Player Matchup

Hades
Hades
Alan3953
Hades
Level 42
God Stats
2W - 1L
1,890 SR
Queue Stats
64W - 91L
1,273 Elo+
Party 3
Heimdallr
Heimdallr
DAMI_nator7
Heimdallr
Level 39
God Stats
1W - 5L
1,249 SR
Queue Stats
5W - 13L
1,400 Elo+
Solo
Kali
Kali
LongBoungMan
Kali
Level 29
God Stats
19W - 31L
1,400 SR
Queue Stats
197W - 371L
1,246 Elo+
Party 2
Sun Wukong
Sun Wukong
grubenvsb67
Sun Wukong
Level 60
God Stats
5W - 16L
1,500 SR
Queue Stats
242W - 373L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
michel102356
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 82L
1,275 Elo+
Party 3
Team Averages
Level 40
1,508 SR
1,300 Elo+

VS

Team Averages
Level 67
1,432 SR
1,448 Elo+
Cupid
Cupid
Batant
Cupid
Level 89
God Stats
100W - 70L
1,486 SR
Queue Stats
424W - 388L
1,414 Elo+
Party 1
Ymir
Ymir
Bezoman14
Ymir
Level 78
God Stats
214W - 193L
1,528 SR
Queue Stats
404W - 391L
1,430 Elo+
Party 1
Sylvanus
Sylvanus
Guenole5821
Sylvanus
Level 73
God Stats
12W - 15L
1,098 SR
Queue Stats
384W - 363L
1,435 Elo+
Solo
Odin
Odin
Tijuana-Djeezus
Odin
Level 10
God Stats
3W - 0L
1,715 SR
Queue Stats
29W - 37L
1,530 Elo+
Party 1
Janus
Janus
stonman94
Janus
Level 87
God Stats
3W - 9L
1,333 SR
Queue Stats
363W - 354L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Alan3953
Hades
15
0 / 3 / 1
8,321
378
9,770
15,067
7,751
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
DAMI_nator7
Heimdallr
15
1 / 6 / 1
9,488
431
8,070
16,147
5,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 2
8,575
390
3,601
16,723
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
grubenvsb67
Sun Wukong
15
1 / 8 / 2
9,058
412
5,642
20,887
12,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
michel102356
Cthulhu
13
2 / 5 / 0
9,255
421
4,537
12,910
10,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Batant
Cupid
20
4 / 0 / 4
14,429
656
12,155
12,535
5,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
16
3 / 3 / 10
12,386
563
7,076
22,131
18,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Guenole5821
Sylvanus
20
10 / 1 / 5
13,991
636
21,452
17,443
10,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 0 / 5
13,843
629
11,732
12,320
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
stonman94
Janus
18
2 / 1 / 6
12,479
567
8,858
8,386
2,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
25
25
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
Alan3953
Hades
0
3
1
0.17
W
Cupid
Batant
Cupid
4
0
4
6
W
Ymir
3
3
10
2.67
L
Heimdallr
DAMI_nator7
Heimdallr
1
6
1
0.25
W
Sylvanus
Guenole5821
Sylvanus
10
1
5
12.5
L
0
3
2
0.33
W
6
0
5
8.5
L
Sun Wukong
grubenvsb67
Sun Wukong
1
8
2
0.25
L
Cthulhu
michel102356
Cthulhu
2
5
0
0.4
W
Janus
stonman94
Janus
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,620
Damage
61,273
81,734
Taken
72,815
43,705
Mitigated
43,378
15,725
Healing
30,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Alan3953
Hades
9,770
185
0
4,466
15,067
7,751
0
7,716
7,092
38,961
0
W
Cupid
Batant
Cupid
12,155
6,229
515
5,945
12,535
5,338
9,012
3,027
9,508
0
130,223
W
Ymir
7,076
606
0
2,210
22,131
18,847
345
3,761
18,370
53,584
0
L
Heimdallr
DAMI_nator7
Heimdallr
8,070
5,068
0
3,332
16,147
5,784
685
5,965
10,126
0
66,318
W
Sylvanus
Guenole5821
Sylvanus
21,452
7,425
3,712
10,187
17,443
10,476
5,168
5,218
12,225
86,736
13,407
L
3,601
1,526
0
2,537
16,723
6,673
0
7,924
8,755
0
41,404
W
11,732
2,630
0
6,258
12,320
5,826
2,154
910
11,076
1,857
106,400
L
Sun Wukong
grubenvsb67
Sun Wukong
5,642
880
0
5,390
20,887
12,679
0
10,811
9,984
0
40,970
L
Cthulhu
michel102356
Cthulhu
4,537
118
0
0
12,910
10,818
0
2,935
9,915
23,485
0
W
Janus
stonman94
Janus
8,858
49
0
2,042
8,386
2,891
1,613
2,899
5,487
71,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,697
Gold Earned
67,128
341
Minions Killed
706
0
Camps Cleared
0
1,827,025
Distance Traveled
2,036,925
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,321
378
60
3
0
361,408
4
W
Cupid
14,429
656
194
9
0
360,383
6
W
Ymir
12,386
563
65
3
0
417,876
4
L
Heimdallr
9,488
431
107
5
0
329,701
4
W
Sylvanus
13,991
636
149
7
0
369,025
2
L
Kali
8,575
390
76
3
0
441,834
1
W
Odin
13,843
629
168
8
0
450,035
4
L
Sun Wukong
9,058
412
63
3
0
383,872
2
L
Cthulhu
9,255
421
35
2
0
310,210
2
W
Janus
12,479
567
130
6
0
439,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role