Player Matchup

Gilgamesh
Gilgamesh
Lore_Barbo
Gilgamesh
Level 65
God Stats
17W - 12L
1,492 SR
Queue Stats
130W - 186L
1,408 Elo+
Party 1
Anubis
Anubis
samu-nighix
Anubis
Level 81
God Stats
5W - 11L
1,372 SR
Queue Stats
189W - 250L
1,446 Elo+
Party 1
Pele
Pele
snak541
Pele
Level 131
God Stats
4W - 11L
1,524 SR
Queue Stats
935W - 772L
1,727 Elo+
Solo
Team Averages
Level 92
1,463 SR
1,527 Elo+

VS

Team Averages
Level 120
1,693 SR
1,625 Elo+
Artio
Artio
LeegloryDDS
Artio
Level 160
God Stats
81W - 22L
1,786 SR
Queue Stats
728W - 361L
1,740 Elo+
Party 2
Fenrir
Fenrir
ZettaiNoBaka
Fenrir
Level 155
God Stats
41W - 17L
1,793 SR
Queue Stats
615W - 296L
1,753 Elo+
Party 2
Baron Samedi
Baron Samedi
ZevoAcidicZ69
Baron Samedi
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lore_Barbo
Gilgamesh
12
3 / 6 / 8
9,923
620
12,079
19,225
13,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
15
4 / 3 / 8
10,707
669
11,311
11,118
4,838
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
snak541
Pele
15
8 / 7 / 4
11,981
749
17,271
17,870
7,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 9
10,832
677
9,287
19,427
16,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
17
9 / 2 / 5
12,341
771
17,006
17,159
7,310
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
ZevoAcidicZ69
Baron Samedi
14
4 / 9 / 6
10,528
658
13,360
16,101
8,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
36
15
Kills
16
16
Deaths
15
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Gilgamesh
Lore_Barbo
Gilgamesh
3
6
8
1.17
W
Fenrir
9
2
5
5.75
W
Baron Samedi
ZevoAcidicZ69
Baron Samedi
4
9
6
0.78
L
Anubis
4
3
8
2.67
L
Pele
snak541
Pele
8
7
4
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
39,653
48,213
Taken
52,687
25,528
Mitigated
32,106
11,865
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,287
1,181
1,159
4,516
19,427
16,276
93
3,656
15,209
33,755
0
L
Gilgamesh
Lore_Barbo
Gilgamesh
12,079
2,479
259
3,418
19,225
13,424
237
9,488
9,737
0
21,756
W
Fenrir
17,006
5,263
0
2,865
17,159
7,310
0
2,640
14,261
0
51,367
W
Baron Samedi
ZevoAcidicZ69
Baron Samedi
13,360
2,158
1,307
3,789
16,101
8,520
587
5,015
10,739
30,173
0
L
Anubis
11,311
803
0
4,409
11,118
4,838
811
4,755
6,363
43,392
0
L
Pele
snak541
Pele
17,271
4,457
0
3,779
17,870
7,266
414
8,404
9,466
0
52,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,611
Gold Earned
33,701
155
Minions Killed
138
0
Camps Cleared
0
813,355
Distance Traveled
854,017
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,832
677
45
3
0
294,377
1
L
Gilgamesh
9,923
620
28
2
0
275,840
0
W
Fenrir
12,341
771
57
4
0
335,259
7
W
Baron Samedi
10,528
658
36
2
0
224,381
0
L
Anubis
10,707
669
68
4
0
256,344
3
L
Pele
11,981
749
59
4
0
281,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role