Player Matchup

Yemoja
Yemoja
GD9438
Yemoja
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 9L
976 Elo+
Party 1
Sol
Sol
ShadowRipper420
Sol
Level 14
God Stats
4W - 9L
1,378 SR
Queue Stats
5W - 9L
1,152 Elo+
Party 1
Neith
Neith
WeedmoseIRL
Neith
Level 30
God Stats
14W - 18L
1,427 SR
Queue Stats
52W - 70L
1,265 Elo+
Solo
Artemis
Artemis
danchini97
Artemis
Level 4
God Stats
1W - 2L
1,255 SR
Queue Stats
3W - 3L
1,090 Elo+
Solo
Guan Yu
Guan Yu
nagelsx
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,412 SR
1,197 Elo+

VS

Team Averages
Level 21
1,505 SR
1,411 Elo+
Yemoja
Yemoja
KledandSkaarl
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 2
Susano
Susano
RossiV2
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 191L
1,350 Elo+
Party 2
Set
Set
Zis0r
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 66L
1,289 Elo+
Solo
Skadi
Skadi
dragonheart559
Skadi
Level 67
God Stats
23W - 19L
1,526 SR
Queue Stats
439W - 522L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
waho63
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GD9438
Yemoja
10
1 / 2 / 4
7,130
509
4,544
8,398
7,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

15
10 / 1 / 2
9,632
688
9,498
9,539
3,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 1 / 0
8,034
574
7,759
4,745
1,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
danchini97
Artemis
9
0 / 5 / 2
6,303
450
1,313
8,268
2,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
nagelsx
Guan Yu
14
5 / 2 / 0
8,770
626
7,816
8,168
10,475
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 3
6,360
454
2,606
7,960
4,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
RossiV2
Susano
11
0 / 2 / 6
6,890
492
3,602
10,445
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
Zis0r
Set
13
4 / 6 / 0
8,275
591
5,054
11,182
6,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 2 / 1
7,365
526
7,813
9,376
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
waho63
Kukulkan
7
0 / 9 / 0
4,849
346
1,665
7,468
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
22
Kills
10
11
Deaths
23
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
GD9438
Yemoja
1
2
4
1.5
L
1
4
3
0.63
L
Susano
RossiV2
Susano
0
2
6
1.5
W
10
1
2
11
W
6
1
0
6
L
Set
Zis0r
Set
4
6
0
0.67
W
Artemis
danchini97
Artemis
0
5
2
0.2
L
5
2
1
2.75
W
Guan Yu
nagelsx
Guan Yu
5
2
0
2.5
L
Kukulkan
waho63
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,930
Damage
20,740
39,118
Taken
46,431
25,837
Mitigated
19,816
10,605
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
GD9438
Yemoja
4,544
646
555
60
8,398
7,804
426
1,607
6,791
15,792
0
L
2,606
963
811
77
7,960
4,714
0
3,703
4,157
9,656
0
L
Susano
RossiV2
Susano
3,602
1,269
0
5,772
10,445
3,206
0
1,727
8,686
0
39,992
W
9,498
3,171
179
5,111
9,539
3,403
5,379
1,717
7,822
60,724
0
W
7,759
3,517
0
1,044
4,745
1,904
626
817
3,928
0
40,009
L
Set
Zis0r
Set
5,054
1,804
0
1,826
11,182
6,513
0
804
10,358
0
32,288
W
Artemis
danchini97
Artemis
1,313
843
0
1,553
8,268
2,251
56
130
8,138
0
21,913
L
7,813
3,449
0
2,388
9,376
2,989
11
1,992
7,352
0
41,429
W
Guan Yu
nagelsx
Guan Yu
7,816
1,789
80
2,023
8,168
10,475
650
0
8,168
0
48,132
L
Kukulkan
waho63
Kukulkan
1,665
573
0
919
7,468
2,394
125
5,378
1,836
9,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,869
Gold Earned
33,739
348
Minions Killed
245
0
Camps Cleared
0
1,280,151
Distance Traveled
1,156,857
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,130
509
20
1
0
253,059
3
L
Yemoja
6,360
454
14
1
0
252,740
0
L
Susano
6,890
492
77
6
0
303,864
1
W
Sol
9,632
688
132
9
0
252,973
4
W
Neith
8,034
574
73
5
0
267,255
0
L
Set
8,275
591
67
5
0
195,808
1
W
Artemis
6,303
450
37
3
0
230,688
0
L
Skadi
7,365
526
76
5
0
264,939
0
W
Guan Yu
8,770
626
86
6
0
276,176
0
L
Kukulkan
4,849
346
11
1
0
139,506
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role