Player Matchup

Terra
Terra
BloodWolv
Terra
Level 146
God Stats
0W - 2L
1,761 SR
Queue Stats
233W - 178L
1,638 Elo+
Party 2
Bacchus
Bacchus
Liamisrandom
Bacchus
Level 17
God Stats
11W - 8L
1,572 SR
Queue Stats
107W - 68L
1,621 Elo+
Party 2
Medusa
Medusa
Nellangel
Medusa
Level 40
God Stats
15W - 8L
1,658 SR
Queue Stats
82W - 70L
1,522 Elo+
Solo
Kukulkan
Kukulkan
Nexus2point0
Kukulkan
Level 98
God Stats
8W - 3L
1,752 SR
Queue Stats
111W - 73L
1,555 Elo+
Party 2
Mercury
Mercury
thejackster10
Mercury
Level 109
God Stats
4W - 3L
1,822 SR
Queue Stats
246W - 169L
1,616 Elo+
Party 2
Team Averages
Level 82
1,713 SR
1,590 Elo+

VS

Team Averages
Level 55
1,627 SR
1,616 Elo+
Ares
Ares
IncomingPwn
Ares
Level 34
God Stats
5W - 0L
1,865 SR
Queue Stats
80W - 53L
1,608 Elo+
Solo
Poseidon
Poseidon
LuuckyD
Poseidon
Level 86
God Stats
7W - 4L
1,605 SR
Queue Stats
272W - 260L
1,521 Elo+
Party 1
Arachne
Arachne
MobiIis
Arachne
Level 105
God Stats
3W - 3L
1,471 SR
Queue Stats
413W - 399L
1,585 Elo+
Party 1
Zeus
Zeus
ShelbiteV3
Zeus
Level 5
God Stats
2W - 0L
1,695 SR
Queue Stats
6W - 1L
1,722 Elo+
Party 1
Danzaburou
Danzaburou
SpaskaBoi
Danzaburou
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 57L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BloodWolv
Terra
16
3 / 3 / 2
10,329
544
8,553
15,322
9,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Liamisrandom
Bacchus
12
1 / 7 / 2
7,660
403
2,835
19,419
15,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Nellangel
Medusa
14
0 / 5 / 2
8,412
443
8,264
13,576
4,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Nexus2point0
Kukulkan
16
4 / 6 / 6
9,680
509
11,064
13,304
5,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
18
5 / 6 / 5
11,108
585
8,356
13,578
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 14
10,412
548
11,200
14,481
17,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Poseidon
LuuckyD
Poseidon
19
4 / 3 / 4
11,395
600
13,917
11,180
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
MobiIis
Arachne
17
7 / 3 / 6
11,006
579
9,024
14,413
7,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 4 / 6
11,651
613
13,131
10,740
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
SpaskaBoi
Danzaburou
18
5 / 1 / 4
11,482
604
11,010
10,909
4,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
13
Kills
27
27
Deaths
13
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Terra
BloodWolv
Terra
3
3
2
1.33
W
3
2
14
5
L
Bacchus
Liamisrandom
Bacchus
1
7
2
0.29
W
Poseidon
LuuckyD
Poseidon
4
3
4
2
W
Arachne
MobiIis
Arachne
7
3
6
3.33
L
Medusa
Nellangel
Medusa
0
5
2
0.2
L
Kukulkan
Nexus2point0
Kukulkan
4
6
6
1.17
W
8
4
6
2.75
W
Danzaburou
SpaskaBoi
Danzaburou
5
1
4
7
L
Mercury
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,072
Damage
58,282
75,199
Taken
61,723
40,802
Mitigated
39,339
13,454
Healing
13,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BloodWolv
Terra
8,553
1,570
374
4,296
15,322
9,756
378
7,925
7,255
52,481
0
W
11,200
762
0
2,186
14,481
17,909
913
4,937
9,544
22,020
0
L
Bacchus
Liamisrandom
Bacchus
2,835
326
0
720
19,419
15,720
30
10,985
8,369
16,444
0
W
Poseidon
LuuckyD
Poseidon
13,917
963
0
2,380
11,180
4,842
0
4,478
6,702
82,099
0
W
Arachne
MobiIis
Arachne
9,024
5,951
0
5,040
14,413
7,360
1,008
4,733
9,680
0
64,248
L
Medusa
Nellangel
Medusa
8,264
3,293
0
2,890
13,576
4,307
0
2,542
11,034
0
54,042
L
Kukulkan
Nexus2point0
Kukulkan
11,064
1,569
0
3,305
13,304
5,260
0
8,897
4,003
54,701
0
W
13,131
1,387
0
2,706
10,740
4,775
0
5,859
4,881
82,976
0
W
Danzaburou
SpaskaBoi
Danzaburou
11,010
5,889
0
1,659
10,909
4,453
3,720
2,517
8,392
0
93,236
L
Mercury
8,356
4,306
0
1,869
13,578
5,759
51
7,114
6,290
0
92,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
55,946
497
Minions Killed
569
0
Camps Cleared
0
1,828,391
Distance Traveled
1,827,613
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,329
544
108
6
0
363,554
7
W
Ares
10,412
548
16
1
0
362,585
6
L
Bacchus
7,660
403
27
1
0
347,052
7
W
Poseidon
11,395
600
153
8
0
328,831
6
W
Arachne
11,006
579
102
5
0
445,964
3
L
Medusa
8,412
443
104
5
0
357,726
7
L
Kukulkan
9,680
509
105
6
0
332,792
3
W
Zeus
11,651
613
145
8
0
335,728
4
W
Danzaburou
11,482
604
153
8
0
354,505
0
L
Mercury
11,108
585
153
8
0
427,267
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role