Player Matchup

Amaterasu
Amaterasu
GranniHaiHai
Amaterasu
Level 84
God Stats
17W - 13L
1,666 SR
Queue Stats
330W - 304L
1,569 Elo+
Party 3
Geb
Geb
Hejduk x 23
Geb
Level 16
God Stats
4W - 6L
1,397 SR
Queue Stats
5W - 9L
1,217 Elo+
Party 2
Artemis
Artemis
TheDigallo
Artemis
Level 129
God Stats
3W - 0L
1,636 SR
Queue Stats
96W - 108L
1,428 Elo+
Party 2
Thor
Thor
iLuvLolis
Thor
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 10L
1,801 Elo+
Party 3
Scylla
Scylla
ºSal
Scylla
Level 145
God Stats
6W - 4L
1,820 SR
Queue Stats
98W - 89L
1,642 Elo+
Party 3
Team Averages
Level 77
1,604 SR
1,531 Elo+

VS

Team Averages
Level 61
1,507 SR
1,525 Elo+
Rama
Rama
Brian681
Rama
Level 67
God Stats
26W - 23L
1,570 SR
Queue Stats
309W - 239L
1,590 Elo+
Party 1
Bellona
Bellona
Enymstr
Bellona
Level 38
God Stats
15W - 19L
1,431 SR
Queue Stats
114W - 136L
1,362 Elo+
Solo
Raijin
Raijin
iBeocca
Raijin
Level 64
God Stats
11W - 7L
1,587 SR
Queue Stats
215W - 152L
1,582 Elo+
Party 1
Fenrir
Fenrir
zKagePR
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,576 Elo+
Party 1
Thor
Thor
zSebaPR
Thor
Level 5
God Stats
2W - 3L
1,448 SR
Queue Stats
110W - 102L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GranniHaiHai
Amaterasu
15
3 / 1 / 1
8,485
566
5,287
9,651
6,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 0 / 8
7,520
501
2,572
8,467
8,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
TheDigallo
Artemis
13
5 / 4 / 2
7,868
525
7,950
8,071
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
14
9 / 0 / 4
8,872
591
8,586
10,520
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
ºSal
Scylla
16
3 / 1 / 5
9,403
627
9,178
7,426
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
4 / 3 / 2
7,965
531
6,058
10,348
3,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Enymstr
Bellona
11
0 / 4 / 1
7,020
468
4,649
11,712
8,296
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
iBeocca
Raijin
13
0 / 5 / 1
7,471
498
5,484
8,832
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
zKagePR
Fenrir
11
2 / 5 / 2
7,253
484
3,632
14,722
8,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
zSebaPR
Thor
5
0 / 4 / 0
4,902
327
638
5,755
1,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
20
Kills
6
6
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
4
3
2
1.67
L
Bellona
Enymstr
Bellona
0
4
1
0.13
W
Amaterasu
GranniHaiHai
Amaterasu
3
1
1
3.5
W
0
0
8
4
W
Artemis
TheDigallo
Artemis
5
4
2
1.5
L
Raijin
iBeocca
Raijin
0
5
1
0.1
W
Thor
9
0
4
11
L
Fenrir
zKagePR
Fenrir
2
5
2
0.6
L
Thor
zSebaPR
Thor
0
4
0
0
W
Scylla
ºSal
Scylla
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,573
Damage
20,461
44,135
Taken
51,369
27,202
Mitigated
23,806
15,365
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,058
4,653
0
4,375
10,348
3,433
40
2,230
8,082
0
47,901
L
Bellona
Enymstr
Bellona
4,649
2,110
0
2,794
11,712
8,296
0
1,215
10,461
0
37,904
W
Amaterasu
GranniHaiHai
Amaterasu
5,287
2,151
0
5,723
9,651
6,147
785
390
9,257
97
48,482
W
2,572
553
393
1,899
8,467
8,260
491
1,501
6,890
11,593
0
W
Artemis
TheDigallo
Artemis
7,950
2,891
0
2,183
8,071
3,383
636
1,385
6,594
0
52,723
L
Raijin
iBeocca
Raijin
5,484
223
0
960
8,832
2,641
0
3,867
4,793
45,900
0
W
Thor
8,586
1,464
0
3,386
10,520
6,933
41
418
10,062
0
54,151
L
Fenrir
zKagePR
Fenrir
3,632
1,010
0
3,041
14,722
8,124
0
3,402
11,240
0
15,450
L
Thor
zSebaPR
Thor
638
80
0
844
5,755
1,312
0
988
4,745
0
8,664
W
Scylla
ºSal
Scylla
9,178
938
0
1,781
7,426
2,479
207
1,394
5,848
75,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,148
Gold Earned
34,611
450
Minions Killed
293
0
Camps Cleared
0
1,424,269
Distance Traveled
1,157,098
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,965
531
87
6
0
250,034
1
L
Bellona
7,020
468
81
5
0
252,747
2
W
Amaterasu
8,485
566
86
6
0
282,495
5
W
Geb
7,520
501
23
2
0
308,650
0
W
Artemis
7,868
525
98
7
0
261,635
4
L
Raijin
7,471
498
97
6
0
233,033
6
W
Thor
8,872
591
98
7
0
305,623
0
L
Fenrir
7,253
484
15
1
0
273,351
4
L
Thor
4,902
327
13
1
0
147,933
0
W
Scylla
9,403
627
145
10
0
265,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role