Player Matchup

Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DragonsBoysYo
Neith
Level 34
God Stats
8W - 6L
1,342 SR
Queue Stats
86W - 90L
1,382 Elo+
Party 1
Ymir
Ymir
FusionBeast5K
Ymir
Level 44
God Stats
10W - 13L
1,538 SR
Queue Stats
44W - 60L
1,287 Elo+
Solo
Anhur
Anhur
chaos_kenny123
Anhur
Level 54
God Stats
1W - 3L
1,163 SR
Queue Stats
105W - 120L
1,415 Elo+
Party 4
Da Ji
Da Ji
ow-GOD-of-hti-wo
Da Ji
Level 31
God Stats
19W - 16L
1,527 SR
Queue Stats
110W - 116L
1,477 Elo+
Party 4
Team Averages
Level 54
1,414 SR
1,412 Elo+

VS

Team Averages
Level 63
1,594 SR
1,423 Elo+
Artemis
Artemis
Jeffkiller1023
Artemis
Level 69
God Stats
12W - 9L
1,640 SR
Queue Stats
654W - 648L
1,534 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
JokerBaretero
Morgan Le Fay
Level 28
God Stats
7W - 5L
1,678 SR
Queue Stats
164W - 177L
1,407 Elo+
Party 3
Odin
Odin
Lord_Faisa_676
Odin
Level 53
God Stats
37W - 17L
1,483 SR
Queue Stats
499W - 487L
1,407 Elo+
Party 2
Cupid
Cupid
TTownTAD03
Cupid
Level 118
God Stats
0W - 2L
1,476 SR
Queue Stats
93W - 119L
1,329 Elo+
Solo
Kali
Kali
wingamer80
Kali
Level 45
God Stats
4W - 4L
1,692 SR
Queue Stats
497W - 477L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
5 / 1 / 1
6,456
646
3,060
5,552
4,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 0 / 3
6,363
636
4,848
4,048
1,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 1
5,576
558
2,425
7,863
4,463
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 0 / 5
6,013
601
3,294
4,636
1,413
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 1 / 4
6,342
634
5,011
7,076
2,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,417
442
730
3,557
706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
JokerBaretero
Morgan Le Fay
8
0 / 4 / 0
4,740
474
2,140
6,279
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
5,596
560
4,522
6,613
3,178
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cupid
8
1 / 6 / 1
5,291
529
2,348
7,817
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 3 / 0
4,612
461
2,009
5,535
1,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
16
Kills
2
3
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
5
1
1
5.5
W
3
0
3
4.5
W
1
1
1
1.5
L
0
3
0
0
L
Morgan Le Fay
JokerBaretero
Morgan Le Fay
0
4
0
0
L
1
2
0
0.5
L
Cupid
1
6
1
0.25
W
2
0
5
4.5
W
5
1
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,638
Damage
11,749
29,175
Taken
29,801
13,606
Mitigated
8,628
11,354
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,060
263
88
1,551
5,552
4,327
0
317
5,153
0
29,485
W
4,848
2,226
0
2,088
4,048
1,199
921
0
4,048
0
28,885
W
2,425
1,173
0
3,173
7,863
4,463
42
352
7,351
20,988
0
L
730
383
0
548
3,557
706
0
0
3,557
0
12,292
L
Morgan Le Fay
JokerBaretero
Morgan Le Fay
2,140
0
0
706
6,279
1,620
0
0
6,279
19,911
0
L
4,522
1,969
0
1,686
6,613
3,178
250
2,425
4,188
1,897
23,122
L
Cupid
2,348
1,455
0
1,848
7,817
1,827
0
0
7,817
0
19,325
W
3,294
1,068
0
2,105
4,636
1,413
632
1,526
3,065
0
22,981
W
5,011
1,337
0
2,349
7,076
2,204
0
355
6,721
0
30,284
L
2,009
986
0
466
5,535
1,297
0
0
5,535
0
18,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
24,656
231
Minions Killed
186
0
Camps Cleared
0
974,785
Distance Traveled
843,968
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,456
646
55
6
0
197,344
1
W
Neith
6,363
636
46
5
0
188,288
2
W
Ymir
5,576
558
27
3
0
180,061
0
L
Artemis
4,417
442
27
3
0
93,908
0
L
Morgan Le Fay
4,740
474
30
3
0
178,254
2
L
Odin
5,596
560
54
5
0
201,467
0
L
Cupid
5,291
529
33
3
0
157,256
4
W
Anhur
6,013
601
47
5
0
193,686
1
W
Da Ji
6,342
634
56
6
0
215,406
0
L
Kali
4,612
461
42
4
0
213,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role