Player Matchup

Nox
Nox
FTalarico
Nox
Level 24
God Stats
6W - 0L
1,932 SR
Queue Stats
52W - 27L
1,612 Elo+
Solo
Kali
Kali
Malayaql5847
Kali
Level 28
God Stats
3W - 3L
1,197 SR
Queue Stats
191W - 160L
1,554 Elo+
Solo
Olorun
Olorun
SchiiZo
Olorun
Level 13
God Stats
9W - 8L
1,503 SR
Queue Stats
206W - 199L
1,624 Elo+
Solo
Cabrakan
Cabrakan
SmmiterianO
Cabrakan
Level 27
God Stats
1W - 1L
1,121 SR
Queue Stats
28W - 22L
1,530 Elo+
Solo
Danzaburou
Danzaburou
SoddenPandora1
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 138L
1,476 Elo+
Solo
Team Averages
Level 24
1,451 SR
1,559 Elo+

VS

Team Averages
Level 37
1,587 SR
1,555 Elo+
Thanatos
Thanatos
ByGuedes
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,637 Elo+
Party 1
King Arthur
King Arthur
Hechecero
King Arthur
Level 23
God Stats
4W - 6L
1,386 SR
Queue Stats
276W - 251L
1,575 Elo+
Solo
Anubis
Anubis
JuliSL
Anubis
Level 23
God Stats
3W - 2L
1,702 SR
Queue Stats
51W - 37L
1,535 Elo+
Solo
Terra
Terra
Zenitz
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,513 Elo+
Party 1
Izanami
Izanami
ZhiendC
Izanami
Level 6
God Stats
17W - 5L
1,846 SR
Queue Stats
113W - 103L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
10,712
564
9,707
6,866
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
14 / 2 / 6
13,719
722
18,357
13,745
5,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
SchiiZo
Olorun
18
6 / 2 / 4
11,773
620
13,387
11,621
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
SmmiterianO
Cabrakan
13
0 / 4 / 6
8,853
466
5,450
17,766
14,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
SoddenPandora1
Danzaburou
13
2 / 7 / 2
9,325
491
8,060
11,740
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ByGuedes
Thanatos
13
3 / 6 / 2
8,527
449
5,599
16,295
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Hechecero
King Arthur
17
1 / 4 / 1
10,134
533
5,837
14,817
11,210
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
JuliSL
Anubis
16
3 / 6 / 3
9,688
510
7,814
13,642
7,295
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
Zenitz
Terra
12
3 / 4 / 6
8,229
433
7,067
18,787
16,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
ZhiendC
Izanami
16
6 / 6 / 3
10,363
545
13,543
13,728
5,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
26
Kills
16
16
Deaths
26
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ByGuedes
Thanatos
3
6
2
0.67
W
4
1
9
8.5
L
King Arthur
Hechecero
King Arthur
1
4
1
0.38
L
Anubis
JuliSL
Anubis
3
6
3
0.75
W
14
2
6
8.5
W
Olorun
SchiiZo
Olorun
6
2
4
4
W
Cabrakan
SmmiterianO
Cabrakan
0
4
6
0.75
W
Danzaburou
SoddenPandora1
Danzaburou
2
7
2
0.43
L
Terra
Zenitz
Terra
3
4
6
1.5
L
Izanami
ZhiendC
Izanami
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,961
Damage
39,860
61,738
Taken
77,269
29,907
Mitigated
46,197
14,582
Healing
25,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ByGuedes
Thanatos
5,599
2,206
0
12,016
16,295
5,915
28
4,082
12,213
0
53,064
W
9,707
576
0
575
6,866
1,763
2,188
3,676
3,190
52,274
0
L
King Arthur
Hechecero
King Arthur
5,837
169
0
1,680
14,817
11,210
0
6,199
8,618
0
70,346
L
Anubis
JuliSL
Anubis
7,814
258
0
4,422
13,642
7,295
0
7,783
5,859
64,967
0
W
18,357
8,881
0
4,639
13,745
5,455
1,787
2,909
10,836
0
100,253
W
Olorun
SchiiZo
Olorun
13,387
8,806
39
5,454
11,621
4,162
3,104
2,103
9,518
74,797
0
W
Cabrakan
SmmiterianO
Cabrakan
5,450
853
0
1,901
17,766
14,582
24
5,399
12,367
30,209
0
W
Danzaburou
SoddenPandora1
Danzaburou
8,060
4,070
0
1,974
11,740
3,945
706
794
10,946
0
45,605
L
Terra
Zenitz
Terra
7,067
1,756
768
2,867
18,787
16,232
81
9,061
9,726
17,772
0
L
Izanami
ZhiendC
Izanami
13,543
10,780
0
3,629
13,728
5,545
192
1,742
11,986
0
86,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,382
Gold Earned
46,941
531
Minions Killed
565
0
Camps Cleared
0
1,785,228
Distance Traveled
1,599,538
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,527
449
88
5
0
298,590
1
W
Nox
10,712
564
115
6
0
389,799
5
L
King Arthur
10,134
533
151
8
0
364,133
6
L
Anubis
9,688
510
133
7
0
307,952
3
W
Kali
13,719
722
147
8
0
394,598
3
W
Olorun
11,773
620
137
7
0
393,101
5
W
Cabrakan
8,853
466
41
2
0
311,008
12
W
Danzaburou
9,325
491
91
5
0
296,722
2
L
Terra
8,229
433
18
1
0
331,473
5
L
Izanami
10,363
545
175
9
0
297,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role