Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
Fran-HET
Gilgamesh
Diamond IV
Level 129
God Stats
10W - 8L
1,637 SR
Queue Stats
338W - 324L
2,057 MMR
Solo
Artemis
Artemis
Gold I
TimeIessData
Artemis
Gold I
Level 158
God Stats
9W - 1L
1,862 SR
Queue Stats
22W - 10L
1,835 MMR
Party 1
Loki
Loki
Gold IV
WOLFIE NL
Loki
Gold IV
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 4L
1,818 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
apenamichael
Sylvanus
Platinum IV
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
529W - 515L
1,822 MMR
Solo
Ra
Ra
Platinum III
jukimura
Ra
Platinum III
Level 106
God Stats
13W - 14L
1,496 SR
Queue Stats
338W - 349L
1,814 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,599 SR
1,869 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,558 SR
1,874 MMR
Ymir
Ymir
Platinum V
DefensiveRagu
Ymir
Platinum V
Level 144
God Stats
8W - 13L
1,533 SR
Queue Stats
59W - 52L
1,989 MMR
Solo
Discordia
Discordia
Gold I
Mereenia
Discordia
Gold I
Level 157
God Stats
10W - 11L
1,633 SR
Queue Stats
281W - 275L
1,806 MMR
Party 2
Danzaburou
Danzaburou
Platinum IV
StrafeScratch
Danzaburou
Platinum IV
Level 115
God Stats
4W - 4L
1,402 SR
Queue Stats
653W - 649L
1,798 MMR
Party 3
Osiris
Osiris
Platinum IV
iS0tox
Osiris
Platinum IV
Level 128
God Stats
7W - 9L
1,539 SR
Queue Stats
613W - 619L
1,786 MMR
Party 3
Arachne
Arachne
Platinum I
samlar1
Arachne
Platinum I
Level 160
God Stats
17W - 13L
1,682 SR
Queue Stats
285W - 281L
1,990 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fran-HET
Gilgamesh
20
6 / 3 / 3
13,920
633
17,797
23,716
22,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
TimeIessData
Artemis
18
9 / 3 / 5
13,048
593
17,089
14,067
5,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
20
13 / 4 / 11
14,308
650
23,637
21,423
9,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
apenamichael
Sylvanus
19
4 / 1 / 18
11,854
539
6,761
14,789
17,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 2 / 10
12,333
561
8,944
9,178
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetTiamatZeusScyllaJanus

VS

Bans
Morgan Le FayAthenaVulcanGaneshaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 6
11,128
506
6,319
24,269
24,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Mereenia
Discordia
15
1 / 10 / 3
9,316
423
9,766
13,510
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
StrafeScratch
Danzaburou
18
0 / 6 / 1
11,224
510
5,538
16,107
5,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
iS0tox
Osiris
17
3 / 5 / 1
11,141
506
11,765
20,592
22,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
samlar1
Arachne
16
6 / 8 / 4
10,920
496
15,721
22,259
11,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
37
Kills
13
13
Deaths
37
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
Gilgamesh
Fran-HET
Gilgamesh
6
3
3
2.5
L
Discordia
Mereenia
Discordia
1
10
3
0.25
L
Danzaburou
StrafeScratch
Danzaburou
0
6
1
0.08
W
Artemis
TimeIessData
Artemis
9
3
5
3.83
W
Loki
13
4
11
4.63
W
Sylvanus
apenamichael
Sylvanus
4
1
18
13
L
Osiris
iS0tox
Osiris
3
5
1
0.7
W
5
2
10
5
L
Arachne
samlar1
Arachne
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,228
Damage
49,109
83,173
Taken
96,737
59,339
Mitigated
67,612
28,361
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,319
735
0
1,620
24,269
24,466
0
4,826
19,281
37,018
0
W
Gilgamesh
Fran-HET
Gilgamesh
17,797
5,635
0
6,783
23,716
22,858
1,051
3,131
20,585
0
91,596
L
Discordia
Mereenia
Discordia
9,766
338
0
940
13,510
3,607
0
2,872
10,484
67,307
0
L
Danzaburou
StrafeScratch
Danzaburou
5,538
1,107
0
3,843
16,107
5,578
0
656
15,417
0
95,232
W
Artemis
TimeIessData
Artemis
17,089
9,171
0
4,843
14,067
5,500
3,686
2,208
11,859
0
100,182
W
Loki
23,637
8,318
0
1,910
21,423
9,692
1,705
5,121
16,302
0
124,608
W
Sylvanus
apenamichael
Sylvanus
6,761
2,808
2,067
4,941
14,789
17,830
318
6,446
8,343
27,095
8,086
L
Osiris
iS0tox
Osiris
11,765
2,795
0
3,720
20,592
22,355
330
1,616
18,940
12,816
60,089
W
8,944
855
4,371
3,446
9,178
3,459
1,196
3,055
6,123
79,570
0
L
Arachne
samlar1
Arachne
15,721
9,049
0
6,887
22,259
11,606
0
4,441
17,659
0
65,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,463
Gold Earned
53,729
641
Minions Killed
596
0
Camps Cleared
0
2,091,321
Distance Traveled
1,924,706
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,128
506
46
2
0
377,991
6
W
Gilgamesh
13,920
633
143
7
0
408,915
2
L
Discordia
9,316
423
139
6
0
335,016
9
L
Danzaburou
11,224
510
167
8
0
402,715
6
W
Artemis
13,048
593
125
6
0
388,003
7
W
Loki
14,308
650
149
7
0
457,383
3
W
Sylvanus
11,854
539
57
3
0
394,490
4
L
Osiris
11,141
506
153
7
0
404,978
1
W
Ra
12,333
561
167
8
0
442,530
9
L
Arachne
10,920
496
91
4
0
404,006
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role