Player Matchup

Khepri
Khepri
Bambucha666
Khepri
Level 56
God Stats
12W - 4L
1,668 SR
Queue Stats
76W - 74L
1,492 Elo+
Party 1
Bastet
Bastet
IValeroS
Bastet
Level 64
God Stats
13W - 13L
1,584 SR
Queue Stats
80W - 82L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
Moewhaha
Baron Samedi
Level 148
God Stats
184W - 177L
1,612 SR
Queue Stats
653W - 645L
1,538 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ShacoSMolochkom
Ah Muzen Cab
Level 66
God Stats
22W - 25L
1,468 SR
Queue Stats
355W - 356L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
nefilim11
Ah Puch
Level 127
God Stats
36W - 24L
1,619 SR
Queue Stats
884W - 916L
1,566 Elo+
Solo
Team Averages
Level 92
1,590 SR
1,504 Elo+

VS

Team Averages
Level 78
1,532 SR
1,469 Elo+
Izanami
Izanami
Mayoba9
Izanami
Level 67
God Stats
4W - 10L
1,288 SR
Queue Stats
103W - 138L
1,378 Elo+
Party 2
Hera
Hera
PiscesGemini
Hera
Level 53
God Stats
1W - 6L
1,560 SR
Queue Stats
12W - 16L
1,496 Elo+
Solo
Bacchus
Bacchus
Poutpout9
Bacchus
Level 64
God Stats
21W - 22L
1,489 SR
Queue Stats
95W - 133L
1,369 Elo+
Party 2
Nu Wa
Nu Wa
Samuraider
Nu Wa
Level 81
God Stats
2W - 3L
1,626 SR
Queue Stats
33W - 31L
1,545 Elo+
Solo
Serqet
Serqet
Sypherys
Serqet
Level 126
God Stats
6W - 5L
1,695 SR
Queue Stats
292W - 243L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
1 / 1 / 9
8,230
1,176
3,319
7,243
6,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
IValeroS
Bastet
14
3 / 3 / 9
8,205
1,172
6,133
8,034
2,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Moewhaha
Baron Samedi
14
2 / 1 / 10
8,024
1,146
7,087
4,409
2,261
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
ShacoSMolochkom
Ah Muzen Cab
14
5 / 0 / 8
8,707
1,244
8,134
3,363
1,177
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ah Puch
nefilim11
Ah Puch
14
2 / 0 / 6
7,701
1,100
5,968
3,258
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

316

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mayoba9
Izanami
13
0 / 3 / 1
6,855
979
3,312
7,831
2,788
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 3
7,350
1,050
5,494
4,527
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Poutpout9
Bacchus
13
1 / 3 / 4
7,351
1,050
6,079
10,941
12,011
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
13
1 / 1 / 4
7,521
1,074
4,802
4,487
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Sypherys
Serqet
13
2 / 2 / 1
7,485
1,069
4,618
5,447
3,262
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
13
Kills
5
5
Deaths
13
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
9
5.5
W
Bastet
IValeroS
Bastet
3
3
9
2.5
L
Izanami
Mayoba9
Izanami
0
3
1
0.17
W
Baron Samedi
Moewhaha
Baron Samedi
2
1
10
7
L
1
4
3
0.63
L
Bacchus
Poutpout9
Bacchus
1
3
4
1
L
Nu Wa
1
1
4
3
W
Ah Muzen Cab
ShacoSMolochkom
Ah Muzen Cab
5
0
8
9
L
Serqet
Sypherys
Serqet
2
2
1
1.25
W
Ah Puch
nefilim11
Ah Puch
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,641
Damage
24,305
26,307
Taken
33,233
13,499
Mitigated
21,239
4,701
Healing
301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,319
82
0
571
7,243
6,274
0
4,921
2,194
4,827
0
W
Bastet
IValeroS
Bastet
6,133
2,838
0
0
8,034
2,668
0
4,466
3,391
0
23,032
L
Izanami
Mayoba9
Izanami
3,312
2,141
0
291
7,831
2,788
0
4,216
3,507
0
17,164
W
Baron Samedi
Moewhaha
Baron Samedi
7,087
465
1,383
1,352
4,409
2,261
0
3,083
1,209
35,464
0
L
5,494
1,077
0
0
4,527
1,665
0
2,815
1,600
20,211
0
L
Bacchus
Poutpout9
Bacchus
6,079
459
0
10
10,941
12,011
0
5,342
5,353
9,097
0
L
Nu Wa
4,802
1,597
0
0
4,487
1,513
0
1,471
2,968
26,583
0
W
Ah Muzen Cab
ShacoSMolochkom
Ah Muzen Cab
8,134
881
0
1,085
3,363
1,177
0
2,401
844
0
25,419
L
Serqet
Sypherys
Serqet
4,618
428
0
0
5,447
3,262
0
1,872
3,431
484
11,249
W
Ah Puch
nefilim11
Ah Puch
5,968
349
0
310
3,258
1,119
0
1,698
1,263
19,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
36,562
177
Minions Killed
183
7
Camps Cleared
5
801,682
Distance Traveled
719,467
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,230
1,176
6
1
1
151,332
0
W
Bastet
8,205
1,172
29
4
1
176,235
0
L
Izanami
6,855
979
55
8
0
127,179
0
W
Baron Samedi
8,024
1,146
71
10
1
146,949
2
L
Hera
7,350
1,050
47
7
1
111,165
0
L
Bacchus
7,351
1,050
7
1
2
148,603
0
L
Nu Wa
7,521
1,074
54
8
0
150,349
0
W
Ah Muzen Cab
8,707
1,244
28
4
2
175,491
2
L
Serqet
7,485
1,069
20
3
2
182,171
3
W
Ah Puch
7,701
1,100
43
6
2
151,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role