Player Matchup

Sol
Sol
Choo v2
Sol
Level 7
God Stats
1W - 1L
1,785 SR
Queue Stats
5W - 6L
1,344 Elo+
Solo
Izanami
Izanami
andre alduin
Izanami
Level 22
God Stats
13W - 12L
1,469 SR
Queue Stats
15W - 21L
1,267 Elo+
Solo
Pele
Pele
tripples_5
Pele
Level 66
God Stats
2W - 4L
1,412 SR
Queue Stats
38W - 63L
1,297 Elo+
Solo
Team Averages
Level 32
1,555 SR
1,303 Elo+

VS

Team Averages
Level 27
1,390 SR
1,325 Elo+
Tiamat
Tiamat
IsaacXY_37
Tiamat
Level 30
God Stats
2W - 8L
1,349 SR
Queue Stats
16W - 19L
1,293 Elo+
Party 1
Tyr
Tyr
Zo-Ren-Lo
Tyr
Level 28
God Stats
3W - 0L
1,199 SR
Queue Stats
64W - 62L
1,481 Elo+
Solo
Kukulkan
Kukulkan
aaronjqr06-12
Kukulkan
Level 24
God Stats
2W - 1L
1,623 SR
Queue Stats
9W - 11L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
7 / 2 / 2
10,587
706
20,205
17,090
6,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
andre alduin
Izanami
4
0 / 0 / 0
7,083
472
0
0
0
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 5 / 5
9,940
663
6,248
15,952
7,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IsaacXY_37
Tiamat
16
5 / 2 / 2
11,146
743
13,921
12,870
7,417
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 4 / 3
9,407
627
3,048
14,600
11,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
aaronjqr06-12
Kukulkan
14
1 / 4 / 4
9,808
654
6,702
11,426
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
7
7
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
7
2
2
4
W
Tiamat
IsaacXY_37
Tiamat
5
2
2
3
W
1
4
3
0.63
W
Kukulkan
aaronjqr06-12
Kukulkan
1
4
4
0.75
L
Izanami
andre alduin
Izanami
0
0
0
0
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
23,671
33,042
Taken
38,896
14,392
Mitigated
22,324
11,681
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
20,205
6,684
0
8,772
17,090
6,485
70
10,644
6,446
60,461
3,763
W
Tiamat
IsaacXY_37
Tiamat
13,921
174
306
6,007
12,870
7,417
766
6,783
6,087
48,921
0
W
3,048
620
0
1,194
14,600
11,014
945
5,935
8,665
0
31,164
W
Kukulkan
aaronjqr06-12
Kukulkan
6,702
1,120
575
1,580
11,426
3,893
876
6,128
5,298
32,988
0
L
Izanami
andre alduin
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
6,248
679
76
2,833
15,952
7,907
0
9,979
5,973
0
27,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,610
Gold Earned
30,361
123
Minions Killed
161
0
Camps Cleared
0
563,631
Distance Traveled
811,650
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,587
706
91
6
0
257,548
3
W
Tiamat
11,146
743
65
4
0
272,642
1
W
Tyr
9,407
627
39
3
0
289,262
2
W
Kukulkan
9,808
654
57
4
0
249,746
0
L
Izanami
7,083
472
0
0
0
9,396
0
L
Pele
9,940
663
32
2
0
296,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role