Player Matchup

Khepri
Khepri
Bunkerbunny71
Khepri
Level 39
God Stats
15W - 11L
1,543 SR
Queue Stats
83W - 81L
1,419 Elo+
Party 3
Chaac
Chaac
FenrirIsntBroken
Chaac
Level 109
God Stats
9W - 8L
1,469 SR
Queue Stats
263W - 241L
1,498 Elo+
Party 3
Jing Wei
Jing Wei
Minihaloe
Jing Wei
Level 44
God Stats
1W - 1L
1,504 SR
Queue Stats
73W - 57L
1,602 Elo+
Party 1
Thanatos
Thanatos
Raviiio
Thanatos
Level 94
God Stats
45W - 24L
1,700 SR
Queue Stats
466W - 411L
1,464 Elo+
Party 3
Ra
Ra
wacks619
Ra
Level 68
God Stats
43W - 33L
1,578 SR
Queue Stats
43W - 33L
1,518 Elo+
Party 1
Team Averages
Level 71
1,559 SR
1,500 Elo+

VS

Team Averages
Level 72
1,500 SR
1,478 Elo+
Hun Batz
Hun Batz
Barrett963
Hun Batz
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 170L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
BraverStraw
Gilgamesh
Level 45
God Stats
28W - 14L
1,467 SR
Queue Stats
359W - 322L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
JimFrigglnLahey
Kukulkan
Level 47
God Stats
41W - 44L
1,472 SR
Queue Stats
719W - 742L
1,415 Elo+
Solo
Eset
Eset
MystifiedNut7
Eset
Level 124
God Stats
1W - 5L
1,455 SR
Queue Stats
215W - 193L
1,487 Elo+
Party 2
Loki
Loki
Yefonse
Loki
Level 47
God Stats
5W - 5L
1,606 SR
Queue Stats
195W - 191L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 3
5,337
534
2,546
7,089
5,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 3
5,988
599
4,417
6,005
5,333
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Minihaloe
Jing Wei
10
2 / 0 / 1
5,411
541
3,418
3,757
1,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Raviiio
Thanatos
11
4 / 1 / 4
6,474
647
3,746
5,337
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 0 / 0
6,060
606
3,271
2,825
860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Barrett963
Hun Batz
8
0 / 2 / 0
4,599
460
2,876
7,140
2,548
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
BraverStraw
Gilgamesh
8
1 / 3 / 0
4,816
482
3,109
7,378
2,235
Kukulkan
10
0 / 2 / 0
5,341
534
2,351
4,546
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,822
482
4,852
3,642
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
Yefonse
Loki
9
1 / 4 / 0
5,429
543
2,493
7,236
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
2
2
Deaths
11
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Barrett963
Hun Batz
0
2
0
0
L
Gilgamesh
BraverStraw
Gilgamesh
1
3
0
0.33
W
0
0
3
1.5
W
2
1
3
3.5
L
Kukulkan
0
2
0
0
W
Jing Wei
Minihaloe
Jing Wei
2
0
1
2.5
L
0
0
0
0
W
Thanatos
Raviiio
Thanatos
4
1
4
6
L
Loki
Yefonse
Loki
1
4
0
0.25
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,398
Damage
15,681
25,013
Taken
29,942
15,422
Mitigated
9,034
12,188
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Barrett963
Hun Batz
2,876
1,292
159
758
7,140
2,548
0
1,322
5,818
0
16,025
L
Gilgamesh
BraverStraw
Gilgamesh
3,109
758
0
789
7,378
2,235
0
683
6,695
0
14,833
W
2,546
559
81
3,082
7,089
5,253
0
3,356
3,733
11,384
0
W
4,417
750
0
1,982
6,005
5,333
279
482
5,523
0
31,763
L
Kukulkan
2,351
292
0
648
4,546
1,558
0
1,290
3,256
32,091
0
W
Jing Wei
Minihaloe
Jing Wei
3,418
2,352
0
551
3,757
1,750
0
1,496
2,261
0
35,775
L
4,852
736
296
1,402
3,642
901
122
1,456
2,186
30,795
0
W
Thanatos
Raviiio
Thanatos
3,746
1,096
0
5,214
5,337
2,226
181
600
4,737
0
29,638
L
Loki
Yefonse
Loki
2,493
705
0
1,842
7,236
1,792
0
1,298
5,938
0
29,296
W
3,271
183
42
1,236
2,825
860
552
1,269
1,556
35,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
25,007
281
Minions Killed
237
0
Camps Cleared
0
978,329
Distance Traveled
965,298
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,599
460
24
2
0
195,314
0
L
Gilgamesh
4,816
482
31
3
0
181,931
1
W
Khepri
5,337
534
24
2
0
194,462
0
W
Chaac
5,988
599
57
6
0
192,437
1
L
Kukulkan
5,341
534
58
6
0
188,981
2
W
Jing Wei
5,411
541
74
7
0
178,226
3
L
Eset
4,822
482
63
6
0
181,515
4
W
Thanatos
6,474
647
65
7
0
211,610
2
L
Loki
5,429
543
61
6
0
217,557
1
W
Ra
6,060
606
61
6
0
201,594
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role