Player Matchup

Janus
Janus
Callym
Janus
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,516 Elo+
Solo
Fafnir
Fafnir
Hagen I8I
Fafnir
Level 145
God Stats
7W - 3L
1,861 SR
Queue Stats
279W - 236L
1,596 Elo+
Solo
Mercury
Mercury
JookD
Mercury
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
277W - 251L
1,632 Elo+
Party 1
Ares
Ares
TullioxX
Ares
Level 136
God Stats
13W - 9L
1,703 SR
Queue Stats
631W - 623L
1,607 Elo+
Party 1
Ymir
Ymir
Xenz772
Ymir
Level 81
God Stats
6W - 4L
1,529 SR
Queue Stats
302W - 318L
1,554 Elo+
Solo
Team Averages
Level 121
1,618 SR
1,581 Elo+

VS

Team Averages
Level 135
1,540 SR
1,602 Elo+
Danzaburou
Danzaburou
DutchDave93
Danzaburou
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 59L
1,643 Elo+
Party 2
Achilles
Achilles
ThePandaNL
Achilles
Level 125
God Stats
7W - 3L
1,637 SR
Queue Stats
85W - 49L
1,633 Elo+
Party 2
Heimdallr
Heimdallr
Vuchs
Heimdallr
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,608 Elo+
Solo
Kukulkan
Kukulkan
jan katze
Kukulkan
Level 127
God Stats
9W - 7L
1,752 SR
Queue Stats
691W - 718L
1,625 Elo+
Solo
Hou Yi
Hou Yi
olev92
Hou Yi
Level 124
God Stats
0W - 2L
1,309 SR
Queue Stats
76W - 100L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Callym
Janus
20
4 / 1 / 18
14,347
717
20,014
12,891
12,892
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fafnir
Hagen I8I
Fafnir
20
2 / 2 / 17
13,558
678
7,401
23,386
37,799
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
JookD
Mercury
20
6 / 2 / 12
13,021
651
19,071
19,932
12,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
19
2 / 4 / 19
11,911
596
13,512
25,035
32,710
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Ymir
Xenz772
Ymir
20
9 / 3 / 8
13,032
652
8,374
27,022
31,979
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DutchDave93
Danzaburou
19
2 / 3 / 4
12,535
627
19,912
14,700
7,309
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
ThePandaNL
Achilles
19
3 / 5 / 5
11,757
588
10,833
22,247
38,041
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Vuchs
Heimdallr
19
1 / 6 / 6
11,763
588
11,684
14,532
7,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
jan katze
Kukulkan
20
3 / 7 / 8
13,224
661
32,004
16,420
9,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
olev92
Hou Yi
19
3 / 2 / 8
12,366
618
13,250
8,751
3,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
43
23
Kills
12
12
Deaths
23
74
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Janus
Callym
Janus
4
1
18
13
L
Danzaburou
DutchDave93
Danzaburou
2
3
4
1.33
W
Fafnir
Hagen I8I
Fafnir
2
2
17
5.25
W
Mercury
JookD
Mercury
6
2
12
6
L
Achilles
ThePandaNL
Achilles
3
5
5
1.1
W
Ares
2
4
19
2.88
L
Heimdallr
Vuchs
Heimdallr
1
6
6
0.67
W
Ymir
Xenz772
Ymir
9
3
8
4.33
L
Kukulkan
jan katze
Kukulkan
3
7
8
1
L
Hou Yi
olev92
Hou Yi
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,372
Damage
87,683
108,266
Taken
76,650
127,690
Mitigated
66,035
42,625
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Callym
Janus
20,014
1,124
2,934
2,226
12,891
12,892
2,158
2,981
9,673
68,308
0
L
Danzaburou
DutchDave93
Danzaburou
19,912
8,550
1,550
4,315
14,700
7,309
1,214
10,705
3,995
0
37,683
W
Fafnir
Hagen I8I
Fafnir
7,401
1,669
2,782
5,482
23,386
37,799
528
6,932
16,216
14,608
0
W
Mercury
JookD
Mercury
19,071
9,649
5,287
6,795
19,932
12,310
2,204
4,871
14,866
0
42,107
L
Achilles
ThePandaNL
Achilles
10,833
2,017
777
5,298
22,247
38,041
408
12,366
9,881
0
13,955
W
Ares
13,512
313
3,681
3,519
25,035
32,710
769
7,346
17,209
22,838
0
L
Heimdallr
Vuchs
Heimdallr
11,684
4,896
2,098
2,874
14,532
7,674
2,475
9,920
4,612
0
30,956
W
Ymir
Xenz772
Ymir
8,374
866
4,973
4,946
27,022
31,979
333
9,874
16,619
17,377
0
L
Kukulkan
jan katze
Kukulkan
32,004
1,334
2,741
2,746
16,420
9,074
936
10,671
5,749
65,878
0
L
Hou Yi
olev92
Hou Yi
13,250
3,411
2,267
1,390
8,751
3,937
595
5,639
3,112
0
24,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,869
Gold Earned
61,645
185
Minions Killed
189
0
Camps Cleared
0
1,901,983
Distance Traveled
1,714,354
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,347
717
99
5
0
382,511
0
L
Danzaburou
12,535
627
41
2
0
324,940
0
W
Fafnir
13,558
678
13
1
0
315,936
2
W
Mercury
13,021
651
43
2
0
411,280
0
L
Achilles
11,757
588
11
1
0
357,976
0
W
Ares
11,911
596
10
1
0
380,852
0
L
Heimdallr
11,763
588
40
2
0
338,341
4
W
Ymir
13,032
652
20
1
0
411,404
0
L
Kukulkan
13,224
661
83
4
0
334,656
0
L
Hou Yi
12,366
618
14
1
0
358,441
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role