Player Matchup

Ra
Ra
MALACOVEIO_BR
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
YKitsuneY
Neith
Level 4
God Stats
1W - 1L
1,737 SR
Queue Stats
6W - 6L
1,242 Elo+
Party 1
Ymir
Ymir
Youtube_joakito
Ymir
Level 28
God Stats
19W - 28L
1,468 SR
Queue Stats
94W - 168L
1,290 Elo+
Party 2
Loki
Loki
luiza_Xd3
Loki
Level 27
God Stats
15W - 24L
1,373 SR
Queue Stats
44W - 47L
1,349 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
zProFoXllk
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 23L
1,369 Elo+
Party 1
Team Averages
Level 16
1,516 SR
1,350 Elo+

VS

Team Averages
Level 19
1,624 SR
1,406 Elo+
Neith
Neith
ELQUeLEEsJOTO
Neith
Level 18
God Stats
19W - 5L
1,591 SR
Queue Stats
59W - 64L
1,280 Elo+
Solo
Ymir
Ymir
FireStormszz
Ymir
Level 28
God Stats
5W - 2L
1,755 SR
Queue Stats
124W - 139L
1,428 Elo+
Solo
Pele
Pele
M1RROR_iFdxs-
Pele
Level 17
God Stats
3W - 2L
1,546 SR
Queue Stats
213W - 209L
1,373 Elo+
Solo
Anubis
Anubis
Sonecabrb
Anubis
Level 28
God Stats
6W - 0L
1,728 SR
Queue Stats
48W - 46L
1,447 Elo+
Solo
Odin
Odin
Zin420
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 12 / 2
7,262
363
4,180
11,842
3,394
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
YKitsuneY
Neith
15
6 / 1 / 5
9,185
459
15,162
11,808
3,920
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 3 / 2
8,900
445
3,782
13,451
9,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Loki
14
8 / 5 / 2
9,373
469
8,564
9,653
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
zProFoXllk
Morgan Le Fay
7
2 / 2 / 3
6,681
334
2,580
4,693
1,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 5
9,701
485
8,739
11,065
3,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 4 / 3
9,795
490
3,943
15,459
10,396
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 2 / 5
9,712
486
4,661
11,780
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
Sonecabrb
Anubis
19
8 / 2 / 3
12,343
617
11,209
9,214
4,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Zin420
Odin
15
6 / 7 / 3
9,758
488
6,143
15,890
15,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
17
Kills
19
23
Deaths
17
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
2
4
3
0.88
W
1
2
5
1.75
L
1
12
2
0.17
W
Anubis
Sonecabrb
Anubis
8
2
3
4.75
L
Neith
YKitsuneY
Neith
6
1
5
8.5
L
0
3
2
0.33
W
Odin
Zin420
Odin
6
7
3
1.07
L
Loki
8
5
2
1.8
L
Morgan Le Fay
zProFoXllk
Morgan Le Fay
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,268
Damage
34,695
51,447
Taken
63,408
21,367
Mitigated
38,830
6,617
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,739
3,491
0
2,229
11,065
3,754
4,315
815
10,216
0
62,703
W
3,943
497
0
1,209
15,459
10,396
432
811
14,513
40,582
0
W
4,661
1,318
0
1,588
11,780
4,542
224
1,547
10,193
0
65,357
L
4,180
766
31
743
11,842
3,394
38
3,002
8,840
26,366
0
W
Anubis
Sonecabrb
Anubis
11,209
468
0
5,471
9,214
4,384
4,229
3,253
5,807
71,496
0
L
Neith
YKitsuneY
Neith
15,162
4,962
0
2,342
11,808
3,920
392
1,813
9,995
0
44,747
L
3,782
753
0
1,693
13,451
9,004
357
5,801
7,650
32,994
0
W
Odin
Zin420
Odin
6,143
3,206
0
4,131
15,890
15,754
1,401
3,630
11,849
0
28,990
L
Loki
8,564
3,183
0
1,042
9,653
3,949
0
2,140
7,513
0
48,875
L
Morgan Le Fay
zProFoXllk
Morgan Le Fay
2,580
470
0
766
4,693
1,100
0
2,396
2,297
10,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,401
Gold Earned
51,309
243
Minions Killed
461
0
Camps Cleared
0
1,266,397
Distance Traveled
1,699,916
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,701
485
114
6
0
344,316
0
W
Ymir
9,795
490
51
3
0
303,027
4
W
Pele
9,712
486
96
5
0
399,150
1
L
Ra
7,262
363
35
2
0
262,305
1
W
Anubis
12,343
617
155
8
0
327,114
4
L
Neith
9,185
459
57
3
0
345,787
5
L
Ymir
8,900
445
53
3
0
228,253
0
W
Odin
9,758
488
45
2
0
326,309
3
L
Loki
9,373
469
80
4
0
292,444
3
L
Morgan Le Fay
6,681
334
18
1
0
137,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role