Player Matchup

Osiris
Osiris
DAT DWARF KING
Osiris
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 61L
1,551 Elo+
Party 2
Jormungandr
Jormungandr
DayAttorney2624
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Throwing a Fitt
Jing Wei
Level 128
God Stats
2W - 1L
1,703 SR
Queue Stats
178W - 172L
1,617 Elo+
Solo
Freya
Freya
WaffleCat2
Freya
Level 149
God Stats
7W - 4L
1,566 SR
Queue Stats
202W - 203L
1,485 Elo+
Party 2
Achilles
Achilles
ki11matic
Achilles
Level 139
God Stats
3W - 1L
1,635 SR
Queue Stats
49W - 50L
1,533 Elo+
Party 2
Team Averages
Level 109
1,581 SR
1,537 Elo+

VS

Team Averages
Level 89
1,517 SR
1,622 Elo+
Tyr
Tyr
ImFragginBaby
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,692 Elo+
Party 3
Chiron
Chiron
P4NDA CAKES
Chiron
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,534 Elo+
Party 1
Camazotz
Camazotz
Rolynco
Camazotz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Solo Sponge
Merlin
Level 158
God Stats
2W - 3L
1,583 SR
Queue Stats
225W - 213L
1,580 Elo+
Party 1
Xing Tian
Xing Tian
gamingpr0phet
Xing Tian
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 26L
1,802 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 15
8,841
884
9,700
11,657
10,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
DayAttorney2624
Jormungandr
14
2 / 2 / 12
8,614
861
5,796
12,289
11,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jing Wei
17
4 / 2 / 11
9,692
969
10,287
9,439
4,308
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Freya
15
5 / 4 / 10
9,396
940
14,700
13,383
6,695
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
ki11matic
Achilles
16
10 / 3 / 11
10,090
1,009
17,802
15,928
19,120
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 8
7,826
783
6,289
20,202
14,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
14
4 / 4 / 3
7,785
779
12,301
11,894
4,988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Camazotz
Rolynco
Camazotz
10
0 / 7 / 7
6,997
700
540
8,645
4,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
16
5 / 5 / 5
9,344
934
18,690
11,987
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
gamingpr0phet
Xing Tian
13
3 / 5 / 8
8,245
825
9,076
14,514
12,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
25
Kills
14
14
Deaths
25
59
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
3
15
3.83
W
Jormungandr
DayAttorney2624
Jormungandr
2
2
12
4
L
2
4
8
1.5
L
Chiron
4
4
3
1.38
L
Camazotz
Rolynco
Camazotz
0
7
7
0.5
L
Merlin
5
5
5
1.5
W
Jing Wei
4
2
11
4.75
W
Freya
5
4
10
2.5
L
Xing Tian
gamingpr0phet
Xing Tian
3
5
8
1.4
W
Achilles
ki11matic
Achilles
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,285
Damage
46,896
62,696
Taken
67,242
51,636
Mitigated
40,866
19,168
Healing
21,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,700
3,329
1,144
1,495
11,657
10,314
669
5,411
6,246
0
14,495
W
Jormungandr
DayAttorney2624
Jormungandr
5,796
1,803
192
1,183
12,289
11,199
494
6,300
5,989
15,057
0
L
6,289
1,247
573
7,795
20,202
14,243
135
6,883
12,779
0
8,976
L
Chiron
12,301
6,227
1,533
4,974
11,894
4,988
1,234
3,722
7,933
0
22,241
L
Camazotz
Rolynco
Camazotz
540
483
33
385
8,645
4,073
239
4,018
4,441
0
1,280
L
Merlin
18,690
1,040
180
3,997
11,987
4,929
340
4,811
6,933
35,230
0
W
Jing Wei
10,287
7,366
349
2,154
9,439
4,308
2,915
4,265
5,174
0
31,383
W
Freya
14,700
4,542
1,606
4,590
13,383
6,695
786
6,852
6,531
23,099
0
L
Xing Tian
gamingpr0phet
Xing Tian
9,076
685
930
1,567
14,514
12,633
130
3,939
10,259
13,262
0
W
Achilles
ki11matic
Achilles
17,802
4,248
1,860
4,595
15,928
19,120
581
4,938
10,990
6,163
17,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,633
Gold Earned
40,197
100
Minions Killed
78
0
Camps Cleared
0
1,003,912
Distance Traveled
926,655
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,841
884
8
1
0
235,145
0
W
Jormungandr
8,614
861
15
2
0
197,579
0
L
Tyr
7,826
783
4
0
0
216,781
0
L
Chiron
7,785
779
24
2
0
180,203
0
L
Camazotz
6,997
700
4
0
0
130,536
0
L
Merlin
9,344
934
38
4
0
200,445
3
W
Jing Wei
9,692
969
54
5
0
185,326
3
W
Freya
9,396
940
16
2
0
188,256
0
L
Xing Tian
8,245
825
8
1
0
198,690
0
W
Achilles
10,090
1,009
7
1
0
197,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role