Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JOR-Endegner-EL
Chaac
Level 107
God Stats
1W - 4L
1,715 SR
Queue Stats
176W - 180L
1,475 Elo+
Solo
Artemis
Artemis
PiKA_marcossp07
Artemis
Level 76
God Stats
0W - 3L
1,556 SR
Queue Stats
265W - 272L
1,496 Elo+
Solo
Thanatos
Thanatos
eddyelikeLGND
Thanatos
Level 107
God Stats
1W - 1L
1,540 SR
Queue Stats
256W - 253L
1,576 Elo+
Solo
Aphrodite
Aphrodite
oMisterDo
Aphrodite
Level 100
God Stats
23W - 23L
1,613 SR
Queue Stats
480W - 503L
1,515 Elo+
Solo
Team Averages
Level 103
1,585 SR
1,512 Elo+

VS

Team Averages
Level 62
1,564 SR
1,439 Elo+
Izanami
Izanami
AdriFeria10
Izanami
Level 89
God Stats
92W - 64L
1,581 SR
Queue Stats
188W - 165L
1,485 Elo+
Solo
Sol
Sol
BigBearCheeks
Sol
Level 39
God Stats
13W - 9L
1,629 SR
Queue Stats
133W - 161L
1,466 Elo+
Solo
Aphrodite
Aphrodite
dklt0226
Aphrodite
Level 46
God Stats
37W - 26L
1,574 SR
Queue Stats
208W - 222L
1,347 Elo+
Solo
Cu Chulainn
Cu Chulainn
oselu37
Cu Chulainn
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 78L
1,417 Elo+
Solo
Ao Kuang
Ao Kuang
xKayuga-
Ao Kuang
Level 103
God Stats
8W - 5L
1,535 SR
Queue Stats
516W - 476L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
3 / 7 / 8
8,371
441
6,728
17,333
12,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
10 / 5 / 6
9,879
520
20,957
20,584
18,769
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 7 / 3
7,373
388
5,645
12,542
3,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
eddyelikeLGND
Thanatos
14
7 / 8 / 7
9,336
491
14,635
19,587
6,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
oMisterDo
Aphrodite
15
7 / 4 / 8
10,323
543
10,962
19,140
9,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdriFeria10
Izanami
17
11 / 3 / 10
11,814
622
21,531
12,884
4,541
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 5 / 6
11,383
599
17,206
15,418
5,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
dklt0226
Aphrodite
14
2 / 6 / 18
10,169
535
8,591
15,540
15,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
oselu37
Cu Chulainn
14
0 / 11 / 4
9,226
486
8,562
19,230
13,979
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
xKayuga-
Ao Kuang
19
10 / 3 / 8
12,416
653
14,396
19,769
7,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
76
27
Kills
30
31
Deaths
28
32
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
3
7
8
1
W
Izanami
AdriFeria10
Izanami
11
3
10
5.33
W
7
5
6
2
L
10
5
6
2.6
L
0
7
3
0.21
W
Aphrodite
dklt0226
Aphrodite
2
6
18
1.83
L
Thanatos
eddyelikeLGND
Thanatos
7
8
7
1.31
L
Aphrodite
oMisterDo
Aphrodite
7
4
8
2.75
W
Cu Chulainn
oselu37
Cu Chulainn
0
11
4
0.18
W
Ao Kuang
xKayuga-
Ao Kuang
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,927
Damage
70,286
89,186
Taken
82,841
50,401
Mitigated
46,487
40,321
Healing
37,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
6,728
1,463
2,369
2,698
17,333
12,044
0
8,406
8,927
20,292
0
W
Izanami
AdriFeria10
Izanami
21,531
16,676
0
4,798
12,884
4,541
2,722
3,004
9,763
0
102,585
W
17,206
3,600
0
7,832
15,418
5,523
610
3,435
11,893
73,597
7,240
L
20,957
5,453
0
7,798
20,584
18,769
10
8,993
11,591
378
54,223
L
5,645
2,001
0
2,524
12,542
3,620
0
4,179
8,363
0
43,007
W
Aphrodite
dklt0226
Aphrodite
8,591
1,462
5,126
7,980
15,540
15,116
600
7,176
8,247
22,264
0
L
Thanatos
eddyelikeLGND
Thanatos
14,635
4,512
0
9,510
19,587
6,875
0
8,654
10,933
0
51,556
L
Aphrodite
oMisterDo
Aphrodite
10,962
1,874
5,901
9,521
19,140
9,093
0
9,445
9,695
43,249
0
W
Cu Chulainn
oselu37
Cu Chulainn
8,562
5,034
0
4,443
19,230
13,979
381
3,400
15,777
0
42,236
W
Ao Kuang
xKayuga-
Ao Kuang
14,396
3,951
0
6,854
19,769
7,328
0
4,285
15,461
87,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,282
Gold Earned
55,008
316
Minions Killed
485
0
Camps Cleared
0
1,661,074
Distance Traveled
1,696,305
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,371
441
31
2
0
301,869
4
W
Izanami
11,814
622
167
9
0
328,896
0
W
Sol
11,383
599
111
6
0
337,994
2
L
Chaac
9,879
520
78
4
0
337,427
3
L
Artemis
7,373
388
67
4
0
298,974
2
W
Aphrodite
10,169
535
24
1
0
352,092
6
L
Thanatos
9,336
491
67
4
0
380,200
1
L
Aphrodite
10,323
543
73
4
0
342,604
1
W
Cu Chulainn
9,226
486
56
3
0
300,399
2
W
Ao Kuang
12,416
653
127
7
0
376,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role