Player Matchup

Medusa
Medusa
Drip2times
Medusa
Level 8
God Stats
14W - 13L
1,860 SR
Queue Stats
21W - 29L
1,412 Elo+
Party 2
Xing Tian
Xing Tian
HaqJr
Xing Tian
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 109L
1,500 Elo+
Party 1
Horus
Horus
Jestrus
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
331W - 295L
1,500 Elo+
Party 1
Scylla
Scylla
saltyslapmeat
Scylla
Level 66
God Stats
121W - 133L
1,389 SR
Queue Stats
320W - 376L
1,414 Elo+
Party 2
Fenrir
Fenrir
sluggga
Fenrir
Level 65
God Stats
15W - 9L
1,635 SR
Queue Stats
372W - 434L
1,434 Elo+
Party 2
Team Averages
Level 45
1,577 SR
1,452 Elo+

VS

Team Averages
Level 59
1,545 SR
1,431 Elo+
Skadi
Skadi
ClouDed_Tomb
Skadi
Level 79
God Stats
6W - 7L
1,536 SR
Queue Stats
96W - 118L
1,409 Elo+
Party 4
Sol
Sol
DayOfTheDemons
Sol
Level 127
God Stats
2W - 0L
1,761 SR
Queue Stats
55W - 53L
1,448 Elo+
Party 3
Gilgamesh
Gilgamesh
WagnaMclovin
Gilgamesh
Level 18
God Stats
4W - 2L
1,352 SR
Queue Stats
23W - 26L
1,383 Elo+
Party 3
Ganesha
Ganesha
fugitave
Ganesha
Level 28
God Stats
3W - 2L
1,610 SR
Queue Stats
95W - 115L
1,426 Elo+
Party 4
Da Ji
Da Ji
stevo0101
Da Ji
Level 44
God Stats
2W - 1L
1,466 SR
Queue Stats
26W - 32L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drip2times
Medusa
18
2 / 9 / 5
11,167
486
5,319
17,116
5,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xing Tian
HaqJr
Xing Tian
16
1 / 7 / 5
10,795
469
10,484
25,580
25,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Jestrus
Horus
17
1 / 5 / 0
10,465
455
5,396
15,411
11,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
6 / 9 / 6
12,572
547
18,059
17,699
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
sluggga
Fenrir
20
9 / 11 / 5
13,309
579
15,843
25,432
10,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 5
13,846
602
20,380
15,057
6,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 4 / 10
14,010
609
19,809
18,279
6,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
WagnaMclovin
Gilgamesh
20
5 / 2 / 3
13,378
582
8,771
13,755
12,580
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
fugitave
Ganesha
17
3 / 6 / 22
11,242
489
15,358
25,013
33,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Da Ji
stevo0101
Da Ji
20
7 / 5 / 9
13,212
574
10,232
17,517
8,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
90
19
Kills
41
41
Deaths
21
21
Assists
49
Player
Kills
Deaths
Assists
KDA
W
15
4
5
4.38
W
11
4
10
4
L
Medusa
Drip2times
Medusa
2
9
5
0.5
L
Xing Tian
HaqJr
Xing Tian
1
7
5
0.5
L
Horus
Jestrus
Horus
1
5
0
0.2
W
Gilgamesh
WagnaMclovin
Gilgamesh
5
2
3
3.25
W
Ganesha
fugitave
Ganesha
3
6
22
2.33
L
6
9
6
1
L
Fenrir
sluggga
Fenrir
9
11
5
1.05
W
Da Ji
stevo0101
Da Ji
7
5
9
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,101
Damage
74,550
101,238
Taken
89,621
58,938
Mitigated
67,298
12,991
Healing
21,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,380
9,907
0
1,907
15,057
6,114
2,349
7,124
7,933
0
91,370
W
19,809
7,034
0
9,444
18,279
6,907
4,314
6,251
12,028
101,413
0
L
Medusa
Drip2times
Medusa
5,319
2,341
0
2,069
17,116
5,559
0
3,805
13,303
0
78,709
L
Xing Tian
HaqJr
Xing Tian
10,484
1,119
0
777
25,580
25,008
0
9,749
15,757
39,386
0
L
Horus
Jestrus
Horus
5,396
2,744
0
1,628
15,411
11,741
581
2,354
13,035
0
61,388
W
Gilgamesh
WagnaMclovin
Gilgamesh
8,771
2,591
0
3,659
13,755
12,580
1,682
414
13,341
0
73,693
W
Ganesha
fugitave
Ganesha
15,358
1,391
232
5,410
25,013
33,685
966
9,451
15,562
45,125
0
L
18,059
1,068
0
2,333
17,699
6,073
0
8,112
9,311
68,346
0
L
Fenrir
sluggga
Fenrir
15,843
5,762
0
6,184
25,432
10,557
0
10,640
14,520
0
82,256
W
Da Ji
stevo0101
Da Ji
10,232
1,698
0
632
17,517
8,012
1,223
5,367
12,150
0
105,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,308
Gold Earned
65,688
471
Minions Killed
670
0
Camps Cleared
0
2,047,240
Distance Traveled
2,001,688
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,846
602
174
8
0
392,880
5
W
Sol
14,010
609
173
8
0
393,053
1
L
Medusa
11,167
486
97
4
0
406,804
0
L
Xing Tian
10,795
469
38
2
0
424,729
0
L
Horus
10,465
455
110
5
0
414,353
2
W
Gilgamesh
13,378
582
150
7
0
400,432
0
W
Ganesha
11,242
489
20
1
0
398,081
5
L
Scylla
12,572
547
114
5
0
386,489
0
L
Fenrir
13,309
579
112
5
0
414,865
1
W
Da Ji
13,212
574
153
7
0
417,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role