Player Matchup

Ne Zha
Ne Zha
Angel24Ismael1
Ne Zha
Level 99
God Stats
4W - 8L
1,383 SR
Queue Stats
104W - 123L
1,420 Elo+
Solo
Ullr
Ullr
David1805
Ullr
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
406W - 460L
1,415 Elo+
Solo
Ares
Ares
MythicKing
Ares
Level 86
God Stats
5W - 13L
1,278 SR
Queue Stats
264W - 299L
1,475 Elo+
Solo
Merlin
Merlin
SingularityGabe
Merlin
Level 41
God Stats
10W - 9L
1,434 SR
Queue Stats
10W - 12L
1,378 Elo+
Solo
King Arthur
King Arthur
bigron75
King Arthur
Level 109
God Stats
3W - 9L
1,352 SR
Queue Stats
350W - 400L
1,424 Elo+
Solo
Team Averages
Level 86
1,390 SR
1,422 Elo+

VS

Team Averages
Level 72
1,494 SR
1,394 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EoDBlazen
Thanatos
Level 59
God Stats
3W - 1L
1,568 SR
Queue Stats
32W - 31L
1,445 Elo+
Solo
Persephone
Persephone
Niphus1
Persephone
Level 45
God Stats
6W - 1L
1,500 SR
Queue Stats
173W - 178L
1,326 Elo+
Solo
Nike
Nike
TheBestStump
Nike
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,302 Elo+
Solo
Sobek
Sobek
vikipiki
Sobek
Level 61
God Stats
46W - 62L
1,401 SR
Queue Stats
360W - 434L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,466
539
4,621
9,547
2,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
10
0 / 4 / 0
5,726
477
2,821
6,709
1,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 1
6,049
504
6,202
10,165
5,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
4 / 6 / 0
7,239
603
7,793
8,311
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
bigron75
King Arthur
11
2 / 3 / 1
6,675
556
6,958
8,980
4,389
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 1 / 3
7,663
639
4,579
5,872
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
EoDBlazen
Thanatos
12
11 / 2 / 2
8,128
677
9,843
10,768
5,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Niphus1
Persephone
11
2 / 2 / 6
7,204
600
5,833
6,565
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
2 / 2 / 3
6,248
521
5,174
8,531
3,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
vikipiki
Sobek
9
2 / 0 / 7
6,313
526
5,511
11,095
8,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
21
21
Deaths
7
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
3
5.5
L
0
4
3
0.38
L
Ullr
0
4
0
0
W
Thanatos
EoDBlazen
Thanatos
11
2
2
6
L
1
4
1
0.38
W
Persephone
Niphus1
Persephone
2
2
6
2.5
L
4
6
0
0.67
W
2
2
3
1.75
L
King Arthur
bigron75
King Arthur
2
3
1
0.83
W
Sobek
vikipiki
Sobek
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,395
Damage
30,940
43,712
Taken
42,831
15,847
Mitigated
21,937
9,579
Healing
17,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,579
1,575
0
2,353
5,872
1,917
444
1,834
4,038
0
47,646
L
4,621
2,487
0
2,259
9,547
2,614
0
1,122
8,300
0
38,523
L
Ullr
2,821
1,275
0
380
6,709
1,735
0
1,741
4,942
0
32,244
W
Thanatos
EoDBlazen
Thanatos
9,843
4,075
0
7,945
10,768
5,269
0
2,714
8,054
0
36,709
L
6,202
623
215
1,957
10,165
5,066
0
4,062
6,039
14,436
0
W
Persephone
Niphus1
Persephone
5,833
854
0
1,752
6,565
2,057
570
3,726
2,837
30,335
0
L
7,793
666
0
2,270
8,311
2,043
0
2,558
5,532
35,828
0
W
5,174
1,041
0
1,631
8,531
3,991
31
1,019
7,512
0
20,801
L
King Arthur
bigron75
King Arthur
6,958
876
0
2,498
8,980
4,389
140
1,442
6,847
0
36,861
W
Sobek
vikipiki
Sobek
5,511
1,063
0
3,526
11,095
8,703
200
5,087
6,008
16,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,155
Gold Earned
35,556
282
Minions Killed
295
0
Camps Cleared
0
1,173,674
Distance Traveled
1,177,013
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,663
639
109
9
0
216,566
4
L
Ne Zha
6,466
539
73
6
0
247,782
2
L
Ullr
5,726
477
65
5
0
221,639
0
W
Thanatos
8,128
677
61
5
0
275,770
0
L
Ares
6,049
504
17
1
0
250,972
0
W
Persephone
7,204
600
65
5
0
222,559
2
L
Merlin
7,239
603
67
6
0
219,217
3
W
Nike
6,248
521
42
4
0
224,318
0
L
King Arthur
6,675
556
60
5
0
234,064
4
W
Sobek
6,313
526
18
2
0
237,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role