,470
200
1,738
4,391
12,659
0
L
5,453
1,512
0
4,572
7,835
2,285
0
1,834
6,001
0
24,297
L
3,866
2,657
26
909
7,118
2,024
513
3,276
3,842
0
21,398
W
Discordia
mystical_Patato
Discordia
5,258
355
70
63
6,275
1,673
0
1,665
4,422
21,607
0
L
Scylla
weezvy
Scylla
5,186
285
0
1,730
5,603
1,600
660
2,483
3,120
19,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,615
Gold Earned
29,348
141
Minions Killed
193
0
Camps Cleared
0
725,734
Distance Traveled
923,409
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,531
353
0
0
0
0
0
L
Bacchus
4,883
488
18
2
0
151,243
0
W
Cupid
6,649
665
73
7
0
205,382
3
W
Osiris
6,308
631
65
7
0
184,369
1
W
Thanatos
5,301
530
15
2
0
161,831
0
W
Ymir
5,644
564
15
2
0
174,904
0
L
Thanatos
6,055
606
46
5
0
196,618
1
L
Izanami
5,320
532
47
5
0
189,491
3
W
Discordia
5,446
545
25
3
0
196,923
0
L
Scylla
5,826
583
30
3
0
188,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role