Player Matchup

Arachne
Arachne
BR02D2
Arachne
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,613 Elo+
Solo
Sol
Sol
MAV3RICK0408
Sol
Level 27
God Stats
44W - 49L
1,528 SR
Queue Stats
295W - 377L
1,513 Elo+
Party 2
Hades
Hades
MURDERS method
Hades
Level 28
God Stats
42W - 36L
1,594 SR
Queue Stats
492W - 567L
1,509 Elo+
Party 2
Ymir
Ymir
Psychoaholics
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 44L
1,489 Elo+
Solo
Artemis
Artemis
irishcremer
Artemis
Level 11
God Stats
12W - 2L
1,829 SR
Queue Stats
157W - 156L
1,542 Elo+
Solo
Team Averages
Level 15
1,590 SR
1,533 Elo+

VS

Team Averages
Level 47
1,538 SR
1,623 Elo+
Heimdallr
Heimdallr
Jaaxzy
Heimdallr
Level 119
God Stats
4W - 2L
1,589 SR
Queue Stats
54W - 37L
1,591 Elo+
Party 1
Merlin
Merlin
LilKullr
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 3L
1,707 Elo+
Party 1
Sol
Sol
PandaCoyote
Sol
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,707 Elo+
Party 1
Loki
Loki
ZapDeez
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,519 Elo+
Party 1
Bellona
Bellona
dark blade556
Bellona
Level 105
God Stats
13W - 6L
1,604 SR
Queue Stats
49W - 32L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BR02D2
Arachne
7
0 / 3 / 0
4,705
471
1,431
5,337
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 6 / 1
5,112
511
2,075
7,233
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 0 / 0
5,570
557
4,648
5,704
2,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 6 / 0
4,199
420
1,430
7,600
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
irishcremer
Artemis
8
1 / 2 / 0
4,878
488
3,519
5,047
1,337
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jaaxzy
Heimdallr
11
6 / 0 / 2
7,022
702
7,244
5,626
1,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
LilKullr
Merlin
12
4 / 1 / 4
7,229
723
4,176
3,491
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 3
6,866
687
2,561
5,383
1,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
ZapDeez
Loki
10
3 / 1 / 6
6,502
650
3,545
7,383
4,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
11
0 / 1 / 0
6,303
630
3,586
7,399
6,047
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
17
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
BR02D2
Arachne
0
3
0
0
W
Heimdallr
Jaaxzy
Heimdallr
6
0
2
7
W
Merlin
LilKullr
Merlin
4
1
4
6
L
0
6
1
0.08
L
1
0
0
1
W
4
0
3
5.5
L
0
6
0
0
W
Loki
ZapDeez
Loki
3
1
6
6
W
Bellona
0
1
0
0
L
Artemis
irishcremer
Artemis
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,103
Damage
21,112
30,921
Taken
29,282
12,879
Mitigated
14,454
9,613
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BR02D2
Arachne
1,431
670
0
1,882
5,337
1,624
0
2,228
3,068
0
20,182
W
Heimdallr
Jaaxzy
Heimdallr
7,244
4,296
0
2,081
5,626
1,884
2,328
585
5,041
0
41,552
W
Merlin
LilKullr
Merlin
4,176
506
0
1,316
3,491
1,079
1,233
926
2,521
39,255
0
L
2,075
1,015
0
1,248
7,233
1,731
0
4,233
3,000
20,976
0
L
4,648
579
21
4,130
5,704
2,888
0
28
5,112
26,753
0
W
2,561
885
0
4,294
5,383
1,402
1,028
1,054
4,241
42,334
0
L
1,430
370
0
510
7,600
5,299
0
248
7,352
10,470
975
W
Loki
ZapDeez
Loki
3,545
1,285
0
1,575
7,383
4,042
127
784
6,599
0
21,265
W
Bellona
3,586
1,429
0
1,178
7,399
6,047
0
4,556
2,843
0
32,590
L
Artemis
irishcremer
Artemis
3,519
1,703
0
1,822
5,047
1,337
0
0
5,047
0
18,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
33,922
218
Minions Killed
367
0
Camps Cleared
0
895,430
Distance Traveled
968,969
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,705
471
52
5
0
152,764
3
W
Heimdallr
7,022
702
81
8
0
193,950
1
W
Merlin
7,229
723
90
9
0
189,508
2
L
Sol
5,112
511
51
5
0
195,884
0
L
Hades
5,570
557
62
6
0
179,601
1
W
Sol
6,866
687
83
8
0
219,435
1
L
Ymir
4,199
420
18
2
0
178,370
2
W
Loki
6,502
650
35
4
0
187,424
2
W
Bellona
6,303
630
78
8
0
178,652
0
L
Artemis
4,878
488
35
4
0
188,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role