Player Matchup

Neith
Neith
Byrett
Neith
Level 5
God Stats
28W - 10L
1,593 SR
Queue Stats
30W - 15L
1,212 Elo+
Party 1
Bacchus
Bacchus
FeezDarK
Bacchus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 15L
1,294 Elo+
Party 2
Artemis
Artemis
ItsMrTroll
Artemis
Level 7
God Stats
36W - 17L
1,416 SR
Queue Stats
40W - 22L
1,345 Elo+
Party 1
Zeus
Zeus
Toughers2k15
Zeus
Level 6
God Stats
29W - 9L
1,824 SR
Queue Stats
33W - 18L
1,202 Elo+
Party 1
Fenrir
Fenrir
la_dideXIII
Fenrir
Level 28
God Stats
16W - 22L
1,458 SR
Queue Stats
92W - 122L
1,392 Elo+
Party 2
Team Averages
Level 14
1,558 SR
1,289 Elo+

VS

Team Averages
Level 13
1,543 SR
1,311 Elo+
Ullr
Ullr
Gr1m_Reaper31
Ullr
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
100W - 119L
1,442 Elo+
Solo
Danzaburou
Danzaburou
Grow1er
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,026 Elo+
Solo
Cthulhu
Cthulhu
LemonBlitzcraig
Cthulhu
Level 5
God Stats
1W - 1L
1,714 SR
Queue Stats
1W - 3L
1,363 Elo+
Solo
Osiris
Osiris
Taktikaali
Osiris
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 15L
1,587 Elo+
Solo
Da Ji
Da Ji
zvezdi4kata
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Byrett
Neith
20
6 / 1 / 13
13,750
982
10,998
7,287
2,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
FeezDarK
Bacchus
20
2 / 5 / 28
14,476
1,034
17,437
19,763
20,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
ItsMrTroll
Artemis
20
14 / 3 / 12
15,345
1,096
47,191
19,251
7,700
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
3 / 2 / 13
13,305
950
15,383
9,338
3,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
10 / 6 / 13
14,267
1,019
18,590
15,444
7,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

124

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 4
14,038
1,003
15,640
18,540
8,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Grow1er
Danzaburou
19
4 / 7 / 2
12,861
919
12,693
19,850
9,167
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
0 / 9 / 9
12,272
877
5,755
26,225
29,365
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Taktikaali
Osiris
20
6 / 4 / 8
15,157
1,083
17,462
30,116
30,597
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
1 / 9 / 9
12,744
910
10,081
21,204
10,763
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
35
Kills
17
17
Deaths
35
79
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
Byrett
Neith
6
1
13
12.5
W
Bacchus
FeezDarK
Bacchus
2
5
28
3.2
L
6
6
4
1.33
L
Danzaburou
Grow1er
Danzaburou
4
7
2
0.71
W
Artemis
ItsMrTroll
Artemis
14
3
12
6.67
L
0
9
9
0.5
L
Osiris
Taktikaali
Osiris
6
4
8
2.5
W
3
2
13
4.75
W
Fenrir
10
6
13
2.75
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,599
Damage
61,631
71,083
Taken
115,935
42,225
Mitigated
88,194
13,839
Healing
2,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Byrett
Neith
10,998
5,343
0
1,418
7,287
2,867
0
1,022
6,265
0
28,363
W
Bacchus
FeezDarK
Bacchus
17,437
2,138
147
2,851
19,763
20,199
0
1,652
17,997
35,923
0
L
15,640
6,835
0
440
18,540
8,302
0
6,210
12,330
0
35,457
L
Danzaburou
Grow1er
Danzaburou
12,693
4,345
0
1,623
19,850
9,167
0
7,294
12,556
0
41,805
W
Artemis
ItsMrTroll
Artemis
47,191
34,796
0
7,548
19,251
7,700
0
2,672
16,579
0
72,767
L
5,755
1,153
77
6
26,225
29,365
0
6,282
19,943
23,409
0
L
Osiris
Taktikaali
Osiris
17,462
4,507
0
0
30,116
30,597
0
7,269
22,847
15,639
34,335
W
15,383
2,766
0
391
9,338
3,535
0
2,141
7,197
48,890
0
W
Fenrir
18,590
8,084
0
1,484
15,444
7,924
0
2,909
12,535
0
26,876
L
10,081
2,190
0
53
21,204
10,763
0
5,765
15,439
0
19,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,143
Gold Earned
67,072
259
Minions Killed
248
5
Camps Cleared
4
1,301,763
Distance Traveled
1,213,715
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,750
982
53
4
0
246,300
0
W
Bacchus
14,476
1,034
33
2
3
277,419
0
L
Ullr
14,038
1,003
37
3
1
250,785
0
L
Danzaburou
12,861
919
82
6
0
213,468
0
W
Artemis
15,345
1,096
62
4
1
246,527
0
L
Cthulhu
12,272
877
27
2
0
236,115
2
L
Osiris
15,157
1,083
78
6
2
252,785
0
W
Zeus
13,305
950
92
7
0
243,713
0
W
Fenrir
14,267
1,019
19
1
1
287,804
0
L
Da Ji
12,744
910
24
2
1
260,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role